Read this Borderlands 3 guide to learn more about the latest news and info regarding the October 10 patch notes and hot fixes. Including Vault Hunter changes!!!
Table of Contents
Vault Hunter Changes
Amara
- Putting points into Alacrity now awards a reload speed bonus per rank
- Phasegrasp can now be used on targets further away and the cooldown is now instantly returned if a player misses
Moze
- [Bloodletter Class Mod] Increased the Recharge Delay by 150%
- [Bloodletter Class Mod] Reduced the Recharge Rate by 50%
- Addressed a reported bug with Close the Distance so the Action Skill Augment will now deal the intended Shock Damage
- Means of Destruction now has a re-trigger delay of 0.3 seconds
FL4K
- Leave No Trace now has a re-trigger delay set to 0.3 seconds
Zane
- Death Follows Close will correctly update several Kill Skills after unlocking this abilityThe Lob's projectile tick damage is now 60% of base damage (up from 20%) and projectile speed decelerates faster to increase chances of hitting the same target multiple times
General Patch Notes Hot Fixes
Weapon Hotfixes
- The Lob's projectile tick damage is now 60% of base damage (up from 20%) and projectile speed decelerates faster to increase chances of hitting the same target multiple times
- Creeping Death damage increased by 200%
- Carrier damage increased by 60%
- Gunerang damage increased by 20%
- All Sniper Rifle Zoom Levels have been slightly reduced
- Long scopes on Jakobs, Children of the Vault, and DAHL Assault Rifles have also been slightly reduced
- [Anointed Parts] When Zane swaps positions with his Digi-Clone, the damage gained is increased to 130% (up from 75%)
- [Anointed Parts] When FL4K hits a target with Rakks, the target now takes 100% increased damage (up from 50%)
- [Anointed Parts] The Anointed part "Increased damage vs Badasses" no longer heals the player and now correctly adds bonus damage to Badass enemies
Miscellaneous Changes & Updates
- Pain, Terror, and Agonizer 9000 have been adjusted to have an increased chance to drop higher quality loot
- Addressed a reported bug with Dynasty Diner that could potentially halt mission progress for some players
- Addressed a reported concern that some players fell through the floors in various boss arenas
- Modified enemy spawn level discrepancies reported in the later parts of the campaign