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Stinger Best Build and Skill Tree Guide

Stinger Best Build and Skill Tree Guide

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Sword of Convallaria | Stinger Best Build and Skill Tree Guide - GameWith

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Build and skill tree guide for Stinger in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!

Table of Contents

Stinger's Tier & Basic Info

Stinger
Rarity Epic iconEpic
Role Seeker iconSeeker
Faction Iria iconIria
Alacrity iconAlacrity

Movement Stats

MoveStandHigh JumpLow Jump
3Normal22

Stinger's Tier

Overall Rating Reroll Rating
C icon
▶ Character Tier List
C icon
▶ Reroll Tier List
Single-Target RatingMulti-Target Rating
B iconB icon
List of All Characters

User Score

Review & How to Get

Review - Attack nearby enemies at the end of the turn
- Applies “The Hanged Men's Mark”
- Pursuit when the enemy with a mark is Dying
- Penetrating AoE attack which deals damage overtime
How to Get - Obtain from Gacha (Summon)

Best Builds for Stinger

Attacker Build

Basic AttackReaction
Disarm StrikeDisarm StrikeCounterattackCounterattack
Skill
Flurry of StabsFlurry of StabsShadow AssaultShadow AssaultSettlement of the Hanged MenSettlement of the Hanged Men
WeaponTrinketTarot
Void StabVoid StabFlying Blade ArmguardFlying Blade ArmguardTemptation of The DevilTemptation of The Devil

This is a build that deals continuous damage through Infection. Let's utilize the Tarot World and use Skills frequently.

Recommended Gear, Tarots, & Engravings

Recommended Weapons for Stinger

Void StabVoid StabEver-Burning BladeEver-Burning BladeNewborn BladeNewborn Blade

The [Void Stab], which can increase Criticals, is especially recommended for Stinger.

Recommended Trinkets for Stinger

Flying Blade ArmguardFlying Blade ArmguardRoaring FlintRoaring FlintSpace-time RingSpace-time Ring

Trinkets with [Attack Skills] are recommended, especially if you're focusing on dealing damage. For an [Infection] build, the [Space-time Ring] is also a great option, since it makes it easier to adjust your positioning during battle.

Recommended Tarots for Stinger

Temptation of The DevilTemptation of The DevilVerdict of JusticeVerdict of JusticeGuidance of the WorldGuidance of the World

If using as an attacker, Tarots that boost damage like [The Devil] and [Justice] are ideal. For Infection-based builds, [The World] for cooldown reduction is recommended.

Recommended Engravings for Stinger

ResonanceEffect
Wand icon Wand
Wand icon Wand
After using a [basic attack], [skill], [strike back], or [assisting attack], gains 1 random [Level 2 Attribute Buff].
Sword icon Sword
Pentacle icon Pentacle
When [unharmed], increases ATK and DEF by 12%.
Wand icon Wand
Cup icon Cup
At the end of the turn, there is a 50% chance to gain [Engraving Resonance]. Effect: When using an [active skill] next time, refunds the NRG consumed and resets the CD. The skill effect has a CD of 4 turns. (Does not trigger in real-time combat. The effect changes to increasing HP, ATK and DEF by 5%)

Engravings that enhance offensive performance or [Wand+Cup], which removes cost and cooldown, are recommended.

Stinger Skill Unlock Priorities

Recommended Skill Set

* Tap a skill to view its details below.

Disarm StrikeDisarm StrikeRK9Silencing AttackSilencing Attack
Luxite SharpnelLuxite SharpnelRK7Armybane BladeArmybane Blade
Vital GuardVital GuardRK5CounterattackCounterattack
Battle FeverBattle FeverRK3Settlement of the Hanged MenSettlement of the Hanged Men
Infected DaggerInfected DaggerRK1Flurry of StabsFlurry of Stabs

Skill Details

Infected DaggerInfected DaggerCost: 1
CD: 3
(Physical DMG) Single-target attack. Deals 70% DMG and inflicts 3 stacks of Infection.
Range
Flurry of StabsFlurry of StabsCost: 2
CD: 0
(Physical DMG) Deals 45% DMG 3 times. When attacking, Crit increases by 20%.
Range
Battle FeverBattle FeverCost: -
CD: -
(Passive) After initiating an Active Attack, the character takes 15% less DMG. Dealing a Crit DMG additionally decreases DMG taken by 25% for 1 turn.
Settlement of the Hanged MenSettlement of the Hanged MenCost: -
CD: -
(Passive) After an attack, if the target is Dying and has The Hanged Men's Mark, deals an additional Piercing DMG equal to 30% of the target's HP. When DMG is dealt, the mark will be removed.
Vital GuardVital GuardCost: -
CD: -
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, if the character is Dying, gains Dodge for 1 turn. Can be activated up to 1 time per round.
CounterattackCounterattackCost: -
CD: -
(Reaction) When hit by an active attack from the front or side, performs a basic attack to Strike Back if the attacker is within range, dealing 70% of basic attack's DMG. The effect can be activated up to 1 time per round.
Luxite SharpnelLuxite SharpnelCost: 1
CD: 3
(Piercing DMG) Deals Piercing DMG equal to 10% of the target's HP to all enemies within 2 tiles around the target and inflicts 3 stacks of Infection.
Range
Armybane BladeArmybane BladeCost: 4
CD: 0
(Physical DMG) Single-target attack. Deals 170% DMG. Before attacking, inflicts Isolate on the target for 1 turn. After dealing DMG, inflicts ✗ Assist on the target for 2 turns.
Range
Disarm StrikeDisarm StrikeCost: -
CD: -
(Basic Attack) Deals 50% physical DMG 2 times and inflicts ▽ ATK I on the target for 2 turns.
Range
Silencing AttackSilencing AttackCost: -
CD: -
(Basic Attack) Deals 100% physical DMG and inflicts ✗ Active Skills on Injured targets before attacking, lasting for 2 turns.
Range

Stinger's Trait & Skills

Stinger's Trait

Max Effect
Hunter[Hunter's Will]
At the end of the turn, locks onto the closest enemy within a 3-tile radius of the character, deals 40% Physical DMG, and inflicts The Hanged Men's Mark. When attacking an enemy with The Hanged Men's Mark, increases DMG by 20%.
See Effects for 4 Stars or Less
Stars UnlockedEffect
4 star iconAt the end of the turn, locks onto the closest enemy within a 3-tile radius of the character, deals 35% Physical DMG, and inflicts The Hanged Men's Mark. When attacking an enemy with The Hanged Men's Mark, increases DMG by 15%.
3 star iconAt the end of the turn, locks onto the closest enemy within a 3-tile radius of the character, deals 30% Physical DMG, and inflicts The Hanged Men's Mark. When attacking an enemy with The Hanged Men's Mark, increases DMG by 15%.
2 star iconAt the end of the turn, locks onto the closest enemy within a 3-tile radius of the character, deals 25% Physical DMG, and inflicts The Hanged Men's Mark. When attacking an enemy with The Hanged Men's Mark, increases DMG by 10%.
1 star iconAt the end of the turn, locks onto the closest enemy within a 3-tile radius of the character, deals 20% Physical DMG, and inflicts The Hanged Men's Mark. When attacking an enemy with The Hanged Men's Mark, increases DMG by 10%.

Stinger's Base Skills

SkillRange
Dual Blade StrikeDual Blade StrikeRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 50% physical DMG 2 times.
Shadow AssaultShadow AssaultRange
[Skill] Cost: 2 / CD: 3
(Physical DMG) Single-target attack. Deals 130% DMG. After attacking, the character gains Dodge for 1 turn.

Skills That Can Be Learned at RK1

SkillRange
Infected DaggerInfected DaggerRange
[Skill] Cost: 1 / CD: 3
(Physical DMG) Single-target attack. Deals 70% DMG and inflicts 3 stacks of Infection.
Flurry of StabsFlurry of StabsRange
[Skill] Cost: 2 / CD: 0
(Physical DMG) Deals 45% DMG 3 times. When attacking, Crit increases by 20%.

Skills That Can Be Learned at RK3

SkillRange
Battle FeverBattle Fever-
[Skill] Cost: - / CD: -
(Passive) After initiating an Active Attack, the character takes 15% less DMG. Dealing a Crit DMG additionally decreases DMG taken by 25% for 1 turn.
Settlement of the Hanged MenSettlement of the Hanged Men-
[Skill] Cost: - / CD: -
(Passive) After an attack, if the target is Dying and has The Hanged Men's Mark, deals an additional Piercing DMG equal to 30% of the target's HP. When DMG is dealt, the mark will be removed.

Skills That Can Be Learned at RK5

SkillRange
Vital GuardVital Guard-
[Reaction] Cost: - / CD: -
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, if the character is Dying, gains Dodge for 1 turn. Can be activated up to 1 time per round.
CounterattackCounterattack-
[Reaction] Cost: - / CD: -
(Reaction) When hit by an active attack from the front or side, performs a basic attack to Strike Back if the attacker is within range, dealing 70% of basic attack's DMG. The effect can be activated up to 1 time per round.

Skills That Can Be Learned at RK7

SkillRange
Luxite SharpnelLuxite SharpnelRange
[Skill] Cost: 1 / CD: 3
(Piercing DMG) Deals Piercing DMG equal to 10% of the target's HP to all enemies within 2 tiles around the target and inflicts 3 stacks of Infection.
Armybane BladeArmybane BladeRange
[Skill] Cost: 4 / CD: 0
(Physical DMG) Single-target attack. Deals 170% DMG. Before attacking, inflicts Isolate on the target for 1 turn. After dealing DMG, inflicts ✗ Assist on the target for 2 turns.

Skills That Can Be Learned at RK9

SkillRange
Disarm StrikeDisarm StrikeRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 50% physical DMG 2 times and inflicts ▽ ATK I on the target for 2 turns.
Silencing AttackSilencing AttackRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 100% physical DMG and inflicts ✗ Active Skills on Injured targets before attacking, lasting for 2 turns.

Weapons That Stinger Can Equip

List of Weapons

Stinger's Voice Actor

Stinger Voice Actor

VAJapanese VA: None

Stinger's Skin

InitialAscended
Stinger
-

Sword of Convallaria Related Guides

List of All Characters

Legendary Characters

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Article Written by
GameWith SoC Strategy Team

GameWith SoC Strategy Team

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