Wonder Weapon Schematics guide in Modern Warfare 3 2023 (CoD MW3). Learn how to get Wonder Weapon Case Schematics, blueprints in MWZ Zombies, how to craft and Exfil Wonder Weapons.
Table of Contents
Wonder Weapon Overview
What Are Wonder Weapons?
Wonder Weapons have special abilities or features that sets them apart from the standard arsenal available to players. Wonder Weapons are rare and are often a key element in the gameplay, especially in the later rounds of the Zombies mode where the undead becomes more challenging.
Zombies (MWZ) GuideList Of All Wonder Weapons
Wonder Weapon | Special Ability |
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Ray Gun | An energy handgun weapon that fires green rays of destructive energy. Location: Orange Zone, Red Zone |
Wunderwaffe DG-2 Schematic | Shoot powerful electrical discharge that can chain and electrocute multiple zombies in a single shot. Location: Orange Zone, Red Zone |
V-R11 | Semi Special Wonder Weapon that packs a punch, transforming enemies, Zombie or Human, into loyal allies. Location: TBA |
How To Get Wonder Weapons
Loot Cache
One way Wonder Weapons can be obtained through is Loot Cache. These boxes are typically scattered across various locations within Urzikstan and requires some luck to come across rare items. You may also find Wonder Weapons in Mystery Boxes but you will need to exchange Essence to activate them.
Use Schematics To Craft Wonder Weapons
To be able to start crafting them, you must first obtain their schematics, which serve as blueprints for creating various items, including these Wonder Weapons.
Reward For Completing Story Mission
You can also obtain the Ray Gun as a reward for completing the Zombies Story Mission, Act 3 Tier 4 Holdout. During the mission, you can also obtain the Wunderwaffe DG-2 Schematic.
How To Get Wunderwaffe DG-2 Schematic In ZombiesFind The Schematics And Bring Them Back
Start by actively exploring the zone areas to find the elusive schematics for the wonder weapon you seek. Looking for fastest or easiest contracts in the higher threat areas is the most efficient way.
Map Threat Zone Levels
Low Threat Level | Areas with minimal danger. Zombies are scarce and weak. Suitable for solo or co-op play with easy objectives. Great for XP grinding, but loot is basic. |
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Medium Threat | Standard areas in MWZ. Challenges require attention to surroundings. Zombies are stronger, and co-op is encouraged for consistent survival. Moderately valuable loot and higher XP yield. |
High Threat | Most dangerous areas in MWZ with the deadliest zombies. Multiplayer or Co-op is mandatory for any progression. Not recommended for solo play unless seeking some serious challenge. Find the best loot and gain the highest XP. |
Take note that the map color coding is strategically designed to enhance map situational awareness to assist players in adapting strategies based on the perceived level of danger in the area.
Zombies (MWZ) Advanced Guide - Red Zone StrategyBest Way To Farm Schematics Fast
The fastest way to get schematics efficiently is to just focus on the Red Zone area and repeatedly clear the Deliver Cargo mission. No need for heavy weaponry as you'll be steering clear of combat!
See Details HereSecure The Blueprint
When you find a schematic blueprint, it is important to bring it back with a successful Exfil, otherwise it will be lost. This will guarantee you can craft and continue using the specific Wonder Weapon again next time.
How To Use Wonder Weapons
Crowd Control
Wonder Weapons often excel at crowd control due to their unique abilities and high damage output. You can aggressively kite them from a distance by moving into groups of zombies and using the Wonder Weapon to clear them efficiently.
Game-Changing Trump Card
Keep the Wonder Weapon as a backup for emergencies. If you find yourself cornered or facing a sudden surge of zombies, deploy the Wonder Weapon to quickly turn the tide and escape dangerous situations.
Synergize With Perk-A-Cola Boost
Choose perks that complement the strengths of your Wonder Weapon. Perks that enhance damage, like Speed Cola that increases reload speed, or Stamin-Up to provide additional survivability that can enhance your overall playstyle.
Can You Exfil Wonder Weapons?
Wonder Weapons Found In The Match Cannot Be Carried Over
Any Wonder Weapons obtained during the match will turn into Experience Points (XP) instead when you Exfil. You won't be able to obtain and use it in the next match unless you specifically obtain the Wonder Weapon Schematic and craft it.
Can Only Be Used Once Every 48 Hours
Keep in mind that the Wonder Weapon Schematics have a 48-hour cooldown. Upon crafting a Wonder Weapon and using it, it will disappear after the Exfil. You need to wait for the cooldown period to finish before you can craft it once again.
Tip! | Plan your strategies accordingly and ensure you make the most of this formidable weapon when the cooldown timer resets. |
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Best Zombies Weapons | Best Way to Farm Schematics Solo |
Wonder Weapon Schematics
All Schematic CraftingZombies Related Guide
Zombies Story Missions
Zombies Act & Story Mission RewardsMission Difficulty Point Guide
ACT 1 Tier 1 | |
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How To Repair A Vehicle Tire | |
ACT 1 Tier 2 | |
How to Find Mercenary Convoy | |
ACT 1 Tier 3 | |
Slow 10 Hellhounds | Cryo Freeze Ammo |
Get Aether Tool Plans | Automated Backup |
ACT 1 Tier 4 | How to clear Terminus Outcomes Stronghold |
ACT 1 Tier 5 | |
Get Cyphered Tablets | Shatter Blast Ammo |
Destroy Aether Nest | - |
ACT 1 Story Mission | |
How To Deploy To Dr. Jansens Coordinates | |
ACT 2 Tier 1 | |
Same Day Delivery Mission | |
ACT 2 Tier 2 | |
Find Harvester Orbs | Guardian Angel |
How To Stun Zombies| | - |
ACT 2 Tier 3 | |
Location of Essence of Aether Containers | ACT 2 Tier 5 |
Where to Find and Freeze Mimics | ACT 2 Story Mission |
Shepherd Mission Walkthrough | |
ACT 3 Tier 1 | |
Two Factor Authentication Mission | - |
ACT 3 Tier 2 | |
Ghosted Mission | Crash and Burn Mission |
Alternate Current | Most Firepower Mission |
ACT 3 Tier 3 | |
Storm The Castle Mission | ACT 3 Tier 4 |
Closing Time Mission | Spring Cleaning Mission |
ACT 3 Story Mission | |
Defeat Zakhaev Mission | |
ACT 4 Story Mission | |
Bad Signal Mission |