Build and skill tree guide for Angel in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Table of Contents
Angel's Tier & Basic Info
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Rarity | ![]() |
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Role | ![]() |
Faction | ![]() ![]() |
Movement Stats
Move | Stand | High Jump | Low Jump |
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3 | Normal | 2 | 2 |
Angel's Tier
Overall Rating | Reroll Rating | ||||
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![]() ▶ Character Tier List | ![]() ▶ Reroll Tier List | ||||
Single-Target Rating | Multi-Target Rating | ||||
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User Score
Review & How to Get
Review | - Gives a random buff after healing - Heals allies within range and removes buffs - Recovers NRG when damage received - Increases magic defense of nearby allies |
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How to Get | - Obtain from Gacha (Summon) |
Best Builds for Angel
Recommended Build
Basic Attack | Reaction | ||||||||||||||||||||||
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Skill | |||||||||||||||||||||||
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Weapon | Trinket | Tarot | |||||||||||||||||||||
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With [Flagellant], by taking damage once, you become able to perform AoE healing + buff application via [Light of Healing] every turn. Depending on the stage, let's replace [Regenerate] with [Healing Spell], [M.DEF Command], etc.
Recommended Gear, Tarots, & Engravings
Recommended Weapons for Angel
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The [Reorganized Cube] is most recommended as it is highly compatible with healers.
Recommended Trinkets for Angel
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Depending on the stage, Angel can viably equip Trinkets that increase her durability. Otherwise, the usual healing Trinkets are recommended.
Recommended Tarots for Angel
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Equip Tarots that boost healing and durability. [The High Priestess] is the most recommended.
Recommended Engravings for Angel
Resonance | Effect |
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![]() ![]() | Increases Healing Effect by 10% and Healing Received by 10%. |
![]() ![]() | When [unharmed], increases ATK and DEF by 12%. |
![]() ![]() | Decreases magical DMG taken by 15%. |
Tarots that increase healing or durability are recommended.
Angel Skill Unlock Priorities
Recommended Skill Set
* Tap a skill to view its details below.
![]() | RK9 | ![]() |
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![]() | RK7 | ![]() |
![]() | RK5 | ![]() |
![]() | RK3 | ![]() |
![]() | RK1 | ![]() |
Skill Details
![]() | Cost: 2 CD: 0 |
(Magical DMG) Single-target attack. Deals 150% DMG. After attacking, dispels 2 | |
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![]() | Cost: 2 CD: 0 |
(Healing) Heals all allies within 2 tiles around the target for 60% of the character's M.ATK and dispels 1 | |
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![]() | Cost: - CD: - |
(Passive) Gains 1 stack of |
![]() | Cost: - CD: - |
(Passive) At the end of the turn, heals the ally with the lowest HP percentage within a 3-tile radius around the character by 20% of M.ATK. |
![]() | Cost: - CD: - |
(Reaction) When receiving healing, gains |
![]() | Cost: - CD: - |
(Reaction) When hit by an active single-target attack, the DMG taken is decreased by 30%. This effect can be activated 1 time per round. |
![]() | Cost: - CD: - |
(Aura) Increases M.DEF by 30% for other allies within 2 tiles around the character. |
![]() | Cost: - CD: - |
(Passive) The character gains 15% bonus ATK and 30% bonus DEF while not affected by any |
![]() | Cost: - CD: - |
(Basic Attack) Deals 50% physical DMG 2 times and dispels 2 | |
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![]() | Cost: - CD: - |
(Basic Attack) Deals 80% magical DMG and increases the effect of the next healing skill by 15%, lasting for 2 turns. | |
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Angel's Trait & Skills
Angel's Trait
Max Effect | |
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![]() | [Angel] The healing effect increases by 15%. After healing an ally, grants 3 random |
Stars Unlocked | Effect |
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![]() | The healing effect increases by 12%. After healing an ally, grants 2 random |
![]() | The healing effect increases by 9%. After healing an ally, grants 2 random |
![]() | The healing effect increases by 7%. After healing an ally, grants 1 random |
![]() | The healing effect increases by 5%. After healing an ally, grants 1 random |
Angel's Base Skills
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deal 80% Magical DMG. | |
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[Skill] Cost: 1 / CD: 0 (Healing) Heals the target by 100% of M.ATK and dispels 1 |
Skills That Can Be Learned at RK1
Skill | Range |
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[Skill] Cost: 2 / CD: 0 (Magical DMG) Single-target attack. Deals 150% DMG. After attacking, dispels 2 | |
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[Skill] Cost: 2 / CD: 0 (Healing) Heals all allies within 2 tiles around the target for 60% of the character's M.ATK and dispels 1 |
Skills That Can Be Learned at RK3
Skill | Range |
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![]() | - |
[Skill] Cost: - / CD: - (Passive) Gains 1 stack of | |
![]() | - |
[Skill] Cost: - / CD: - (Passive) At the end of the turn, heals the ally with the lowest HP percentage within a 3-tile radius around the character by 20% of M.ATK. |
Skills That Can Be Learned at RK5
Skill | Range |
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![]() | - |
[Reaction] Cost: - / CD: - (Reaction) When receiving healing, gains | |
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[Reaction] Cost: - / CD: - (Reaction) When hit by an active single-target attack, the DMG taken is decreased by 30%. This effect can be activated 1 time per round. |
Skills That Can Be Learned at RK7
Skill | Range |
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![]() | - |
[Skill] Cost: - / CD: - (Aura) Increases M.DEF by 30% for other allies within 2 tiles around the character. | |
![]() | - |
[Skill] Cost: - / CD: - (Passive) The character gains 15% bonus ATK and 30% bonus DEF while not affected by any |
Skills That Can Be Learned at RK9
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 50% physical DMG 2 times and dispels 2 | |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 80% magical DMG and increases the effect of the next healing skill by 15%, lasting for 2 turns. |
Weapons That Angel Can Equip
List of Weapons
Angel's Voice Actor
Angel Voice Actor
VA | Japanese VA: None |
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Angel's Skin
Initial | Ascended |
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