Build and skill tree guide for Enforcer in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Table of Contents
Enforcer's Tier & Basic Info
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Rarity | ![]() |
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Role | ![]() |
Faction | ![]() ![]() |
Movement Stats
Move | Stand | High Jump | Low Jump |
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3 | Normal | 2 | 2 |
Enforcer's Tier
Overall Rating | Reroll Rating | ||||
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![]() ▶ Character Tier List | ![]() ▶ Reroll Tier List | ||||
Single-Target Rating | Multi-Target Rating | ||||
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User Score
Review & How to Get
Review | - Raise your Move with Trait - Apply "The Hanged Men's Mark" to nearby enemies - Pursuit when the enemy with the mark is Dying - Apply debuff with AoE attack |
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How to Get | - Obtain from Gacha (Summon) |
Best Builds for Enforcer
Recommended Build
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Skill | |||||||||||||||||||||||
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Weapon | Trinket | Tarot | |||||||||||||||||||||
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This is a build specialized in boss battles. The SPD debuff from [Concussion] is very powerful, and since you can also apply debuffs with Gear Skills and Basic Attacks, it can support the party to make the fight more stable.
Recommended Gear, Tarots, & Engravings
Recommended Weapons for Enforcer
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Due to Enforcer's excellent durability, [Newborn Blade] is especially recommended to increase HP and enhance his strengths.
Recommended Trinkets for Enforcer
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Enforcer excels at supporting allies and debuffing enemies rather than dealing damage, so [Old Scrolls of Auguste] and [Disaster Bottle] are highly recommended Trinkets.
Recommended Tarots for Enforcer
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[Judgment] for buff removal & debuff infliction, and [The Hermit] for damage mitigation, are especially recommended.
Recommended Engravings for Enforcer
Resonance | Effect |
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![]() ![]() | Decreases physical DMG taken by 15%. |
![]() ![]() | Decreases magical DMG taken by 15%. |
![]() ![]() | Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn, |
Engravings that boost durability are especially recommended.
Enforcer Skill Unlock Priorities
Recommended Skill Set
* Tap a skill to view its details below.
![]() | RK9 | ![]() |
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![]() | RK7 | ![]() |
![]() | RK5 | ![]() |
![]() | RK3 | ![]() |
![]() | RK1 | ![]() |
Both RK1 and RK3 Skills have their uses. Prioritize unlocking the right ones first, and if you have the resources, unlock the left RK3 Skill followed by the left RK1 Skill.
Skill Details
![]() | Cost: 1 CD: 4 |
(Physical DMG) Single-target attack. Deals 130% DMG and depletes all of the target's NRG. | |
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![]() | Cost: 2 CD: 0 |
(Magical DMG) Deals 50% | |
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![]() | Cost: - CD: - |
(Aura) Increases M.DEF by 30% for other allies within 2 tiles around the character. |
![]() | Cost: - CD: - |
(Passive) After attacking, inflicts |
![]() | Cost: - CD: - |
(Reaction) When hit by active attack, the DMG taken is decreased by 8%. Steal 2 random |
![]() | Cost: - CD: - |
(Reaction) When hit an active attack from a |
![]() | Cost: - CD: - |
(Passive) After an attack, if the target is |
![]() | Cost: 0 CD: 4 |
(Support) Adds 20% of P.ATK to P.DEF and M.DEF, increases Strike Back DMG by 50%, gains | |
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![]() | Cost: - CD: - |
(Basic Attack) Deals 100% physical DMG and gains 20% | |
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![]() | Cost: - CD: - |
(Basic Attack) Deals 50% physical DMG 2 times and inflicts | |
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Enforcer's Trait & Skills
Enforcer's Trait
Max Effect | |
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![]() | [Strong Will] Increases Movement by 1 tile. At the end of the turn, locks onto the closest enemy within a 5-tile radius of the character to inflict |
Stars Unlocked | Effect |
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![]() | Increases Movement by 1 tile. At the end of the turn, locks onto the closest enemy within a 5-tile radius of the character to inflict |
![]() | Increases Movement by 1 tile. At the end of the turn, locks onto the closest enemy within a 5-tile radius of the character to inflict |
![]() | Increases Movement by 1 tile. At the end of the turn, locks onto the closest enemy within a 5-tile radius of the character to inflict |
![]() | Increases Movement by 1 tile. At the end of the turn, locks onto the closest enemy within a 5-tile radius of the character to inflict |
Enforcer's Base Skills
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 100% Physical DMG. | |
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[Skill] Cost: 2 / CD: 0 (Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, the character gains |
Skills That Can Be Learned at RK1
Skill | Range |
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[Skill] Cost: 1 / CD: 4 (Physical DMG) Single-target attack. Deals 130% DMG and depletes all of the target's NRG. | |
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[Skill] Cost: 2 / CD: 0 (Magical DMG) Deals 50% |
Skills That Can Be Learned at RK3
Skill | Range |
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![]() | - |
[Skill] Cost: - / CD: - (Aura) Increases M.DEF by 30% for other allies within 2 tiles around the character. | |
![]() | - |
[Skill] Cost: - / CD: - (Passive) After attacking, inflicts |
Skills That Can Be Learned at RK5
Skill | Range |
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![]() | - |
[Reaction] Cost: - / CD: - (Reaction) When hit by active attack, the DMG taken is decreased by 8%. Steal 2 random | |
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[Reaction] Cost: - / CD: - (Reaction) When hit an active attack from a |
Skills That Can Be Learned at RK7
Skill | Range |
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[Skill] Cost: - / CD: - (Passive) After an attack, if the target is | |
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[Skill] Cost: 0 / CD: 4 (Support) Adds 20% of P.ATK to P.DEF and M.DEF, increases Strike Back DMG by 50%, gains |
Skills That Can Be Learned at RK9
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 100% physical DMG and gains 20% | |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 50% physical DMG 2 times and inflicts |
Weapons That Enforcer Can Equip
List of Weapons
Enforcer's Voice Actor
Enforcer Voice Actor
VA | Japanese VA: None |
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Enforcer's Skin
Initial | Ascended |
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