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Darkin Best Build and Skill Tree Guide

Darkin Best Build and Skill Tree Guide

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Sword of Convallaria | Darkin Best Build and Skill Tree Guide - GameWith

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Build and skill tree guide for Darkin in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!

Table of Contents

Darkin's Tier & Basic Info

Darkin
Rarity Epic iconEpic
Role Destroyer iconDestroyer
Faction Night Crimson iconNight Crimson
Iria iconIria
Alacrity iconAlacrity

Movement Stats

MoveStandHigh JumpLow Jump
3Normal22

Darkin's Tier

Overall Rating Reroll Rating
B icon
▶ Character Tier List
B icon
▶ Reroll Tier List
Single-Target RatingMulti-Target Rating
A iconA icon
List of All Characters

User Score

Review & How to Get

Review - Excellent Range
- Great damage against immobile targets
- Re-attack and NRG Recovery mechanics
How to Get - Obtain from Gacha (Summon)

Best Builds for Darkin

Recommended Build

Basic AttackReaction
Sealing AttackSealing AttackStrength ActivationStrength Activation
Skill
Pinpoint EliminationPinpoint EliminationAce SniperAce SniperMobile CrewMobile Crew
WeaponTrinketTarot
Star-Raid CrossbowStar-Raid CrossbowSpring PillSpring PillHierophant's LawsHierophant's Laws

Recommended Gear, Tarots, & Engravings

Recommended Weapons for Darkin

Star-Raid CrossbowStar-Raid CrossbowLongbow of MartyrsLongbow of MartyrsSteel CrossbowSteel Crossbow

Recommended Trinkets for Darkin

Spring PillSpring PillDisaster BottleDisaster BottleSpace-time RingSpace-time Ring

Trinkets with [Instant] Skills that allow you to use [Pinpoint Elimination] after moving are especially recommended.

Recommended Tarots for Darkin

Hierophant's LawsHierophant's LawsMajesty of the EmperorMajesty of the EmperorTemptation of The DevilTemptation of The Devil

Recommended Engravings for Darkin

ResonanceEffect
Sword icon Sword
Pentacle icon Pentacle
When [unharmed], increases ATK and DEF by 12%.
Sword icon Sword
Cup icon Cup
When actively attacking, increases the DMG by 5% and grants 15% of [Life Steal].
Sword icon Sword
Wand icon Wand
Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn,

Darkin Skill Unlock Priorities

Recommended Skill Set

* Tap a skill to view its details below.

Hypnotic AttackHypnotic AttackRK9Sealing AttackSealing Attack
Ace SniperAce SniperRK7Foot SnipingFoot Sniping
Highland AdvantageHighland AdvantageRK5Strength ActivationStrength Activation
Lasso ShotLasso ShotRK3Precise ShotPrecise Shot
Mobile CrewMobile CrewRK1Rupture ArmorRupture Armor

Skill Details

Mobile CrewMobile CrewCost: 0
CD: 0
(Passive) Increases SPD by 100. Before attacking, if the target's SPD is lower than the character's, increases the DMG dealt by 10% and ignores the target's reaction skill.
Rupture ArmorRupture ArmorCost: -
CD: -
(Passive) Before a single-target attack, gains a 50% chance to inflict ▽ P.DEF II on the target for 2 turns.
Lasso ShotLasso ShotCost: 3
CD: 3回
(Physical DMG) Single-target attack. Deals Piercing DMG equal to 20% of the target's HP. After attacking, inflicts Restraint, ▽ATK II, and ✗Assist on the target for 2 turns. Additionally inflicts Stunned for 3 turns on the targets with Restraint. Can be used 3 times.
Range
Precise ShotPrecise ShotCost: 0
CD: 3
(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, inflicts ✗ Dodge on the target, lasting for 1 turn.
Range
Highland AdvantageHighland AdvantageCost: -
CD: -
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. When attacked by an enemy from Lowland, the DMG taken is additionally decreased by 30%.
Strength ActivationStrength ActivationCost: -
CD: -
(Reaction) Increases the healing received by 10%. When receiving healing, gains △ DMG II for 1 turn.
Ace SniperAce SniperCost: 1
CD: 5
(Support) Instant Gains △Range II, lasting until the end of the action. When defeating a target, can Re-attack.
Range
Foot SnipingFoot SnipingCost: 2
CD: -
(Physical DMG) Single-target attack. Deals 110% DMG and inflicts ▽ Move II for 2 turns.
Range
Hypnotic AttackHypnotic AttackCost: -
CD: -
(Basic Attack) Deals 80% magical DMG and grants a 30% chance to inflict Sleep on the target for 1 turn.
Range
Sealing AttackSealing AttackCost: -
CD: -
(Basic Attack) Deals 100% physical DMG and inflicts ✗ Passive Skills on Injured targets before attacking, lasting for 2 turns.
Range

Darkin's Trait & Skills

Darkin's Trait

Max Effect
Deadly Aim icon[Deadly Aim]
Changes the character's physical DMG into magical DMG. For each 1 tile between the character and the target (Distance for Adjacent Tiles counts as 0), increases ATK by 4%, up to 28%. After the target is defeated, the character recovers 2 NRG.
See Effects for 4-Star or Less
Stars UnlockedEffect
4 star iconChanges the character's physical DMG into magical DMG. For each 1 tile between the character and the target (Distance for Adjacent Tiles counts as 0), increases ATK by 4%, up to 28%. After the target is defeated, the character recovers 1 NRG.
3 star iconChanges the character's physical DMG into magical DMG. For each 1 tile between the character and the target (Distance for Adjacent Tiles counts as 0), increases ATK by 3%, up to 21%. After the target is defeated, the character recovers 1 NRG.
2 star iconChanges the character's physical DMG into magical DMG. For each 1 tile between the character and the target (Distance for Adjacent Tiles counts as 0), increases ATK by 3%, up to 21%.
1 star iconChanges the character's physical DMG into magical DMG. For each 1 tile between the character and the target (Distance for Adjacent Tiles counts as 0), increases ATK by 2%, up to 14%.

Darkin's Base Skills

SkillRange
Straight ShotStraight ShotRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 100% Physical DMG.
Pinpoint EliminationPinpoint EliminationRange
[Skill] Cost: 2 / CD: 2
(Physical DMG) Cannot move before using the skill. Single-target attack. Deals 140% DMG. Before attacking, if the target hasn't moved in the current round, Crit increases by 100% and ignores 30% of the target's DEF.

Skills That Can Be Learned at RK1

SkillRange
Mobile CrewMobile Crew-
[Skill] Cost: 0 / CD: 0
(Passive) Increases SPD by 100. Before attacking, if the target's SPD is lower than the character's, increases the DMG dealt by 10% and ignores the target's reaction skill.
Rupture ArmorRupture Armor-
[Skill] Cost: - / CD: -
(Passive) Before a single-target attack, gains a 50% chance to inflict ▽ P.DEF II on the target for 2 turns.

Skills That Can Be Learned at RK3

SkillRange
Lasso ShotLasso ShotRange
[Skill] Cost: 3 / CD: 3回
(Physical DMG) Single-target attack. Deals Piercing DMG equal to 20% of the target's HP. After attacking, inflicts Restraint, ▽ATK II, and ✗Assist on the target for 2 turns. Additionally inflicts Stunned for 3 turns on the targets with Restraint. Can be used 3 times.
Precise ShotPrecise ShotRange
[Skill] Cost: 0 / CD: 3
(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, inflicts ✗ Dodge on the target, lasting for 1 turn.

Skills That Can Be Learned at RK5

SkillRange
Highland AdvantageHighland Advantage-
[Reaction] Cost: - / CD: -
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. When attacked by an enemy from Lowland, the DMG taken is additionally decreased by 30%.
Strength ActivationStrength Activation-
[Reaction] Cost: - / CD: -
(Reaction) Increases the healing received by 10%. When receiving healing, gains △ DMG II for 1 turn.

Skills That Can Be Learned at RK7

SkillRange
Ace SniperAce SniperRange
[Skill] Cost: 1 / CD: 5
(Support) Instant Gains △Range II, lasting until the end of the action. When defeating a target, can Re-attack.
Foot SnipingFoot SnipingRange
[Skill] Cost: 2 / CD: -
(Physical DMG) Single-target attack. Deals 110% DMG and inflicts ▽ Move II for 2 turns.

Skills That Can Be Learned at RK9

SkillRange
Hypnotic AttackHypnotic AttackRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 80% magical DMG and grants a 30% chance to inflict Sleep on the target for 1 turn.
Sealing AttackSealing AttackRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 100% physical DMG and inflicts ✗ Passive Skills on Injured targets before attacking, lasting for 2 turns.

Weapons That Darkin Can Equip

List of Weapons

Darkin's Voice Actor

Darkin Voice Actor

VAJapanese VA: None

Darkin's Skin

InitialAscended
Darkin
-

Sword of Convallaria Related Guides

List of All Characters

Legendary Characters

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Article Written by
GameWith SoC Strategy Team

GameWith SoC Strategy Team

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