Status Effects Guide For Origin (Buffs & Debuffs) for Axie Infinity: Origin. Learn about all status effects, buffs & debuffs list, positive, negative & neutral effect and more.
Table of Contents
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Status Effects Guide
Buffs & Debuffs
Status effects are positive, negative or neutral effects that can be applied to your Axie using specific cards that are avaiable in the game. These effects can help you or give you a disadvantage during battle. You can determine the status effect on your Axie by looking at the icon on top of your Axie during battle.
List of Status Effects
Buffs
Bubble | Block 5 DMG/stack. Max: 3 stack. Turn into Bubble Bomb upon reaching 3 stacks. |
Cleanser | Each stack negates 1 debuff applied on the target. |
Feather | When Axie does an attack, consume all Feather stacks to deal 2 bonus DMG per stack and heal 2 HP per stack. Max: 10 stack. |
Healing Boost | Increase healing card effects to this unit by 1 HP per stack. |
Meditate | Meditate for 2 turns. If attacked while Meditating, awake and gain 3 Rage. If not, Cleanse 1 debuff and gain 1 Energy after effect ends. |
Shield Boost | The Target has Shield gained from cards increased by 1 per stack. |
Bubble Bomb | Next attack explodes Bubble Bomb and deals 20 DMG to all Enemies. |
Damage Boost | The target has Attack DMG increased by 1 per stack. |
Fury | Gain 1 Energy when transforms. Deal double damage and last for 1 turn. |
Leaf | Regen 5 HP at the end of your turn. Max stack: 5. |
Rage | DMG is increased by 2 per Rage stack. Transform into Fury Form when reaches 10 Rage stack. |
Stealth | The target cannot be targeted directly. If it uses a card, remove Stealth. |
Debuffs
Bleed | Whenever the target uses a card, it loses 15HP. |
Disarmed | The target cannot use Attack cards. |
Fear | Whenever the target uses an Attack card, shuffle a Confused into its draw pile. |
Heal Block | The target cannot be healed. |
Poison | At the start of its turn, the target loses 3 HP per stack and stacks are reduced by 1. Max: 30 stacks. |
Sleep | The target cannot use cards. If it is attacked, remove Sleep. |
Vulnerable | The target receives 20% more attack damage. |
Death Mark | Whenever the opponent plays an Attack Card, the target take 13 DMG per Energy spent. |
Doubt | The target gains 20% less HP from Healing. |
Fragile | The target gains 20% less Shield from cards. |
Hex | Whenever the target uses a non-Attack card, shuffle a Confused into its draw pile. |
Silence | The target cannot use non-Attack cards. |
Stunned | The target cannot perform any action. |
Weak | The target deals 20% less attack damage. |
Neutral
Taunt | The target is always targeted by the enemy's attack abilities. |