All Runes & Charms List for Axie Infinity: Origin. Learn about all the runes and charms, effects, how to get, where to get and so much more.
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All Runes List
Runes List
Adaptive Program | |
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Class | Mech |
Effect: Gain 10 bonus shield from cards. Gain 3 damage boost whenever using a shield card. |
Arcane Protection | |
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Class | Dawn |
Effect: Take 5% less damage per buff on this axie (capped at 20%). |
Bloodlust | |
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Class | Aquatic |
Effect: Non-multihit Attacks steal 15 HP. Multihit Attacks steal 4 HP per hit. |
Calcium Armor | |
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Class | Aquatic |
Effect: Axie max HP +30. At the beginning of your turn, gain shield equal to 3% of max HP. |
Celestial Might | |
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Class | Dawn |
Effect: Deal 5% more damage per buff on this axie (capped at 20%). |
Collect and Protect | |
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Class | Bug |
Effect: In odd Rounds, draw 1 Additional Card when your turn starts. In even Rounds, gain 30 Shield when your turn starts. |
Cursed Ritual | |
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Class | Dusk |
Effect: Cursed Ritual Attacks deal 3 bonus DMG per curse card in your deck (capped at 15 DMG). |
Delayed Protection | |
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Class | Reptile |
Effect: When your turn starts, gain 12 shield for each attack this axie took in the previous turn. |
Dominant Predator | |
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Class | Beast |
Effect: Deal 20% more DMG against Bleeding Enemies. Take 10% less DMG from Bleeding Enemies. |
Endless Anger | |
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Class | Beast |
Effect: Gain 3 Rage when your turn starts. Each Rage grants 1 bonus DMG. |
Energy Guru | |
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Class | Bird |
Effect: Attack cards also deal 5 DMG per energy cost to all enemies. |
Feather Descend | |
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Class | Bird |
Effect: When your turn starts, grant 2 feather to your team. |
Gaia's Embrace | |
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Class | Plant |
Effect: Shield cards also erstore HP equal to 100% of shield gained but grant 25% less shield. |
Gloomy Dice | |
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Class | Dusk |
Effect: In odd rounds, apply Hex to all enemies for 2 turns at the start of your turn. In even rounds, apply Fear to all enemies for 2 turns at the start of your turn. |
Healing Pulse | |
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Class | Plant |
Effect: All teammates regen 8 HP when your turn ends. Increase healing card effects by 20%. |
Heart of the Ocean | |
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Class | Aquatic |
Effect: Increase all Axies max HP by 75. |
Hearty Warrior | |
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Class | Aquatic |
Effect: Axie max HP +30. Attack cards deal bonus DMG equal to 3% of remaining HP. |
Heaven's Echoes | |
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Class | Dawn |
Effect: Your allies gain 1 damage boost whenever this axie attacks. Your allies gain 8 shield whenever this axie uses a skill. |
Holy Prayer | |
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Class | Dawn |
Effect: Solo. When your turn starts, remove 1 curse from your deck. Heal all teammates for 30 HP when successfully removing a curse. |
Last Stand | |
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Class | Mech |
Effect: When taking a fatal hit, survive with 1 HP until the end of turn (active 1 time per battle). Apply an irremovable heal block. |
Leftover Potion | |
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Class | Neutral |
Effect: Recover 4% of max HP at the end of your turn. |
Malediction | |
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Class | Dusk |
Effect: Deal 10% more DMG against debuffed enemies. Take 20% less DMG from debuffed enemies. |
Mini Legion | |
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Class | Neutral |
Effect: Summoned units have +10 max HP. Deal +2 DMG per summon to all enemies at the start of your turn. |
Miracle Leaf | |
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Class | Plant |
Effect: Start Battle with 3 Leaf. Non-multihit Attacks consume 1 Leaf and deal 15 bonus DMG. |
Pangolin Scale | |
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Class | Beast |
Effect: Cannot gain Shield. Take 25% less DMG. |
Poison Touch | |
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Class | Reptile |
Effect: Apply 1 poison to attacker. Take 20% less damage from poisoned enemies. |
Pure Instinct | |
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Class | Neutral |
Effect: All cards gain 15% class bonus. |
Pure Power | |
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Class | Neutral |
Effect: Attack cards gain 15% Class Bonus. |
Raven's Tactic | |
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Class | Bird |
Effect: Deal 20% bonus DMG if HP is above 50%. Take 20% less DMG if HP is below 50%. |
Reckless Hunter | |
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Class | Beast |
Effect: Deal 20% more DMG. Take 10% more DMG. |
Regenerator | |
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Class | Reptile |
Effect: When your turn starts, cleanse 2 random debuffs if HP is full, or recover 10% of max HP if HP isn't full. |
Rise And Ruin | |
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Class | Plant |
Effect: Add Forest Breath and Forest Wrath to your deck. |
Shady Exchange | |
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Class | Neutral |
Effect: Solo. +1 energy on even numbered turns. Add 1 Daze, 1 Goo, and 1 Void to your deck. |
Shield Backup | |
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Class | Mech |
Effect: This axie's shield isn't removed when your opponent's turn ends. Shield can absorb 50% more damage. |
Shield Leecher | |
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Class | Bug |
Effect: When your turn starts, steal 50% Shield from the Enemy with highest Shield. |
Sturdy Fighter | |
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Class | Bug |
Effect: Non-multihit Attack cards deal bonus DMG equal to current Shield. |
Thick Shield | |
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Class | Neutral |
Effect: Gain 10 bonus shield from cards. |
Tough Strike | |
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Class | Neutral |
Effect: Non Multihit Attack cards deal 10 bonus DMG. |
Vault Builder | |
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Class | Bug |
Effect: When your turn ends, gain Shield equal to (3 x the number of cards in your Discard Pile). |
Venom Born | |
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Class | Bird |
Effect: Poison on this axie grants "Heal 1 HP per stack" instead of HP loss. |
Venom Master | |
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Class | Reptile |
Effect: Attack cards apply 1 additional poison. Non-multihit attacks deal 1 bonus DMG per 2 poison on target. |
Wicked Ward | |
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Class | Dusk |
Effect: Gain 15 shield whenever you play a curse card. |
Zap Armor | |
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Class | Mech |
Effect: Deal 20% more damage if this axie has shield. |
All Charms List
Charms List
Ancient Root | |
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Class | Plant |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add Retain. |
Aquatic Energy Drink S | |
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Class | Aquatic |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add ethereal. Card's base stat +10%. |
Aquatic Talisman of Power IV | |
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Class | Aquatic |
Rarity | Rare |
Max Qty. | - |
Target: Enhance non-multihit attack card Effect: ATK +6. |
Aquatic Talisman of Power V | |
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Class | Aquatic |
Rarity | Epic |
Max Qty. | - |
Target: Enhance a non-multihit attack card Effect: ATK +10. |
Aquatic Talisman of Vitality IV | |
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Class | Aquatic |
Rarity | Rare |
Max Qty. | - |
Target: Enhance any card Effect: Axie's max HP +20. |
Aquatic Talisman of Vitality V | |
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Class | Aquatic |
Rarity | Epic |
Max Qty. | - |
Target: Enhance any card Effect: Axie's max HP +35. |
Arid Spell | |
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Class | Dusk |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance an attack card Effect: Attack applies Doubt for 2 turns. |
Backup Disk | |
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Class | Mech |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add Retain. |
Bean's Blessing | |
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Class | Dawn |
Rarity | Epic |
Max Qty. | - |
Target: Enhance any card Effect: All teammates gain 2 Healing Boost. |
Beast Energy Drink M | |
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Class | Beast |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add banish. Card's base stat +20%. |
Beast Energy Drink S | |
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Class | Beast |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add ethereal. Card's base stat +10%. |
Beast Talisman of Power IV | |
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Class | Beast |
Rarity | Rare |
Max Qty. | - |
Target: Ehance a non-multihit attack card Effect: ATK +6. |
Beast Talisman of Power V | |
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Class | Beast |
Rarity | Epic |
Max Qty. | - |
Target: Enhance a non-multihit attack card Effect: ATK +10. |
Beast Talisman of Vitality IV | |
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Class | Beast |
Rarity | Rare |
Max Qty. | - |
Target: Enhance any card Effect: Axie's max HP +20. |
Beast Talisman of Vitality V | |
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Class | Beast |
Rarity | Epic |
Max Qty. | - |
Target: Enhance any card Effect: Axie's max HP +35. |
Bird Energy Drink S | |
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Class | Bird |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add ethereal. Card's base stat +10%. |
Bird Talisman of Focus IV | |
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Class | Bird |
Rarity | Rare |
Max Qty. | - |
Target: Enhance a non-multihit attack card Effect: ATK +3. |
Bird Talisman of Focus V | |
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Class | Bird |
Rarity | Epic |
Max Qty. | - |
Target: Enhance a multihit attack card Effect: ATK +4. |
Bird Talisman of Power IV | |
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Class | Bird |
Rarity | Rare |
Max Qty. | - |
Target: Enhance a non-multihit attack card Effect: ATK +6. |
Bird Talisman of Power V | |
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Class | Bird |
Rarity | Epic |
Max Qty. | - |
Target: Enhance a non-multihit attack card Effect: ATK +10. |
Bubble Paste | |
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Class | Aquatic |
Rarity | Epic |
Max Qty. | - |
Target: Enhance any card Effect: All teammates gain 1 bubble. |
Bug Energy Drink M | |
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Class | Bug |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add banish. Card's base stat +20%. |
Bug Talisman of Endurance IV | |
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Class | Bug |
Rarity | Rare |
Max Qty. | - |
Target: Enhance a Shielding card Effect: Shield stat +6. |
Bug Talisman of Endurance V | |
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Class | Bug |
Rarity | Epic |
Max Qty. | - |
Target: Enhance a Shielding card Effect: Shield stat +10. |
Bug Talisman of Power IV | |
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Class | Bug |
Rarity | Rare |
Max Qty. | - |
Target: Enhance a non-multihit attack card Effect: ATK +6. |
Bug Talisman of Power V | |
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Class | Bug |
Rarity | Epic |
Max Qty. | - |
Target: Enhance a non-multihit attack card Effect: ATK +10. |
Charm of Endurance I | |
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Class | Neutral |
Rarity | Common |
Max Qty. | - |
Target: Enhance Shielding cards. Effect: Shield stat +2. |
Charm of Endurance II | |
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Class | Neutral |
Rarity | Rare |
Max Qty. | - |
Target: Enhance Shielding cards. Effect: Shield stat +4 |
Charm of Endurance III | |
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Class | Neutral |
Rarity | Epic |
Max Qty. | - |
Target: Enhance a Shielding card Effect: Shield stat +7. |
Charm of Faith I | |
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Class | Neutral |
Rarity | Common |
Max Qty. | - |
Target: Enhance Healing cards. Effect: Heal stat +2. |
Charm of Faith II | |
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Class | Neutral |
Rarity | Rare |
Max Qty. | - |
Target: Enhance Healing cards. Effect: Heal stat +4 |
Charm of Faith III | |
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Class | Neutral |
Rarity | Epic |
Max Qty. | - |
Target: Enhance healing cards Effect: Heal stat +7. |
Charm of Focus I | |
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Class | Neutral |
Rarity | Common |
Max Qty. | - |
Target: Enhance multihit Attack card. Effect: ATK +1. |
Charm of Focus II | |
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Class | Neutral |
Rarity | Rare |
Max Qty. | - |
Target: Enhance multihit Attack card. Effect: ATK +2. |
Charm of Focus III | |
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Class | Neutral |
Rarity | Epic |
Max Qty. | - |
Target: Enhance multihit Attack card. Effect: ATK +3. |
Charm of Power I | |
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Class | Neutral |
Rarity | Common |
Max Qty. | - |
Target: Enhance non-multihit attack card. Effect: ATK +2. |
Charm of Power II | |
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Class | Neutral |
Rarity | Rare |
Max Qty. | - |
Target: Enhance non-multihit attack card. Effect: ATK +4. |
Charm of Vitality I | |
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Class | Neutral |
Rarity | Common |
Max Qty. | - |
Target: Enhance any card. Effect: Axie's max HP +5. |
Charm of Vitality II | |
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Class | Neutral |
Rarity | Rare |
Max Qty. | - |
Target: Enhance any card. Effect: Axie's max HP +15. |
Charm of Vitality III | |
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Class | Neutral |
Rarity | Epic |
Max Qty. | - |
Target: Enhance any card Effect: Axie's max HP +25. |
Charmp of Power III | |
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Class | Neutral |
Rarity | Epic |
Max Qty. | - |
Target: Enhance a non-multihit attack card Effect: ATK +7. |
Cursed Doll | |
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Class | Dusk |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add Retain. |
Dawn Energy Drink S | |
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Class | Dawn |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add ethereal. Card's base stat +10%. |
Dawn Talisman of Faith IV | |
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Class | Dawn |
Rarity | Rare |
Max Qty. | - |
Target: Enhance a Healing card Effect: Heal stat +6. |
Dawn Talisman of Faith V | |
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Class | Dawn |
Rarity | Epic |
Max Qty. | - |
Target: Enhance a Healing card Effect: Heal stat +10. |
Dawn Talisman of Focus IV | |
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Class | Dawn |
Rarity | Rare |
Max Qty. | - |
Target: Enhance a multihit attack card Effect: ATK +3. |
Dawn Talisman of Focus V | |
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Class | Dawn |
Rarity | Epic |
Max Qty. | - |
Target: Enhance a multihit attack card Effect: ATK +4. |
Discount Coupon | |
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Class | Neutral |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: -1 cost. Card's base stat -40%. |
Dusk Energy Drink M | |
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Class | Dusk |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add Banish. Card's base stat +20%. |
Dusk Talisman of Focus IV | |
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Class | Dusk |
Rarity | Rare |
Max Qty. | - |
Target: Enhance a multihit attack card Effect: ATK +3. |
Dusk Talisman of Focus V | |
---|---|
Class | Dusk |
Rarity | Epic |
Max Qty. | - |
Target: Enhance a multihit attack card Effect: ATK +4. |
Dusk Talisman of Power IV | |
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Class | Dusk |
Rarity | Rare |
Max Qty. | - |
Target: Enhance a non-multihit Attack card Effect: ATK+6. |
Dusk Talisman of Power V | |
---|---|
Class | Dusk |
Rarity | Epic |
Max Qty. | - |
Target: Enhance a non-multihit Attack card Effect: ATK +10. |
Earth Stamp | |
---|---|
Class | Neutral |
Rarity | Rare |
Max Qty. | - |
Target: Enhance Single Target Attack cards. Effect: This card targets the closest enemy. |
Energy Drink M | |
---|---|
Class | Neutral |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add Banish. Card's base stat +20%. |
Energy Drink S | |
---|---|
Class | Neutral |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card. Effect: Add Ethereal. Card's base stat +10%. |
Feather Fan | |
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Class | Bird |
Rarity | Epic |
Max Qty. | - |
Target: Enhance any card Effect: All teammates gain 1 feather. |
Flamingo Hammer | |
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Class | Bird |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance an attack card Effect: Attack applies fragile for 2 turns. |
Gecko Mask | |
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Class | Reptile |
Rarity | Epic |
Max Qty. | - |
Target: Enhance any card Effect: Apply taunt to this axie for 2 turns. |
Hacker's Drive | |
---|---|
Class | Mech |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance an attack card Effect: Attack applies Disarmed for 2 turns to the front most enemy. |
Hidden Razor | |
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Class | Beast |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance an attack card Effect: Attack applies bleed for 2 turns. |
Lazy Snail | |
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Class | Bug |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance an attack card Effect: Attack applies weak for 2 turns. |
Leafy Pot | |
---|---|
Class | Plant |
Rarity | Epic |
Max Qty. | - |
Target: Enhance any card Effect: All teammates gain 1 Leaf. |
Mask of Frenzy | |
---|---|
Class | Beast |
Rarity | Epic |
Max Qty. | - |
Target: Enhance any card Effect: All teammates gain 1 rage. |
Mech Talisman of Endurance IV | |
---|---|
Class | Mech |
Rarity | Rare |
Max Qty. | - |
Target: Enhance a Shielding card Effect: Shield stat +6. |
Mech Talisman of Endurance V | |
---|---|
Class | Mech |
Rarity | Epic |
Max Qty. | - |
Target: Enhance a Shielding card Effect: Shield stat +10. |
Mech Talisman of Power IV | |
---|---|
Class | Mech |
Rarity | Rare |
Max Qty. | - |
Target: Enhance a non-multihit Attack card Effect: ATK +6. |
Mech Talisman of Power V | |
---|---|
Class | Mech |
Rarity | Epic |
Max Qty. | - |
Target: Enhance a non-multihit Attack card Effect: ATK +10. |
Moon Stamp | |
---|---|
Class | Neutral |
Rarity | Epic |
Max Qty. | - |
Target: Enhance Single Target Attack cards. Effect: This card targets the second closest enemy. |
Paralyzed Jellyfish | |
---|---|
Class | Aquatic |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance an attack card Effect: Attack applies vulnerable for 2 turns. |
Plant Talisman of Endurance IV | |
---|---|
Class | Plant |
Rarity | Rare |
Max Qty. | - |
Target: Enhance a Shielding card Effect: Shield stat +6. |
Plant Talisman of Endurance V | |
---|---|
Class | Plant |
Rarity | Epic |
Max Qty. | - |
Target: Enhance a Shielding card Effect: Shield stat +10. |
Plant Talisman of Faith IV | |
---|---|
Class | Plant |
Rarity | Rare |
Max Qty. | - |
Target: Enhance any Healing card Effect: Heal stat +6. |
Plant Talisman of Faith V | |
---|---|
Class | Plant |
Rarity | Epic |
Max Qty. | - |
Target: Enhance any Healing card Effect: Heal stat +10. |
Power Spell | |
---|---|
Class | Dusk |
Rarity | Epic |
Max Qty. | - |
Target: Enhance any card Effect: All teammates gain 2 Damage Boost. |
Pre Order Tag | |
---|---|
Class | Neutral |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add innate. |
Protection Cartridge | |
---|---|
Class | Mech |
Rarity | Epic |
Max Qty. | - |
Target: Enhance any card Effect: All teammates gain 2 Shield Boost. |
Red Sage | |
---|---|
Class | Plant |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance Shield and Healing cards. Effect: Add Cleanse. |
Reptile Energy Drink M | |
---|---|
Class | Reptile |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add banish. Card's base stat +20%. |
Reptile Talisman of Faith IV | |
---|---|
Class | Reptile |
Rarity | Rare |
Max Qty. | - |
Target: Enhance a healing card Effect: Heal stat +6. |
Reptile Talisman of Faith V | |
---|---|
Class | Reptile |
Rarity | Epic |
Max Qty. | - |
Target: Enhance a healing card Effect: Heal stat +10. |
Reptile Talisman of Vitality IV | |
---|---|
Class | Reptile |
Rarity | Rare |
Max Qty. | - |
Target: Enhance any card Effect: Axie's HP +20. |
Reptile Talisman of Vitality V | |
---|---|
Class | Reptile |
Rarity | Epic |
Max Qty. | - |
Target: Enhance any card Effect: Axie's HP +35. |
Rocket Stamp | |
---|---|
Class | Neutral |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance single-target attack cards Effect: This card can target any enemy. |
Scotch Tape | |
---|---|
Class | Neutral |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add retain. |
Secret Chip | |
---|---|
Class | Mech |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add Innate. |
Secret Cocoon | |
---|---|
Class | Bug |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add innate. |
Secret Egg | |
---|---|
Class | Bird |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add innate. |
Secret Sprout | |
---|---|
Class | Plant |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add Innate. |
Silent Insence | |
---|---|
Class | Dawn |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance an attack card Effect: Attack applies Silence for 2 turns to the frontmost enemy. |
Sticky Lizard | |
---|---|
Class | Reptile |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add retain. |
Sticky Octopus | |
---|---|
Class | Aquatic |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add retain. |
Sun Stamp | |
---|---|
Class | Neutral |
Rarity | Epic |
Max Qty. | - |
Target: Enhance single-target attack cards Effect: This card targets the furthest enemy. |
Trickster's Card | |
---|---|
Class | Bug |
Rarity | Epic |
Max Qty. | - |
Target: Enhance any card Effect: Draw 1 card. |
Viper's Venom | |
---|---|
Class | Reptile |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance an attack card Effect: Attack applies 2 poison |
White Sage | |
---|---|
Class | Plant |
Rarity | Rare |
Max Qty. | - |
Target: Enhance shield and healing cards Effect: Add Cleanse. Card's base stat -100%. |
Wooden Idol | |
---|---|
Class | Dawn |
Rarity | Mystic |
Max Qty. | - |
Target: Enhance any card Effect: Add Retain. |