Check out this guide on Main Quests in A3: STILL ALIVE. Find out a full list of main quests, how to unlock, rewards, 13 chapters, categories, objectives, and more main quest info!
Table Of Contents
Related Articles | |
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Surprise Quests | Progress Quests |
Region Quests | Main Quests |
What Is The Main Quest?
Quests Which Tell The Game's Story
Main Quests are primarily there to tell you the game's story, all while letting you earn large amounts of experience points. They are the primary way you'll be interacting with the game initially and should be your top priority!
Unlocking Content
Main Quests will unlock new content for you, at which point you'll frequently get a tutorial. Make sure you don't skip these tutorials and read them carefully, as they'll be helpful for you down the road.
Cutscenes Only Viewable Once
Another important thing about main quests is that you'll occasionally see in-game cinematics! You can only see these once, so we recommend not skipping them! If you've skipped it, you can always create a new character and try again!
NPC Escort Quests
You will occasionally come across quests where you have to escort an NPC to a certain location. You may also have to ensure that this NPC doesn't get killed by enemies, so don't stray too far away from them!
Main Quest Mechanics
Award Heaps Of Experience
Main Quests tend to award a lot of experience. As such, they're likely to be your primary method of leveling up your character. Definitely prioritize doing these quests above all else.
Include Some Higher Difficulty Quests
Occasionally you'll come across some main quests which feature powerful bosses. These bosses will be of a higher difficulty, and many of them will have enrage timers, requiring high DPS from you.
Use Soul Linkers The Boss Is Weak To
You can increase your DPS against bosses by using a specific type of Soul Linker that they're weak to. This will be crucial in taking out the boss before it enrages!
Check Out A List Of Soul Linkers HereList Of All Main Quests
※ Click or tap to jump to more info below.
Main Quest List
- Chapter 1
- Chapter 2
- Chapter 3
- Chapter 4
- Chapter 5
- Chapter 6
- Chapter 7
- Chapter 8
- Chapter 9
- Chapter 10
- Chapter 11
- Chapter 12
- Chapter 13
Note that Progress Quests are included within the category of Main Quests. The quest objectives listed below are from the start of the quest. Note that some objectives may change in the middle of the quest.
Check Out Progress Quests HereChapter 1: A Second Chance
1-1 | A Second Chance | Stop the Pulverizer |
1-2 | The Dawn of the Destined Apocalypse | Talk to Prophetess Radienne |
1-3 | An Unidentified Man | Talk to Helpers |
1-4 | Remnants of the Invasion | Investigate Third Demon Corpse |
1-5 | A Mysterious Animal | Talk to Old Ronea |
1-6 | A Suspicious Disappearance | Defeat Maned Gnoll Spear Masters(8) |
1-7 | A Suspicious Disappearance | Search for Evidence(6) |
1-8 | A Suspicious Disappearance | Defeat Maned Gnoll Bow Masters(8) |
1-9 | Fear of Madness | Talk to Laviros |
1-10 | An Unfortunate Loss | Collect Third Soldier Corpse(1) |
1-11 | The Ashen Beasts | Defeat Ashen Heynas(8) |
1-12 | Shiland Mine | Enter Shiland Mine |
1-13 | Enhance Equipment | Enhance Equipment |
1-14 | Meeting the Beast Deity Again | Go to Ashen Orc Village |
1-15 | Ashen Orc Village | Defeat Ashen Orc Brawlers(8) |
1-16 | Nimble Pursuers | Defeat Ashen Orc Fighters(8) |
1-17 | A Deadly Threat | Defeat Ashen Ogres(5) |
1-18 | The Ruler of the Ashen Orc Village | Defeat Dominator Tuvok(1) |
1-19 | Beast Deity Parda | Talk to Beast Deity Parda |
1-20 | Meet with Dezir | Talk to Magic Academic Dezir |
1-21 | Threatening Wolves | Defeat Esthean Wolves(8) |
1-22 | The Magic Academy | Talk to Laviros |
1-23 | Preparing to Investigate | Hand Over Red Fragment |
1-24 | Red Fragment | Go to Experiment Site |
1-25 | Gate to the Otherworld | Talk to Laviros |
1-26 | Rebuilding the Campsite | Set Up Third Flag(1) |
1-27 | A Timeless Calling | Select Hayren Weapon |
1-28 | Hayrens' Essence | Talk to Beast Deity Parda |
1-29 | The Chosen One | Talk to Prophetess Radienne |
1-30 | Suspicious Movement | Talk to Vice Chief Magic Academic Erte |
1-31 | The Resurrected Ones | Defeat Rancid Ghouls(9) |
1-32 | Armed Ghoul | Defeat Armed Ghouls(9) |
1-33 | The Song of the Undead | Defeat Rancid Mummies(9) |
1-34 | The Curse's Mastermind | Defeat Armed Mummies(9) |
1-35 | Suspicious Messenger | Retrieve the Suspicious Letter |
1-36 | Betrayal | Go to Ruined House |
1-37 | Dark Order Assembly | Talk to Magic Academic Dezir |
1-38 | Trace of the Traitor | Defeat Rancid Dullahans(9) |
1-39 | The End of the Chase | Talk to Magic Academic Dezir |
1-40 | The Return of Laviros | Talk to Laviros |
1-41 | Erte's Innocence | Track Erte's Pendant(1) |
1-42 | Erte's Innocence | Defeat Dark Evil Spirits(6) |
1-43 | Glowing Flower Bud | Deliver Glowing Flowers to Laviros(1) |
1-44 | Erte's Innocence | Defeat Rotten Skin Wild Rats(10) |
1-45 | Quick Return | Learn How to Move |
1-46 | A Tragic Misunderstanding | Talk to Prophetess Radienne |
1-47 | The Tragic End | Collect Erte's Body(1) |
1-48 | Reinforcements | Speak to Corps Leader Kalian |
1-49 | Persuasion | Speak to Corps Leader Kalian |
1-50 | Ensnaring Madness | Speak to Kalian's Herald |
1-51 | Laviros's Whereabouts | Talk to Recruit Chase |
1-52 | Pitch Black Night | Talk to Prophetess Radienne |
1-53 | Requiem in the Rain | Collect the Victims' Corpses(3) |
1-54 | The Epitome of False Belief | Defeat Dark Order Zealots(7) |
1-55 | A Strange Phenomenon | Collect Fur Stained With Magic Potion(5) |
1-56 | The Invisible Thing | Talk to Potion Scholar |
1-57 | A Potion that Reveals Secrets | Deliver Magic Potion to Hannon(1) |
1-58 | The Hidden Passage | Sprinkle Potion in the Third Location(1) |
1-59 | Laviros's Laboratory | Talk to Empire Knight Heroth |
1-60 | Reclaim Elnium | Defeat Dark Order Members(10) |
1-61 | The Light of Esthea | Talk to Beast Deity Parda ※ Progress Quest |
1-62 | Cradle of Adrasil | Talk to Beast Deity Parda |
1-63 | To Aldern | Go to Aldern |
Chapter 2: Black Research
2-1 | Strange Energy in Aldern | Ask Guard |
2-2 | Attack of the Crabs | Talk to Palmer |
2-3 | Emergency Supplies | Talk to Flash |
2-4 | Supply Equipment | Talk to Flash |
2-5 | A Soldier's Statement | Ask an Adventurer |
2-6 | Suspicious Evidence | Investigate Suspicious Evidence |
2-7 | Gather Memories | Talk to Soltz |
2-8 | The Goblin Hoodlums | Talk to Soltz |
2-9 | Surging Sea Creatures | Talk to Dorf |
2-10 | A New Ally | Willpower Fragment III Complete(1) |
2-11 | Stolen Supplies | Talk to Dale |
2-12 | Abandoned Fortress | Defeat Pirates(12) |
2-13 | The Kidnapped Child I | Talk to Prophetess Radienne |
2-14 | Search Area | Defeat Pirate Harpooners(12) |
2-15 | The Kidnapped Child II | Talk to Child |
2-16 | Rift Altar | Enter the Rift Altar |
2-17 | The Future Is Saved | Talk to Soldier |
2-18 | The Fainthearted Soldier | Return Notebook |
2-19 | Symbol of the Pirates | Talk to Simir |
2-20 | A Rebellious Drawing | Talk to Croft |
2-21 | Tracking the Clue | Talk to Croft |
2-22 | Appeasing the Souls | Mourn Dead(1) |
2-23 | Prayer and Farewell | Find the Investigators |
2-24 | For Cooperation | Warn the Traveller |
2-25 | The Lakeside Investigation Team | Investigate Area |
2-26 | Track down Investigator | Talk to a Survivor |
2-27 | The Surrounded Investigator | Cure Mahond(1) |
2-28 | Scattered Investigators | Find the Investigator |
2-29 | Scattered Investigators | Investigate Suspicious Evidence |
2-30 | Scattered Investigators | Find Another Investigator |
2-31 | The Investigator's Note | Report to Ridel |
2-32 | Extra Caution | Defeat Lake Crocodiles(12) |
2-33 | Fallen Spirits | Defeat Lake Spirits(11) |
2-34 | Lake Root Spirits | Defeat Root Spirits(11) |
2-35 | The Old Man on the Lakeside | Clean Up around the Lake(10) |
2-36 | Knowledge of the Wizard | Talk to Crazed Wizard |
2-37 | The Crazed Wizard | Collect Water Essence(8) |
2-38 | Intense Bitterness | Collect Root Spirit Stems(9) |
2-39 | Make the Awakening Potion | Combine Materials(1) |
2-40 | Careful Administration | Check On the Wizard |
2-41 | Search the Hideout | Defeat Gray Rats(11) |
2-42 | Clear the Hut Area | Defeat Dark Rats(11) |
2-43 | Laviros's Hut | Talk to Prophetess Radienne |
2-44 | Excited Monsters | Defeat Boulder Pincer Crabs(12) |
2-45 | A Creature of Greed | Defeat Boulder Crab Men(12) |
2-46 | Defend the Ocean Cliff | Talk to Delke |
2-47 | A Public Enemy | Talk It Out |
2-48 | Traces of the Dark Order | Brief Croft |
Chapter 3: Beach of the Dead
3-1 | To Aldern Fortress | Talk to Security Guard Doug |
3-2 | Valuable Information | Fruit Thinning(2) |
3-3 | Delayed Investigation | Take the Tool from the Box(1) |
3-4 | The Security Guard's Deception | Talk to Security Guard Doug |
3-5 | Proper Information | Talk to Croft |
3-6 | A Boundary Invader | Investigate the Ghost Traces(1) |
3-7 | A Hostile Opponent | Defeat Apprentice Sailor Ghosts(13) |
3-8 | Paralyzing Fear | Investigate the Darkness Tainted Wreckage(1) |
3-9 | The Existence of the Death Isle | Defeat Outraged Apprentice Sailor Ghosts(13) |
3-10 | Brother who Turned into Sea Foam | Talk to Young Man Marco |
3-11 | A Clue from the Brother | Talk to Young Man Marco |
3-12 | The Keepsake | Clean Up the Rock Tomb(1) |
3-13 | A Dark Lighthouse without Light | Talk to Young Man Marco |
3-14 | The Mysterious Pit | Look in the Pit(1) |
3-15 | Mortician's Hobby | Talk to the Suspicious Mortician |
3-16 | A Shared Hobby | Collect Slightly Brittle Bones(8) |
3-17 | Two Birds One Stone | Collect Sturdy Bones(4) |
3-18 | A Favorite Gift | Rea the Investigation Journal |
3-19 | Glory of the Past | Talk to Ranger Grake |
3-20 | Credibility of the Myth | Collect Sailors' Telescopes(7) |
3-21 | To the Site of the Ghost Appearance | Defeat First Mate Evrondo(1) |
3-22 | The Shepherd Boy | Talk to Shepherd Hansel |
3-23 | Between Humans and Rocks | Acquire a Wolf-calling Stone Flutes(7) |
3-24 | Chasing Wolves | Defeat Rock Wolves(12) |
3-25 | Materials for Eradicating Ghosts | Collect Wolf Blood(7) |
3-26 | Ghost Eradication Method | Go Back while Staying on Guard |
3-27 | The Captain's Medal | Melt the Gathered Materials in a Bonfire(1) |
3-28 | Payment for the Story | Defeat Violent Rock Wolves(12) |
3-29 | Truth or Lies | Go to another Appearance Site |
3-30 | An Awakened Ghost | Talk to Cursed Captain Reynold |
3-31 | Dark Order Connections | Speak to the Arrogant Ghost Sasilor |
3-32 | What The Captain Wants | Find Watch Cover(2) |
3-33 | What The Captain Wants | Talk to Cursed Captain Reynold |
3-34 | What The Captain Wants | Collect Mutated Sailors' Swords(7) |
3-35 | What The Captain Wants | Talk to Cursed Captain Reynold |
3-36 | The End of the Curse | Talk to Cursed Captain Reynold |
3-37 | The Cursed Sword of the Captain | Place in Water to Harden(1) |
3-38 | A Secret Meeting | Speak to the Calm Ghost Sailor |
3-39 | Another Fragment | Complete Creepy Deserted House III(1) |
3-40 | Greed and Justice | Leave the Hideout |
3-41 | The Captain and the Dark Order | Speak to the Wanderer Uniel |
3-42 | Fading Memory | Find and investigate the Suspicious Place |
3-43 | Aldern Stained in Red | See the Receding Madness |
3-44 | Darkness Appears in Aldern | Treat the Injured Villager(1) |
3-45 | A Survivor's Testimony | Talk to the Recovered Villager |
3-46 | Reuniting with Dezir | Leave the Cave |
3-47 | The Dark Order and the Dagger | Go to the Northern Checkpoint |
Chapter 4: The Dark Gateway
4-1 | Investigate the Northern Checkpoint | Talk to Security Guard Gilbert |
4-2 | A Sudden Attack | Defend the Gate From the Beasts |
4-3 | Threat to the Fortress | Talk to Security Guard Gilbert |
4-4 | Eliminate the Northern Beasts | Hunt the Whitemane Ursus(18) |
4-5 | Eliminate the Northern Beasts | Hunt the Frostmane Lufusreos(18) |
4-6 | Eliminate the Northern Beasts | Hunt the Griffins(18) |
4-7 | Report the Beast Elimination | Report the Elimination of the Beasts |
4-8 | The Secret of the Northern Checkpoint | Talk to Northern Mayor Harbert |
4-9 | Helping at the Forge | Deliver the Weapon |
4-10 | Missing Lisna | Talk to Blacksmith Tamur |
4-11 | Collect Evidence | Talk to Hunter Mayerk |
4-12 | Capture the Game | Defeat Plain Elk(18) |
4-13 | Capture the Game | Defeat Plain Tree Hecatess(18) |
4-14 | A Suspicious Past | Talk to Fortuneteller Maira |
4-15 | Prepare for the Investigation | Collect Sparkling Grass(5) |
4-16 | Lake of Oblivion | Talk to Maira |
4-17 | The Mysterious Old Man | Talk to the old man in the hut. |
4-18 | Finding the Missing Child | Go to the Lake Entrance |
4-19 | The Encounter | Talk to Fairy Lepita |
4-20 | Flower Fairy Lepita | Talk to Mysterious Old Man Ziz |
4-21 | The Old Man's Identity | Leave Cabin |
4-22 | Tribute for the Fairies | Collect Shining Forsythia(1) |
4-23 | Tribute for the Fairies | Collect Lake Forget-Me-Nots(3) |
4-24 | Tribute for the Fairies | Defeat Forget-Me-Not Mandragoras(18) |
4-25 | Flower Basket | Talk to Mysterious Old Man Ziz |
4-26 | Evidence of Lisna | Talk to Flower Fairy Lyla |
4-27 | An Ominous Lake | Talk to Lisna |
4-28 | The Corrupted Lake | Suppress Green Lake Spirits(19) |
4-29 | Lost Spirits | Suppress Yellow Lake Spirits(19) |
4-30 | Putting the Spirits to Rest | Suppress Lake Spirits(19) |
4-31 | Withering Flowers | Suppress Yellow Lake Flower Fairies(19) |
4-32 | Purify | Purify the Spirits(1) |
4-33 | The Mysterious Device | Remove the Mysterious Devices(3) |
4-34 | The Sign | Talk to Fairy Lepita |
4-35 | Trapped in Sorrow | Talk to Old Man Ziz |
4-36 | Lisna's Diary | Talk to Northern Mayor Harbert |
4-37 | Discernment | Defeat Dark Order Priest Garrod |
4-38 | Darkness on the Run | Talk to Blacksmith Tamur |
4-39 | Condolences | Dig a Grave for Lisna(1) |
4-40 | Northern Scout | Talk to Northern Scout Minaki |
4-41 | The Frost Valley Yeti | Defeat Small Valley Yetis(19) |
4-42 | The Frost Valley Yeti | Defeat Large Valley Yetis(19) |
4-43 | Raiders in the Valley | Destroy the Mysterious Device(1) |
4-44 | Cause for Alarm | Talk to Head Northern Scout Nuse |
4-45 | Taking Action | Defeat Northern Valley Untas(20) |
4-46 | A Crab in the Snow | Defeat Northern Valley Anomudis(20) |
4-47 | Northern Scouting Party Duties | Salvage the Mysterious Device |
4-48 | Source Amplifier | Talk to Northern Scout Researcher Flo |
4-49 | The Tyrants of the Snowfield | Defeat Ice Lavists(20) |
4-50 | Hopping Mad Tyrants | Defeat Northern Valley Elk(20) |
4-51 | The Mayor's Whereabouts | Defeat Dark Order Officer Dezir |
4-52 | Darkness Falls Again | Talk to Prophetess Radienne |
4-53 | The Light of Aldern | Talk to Beast Deity Parda ※ Progress Quest |
4-54 | Purifying Adrasil | Talk to Beast Deity Parda |
4-55 | Nordium, Land of the North Wind | Talk to Northern Scout Minaki |
4-56 | To Nordium | Go to the Nordium Dock |
Chapter 5: Tech Magic Corps
5-1 | The Frozen Dock | Speak to Lighthouse Keeper Delos |
5-2 | Delos's Request | Collect the Hard Shells(21) |
5-3 | Delos's Request | Defeat Sea Cliff Untas(30) |
5-4 | Delos's Request | Collect Snow-covered Wood(5) |
5-5 | Dark Lighthouse | Talk to Prophetess Radienne |
5-6 | An Unexpected Encounter | Talk to Resource Investigator Dougler |
5-7 | Dougler's Letter | Deliver Dougler's Letter |
5-8 | Goblin Town Infiltration | Defeat Goblin Guards(25) |
5-9 | Goblin Town Infiltration | Acquire Bone Fragments(15) |
5-10 | Goblin Town Infiltration | Defeat Digging Goblins(35) |
5-11 | Goblin Town Infiltration | Defeat Goblin Shamans(25) |
5-12 | Attack Preparation | Speak to Lighthouse Keeper Delos |
5-13 | The Long Wait | Speak to Lighthouse Keeper Delos |
5-14 | Resource Investigators | Talk to Resource Investigator Dougler |
5-15 | Injured Investigator | Talk to Resource Investigator Deia |
5-16 | Beast Sample Collection | Collect Ivory Pieces(21) |
5-17 | Beast Sample Collection | Collect White Gold Manes(18) |
5-18 | Beast Sample Collection | Collect Grey Manes(15) |
5-19 | Deliver the Specimen | Talk to Resource Investigator Dougler |
5-20 | Encounter Laukes | Speak to Tech Wizard Laukes |
5-21 | Finding Medicine Materials | Collect Yeti Horns(21) |
5-22 | Finding Medicine Materials | Collect the Bigger Yeti Horns(18) |
5-23 | Heal Investigator | Speak to Tech Wizard Laukes |
5-24 | Nordium Environment Investigation | Defeat Snowfield Hunter Wolves(30) |
5-25 | Nordium Environment Investigation | Defeat Starving Snowfield Hyenas(30) |
5-26 | Nordium Environment Investigation | Defeat Frostfang(1) |
5-27 | Darkness Purification | Speak to Tech Wizard Laukes |
5-28 | Following the Darkness | Speak to Skardi, the Chief Tech Scholar |
5-29 | The Tech Scholar of Venaheim | Talk to Tinkerer Heimdas |
5-30 | Research and Investigation | Collect Snowfield Giant Rat Fluid(22) |
5-31 | Research and Investigation | Collect Snowfield Big Horn Elk(19) |
5-32 | Heimdas's Report | Speak to Skardi, the Chief Tech Scholar |
5-33 | The Epidemic Medium | Capture Snowfield Gaint Rat(31) |
5-34 | The Epidemic Medium | Defeat Snowfield Big Horn Elk(31) |
5-35 | Mutant | Speak to Tech Wizard Laukes |
5-36 | Heimdas's Work | Talk to Tinkerer Heimdas |
5-37 | Delivering the Materials | Collect Frosty Mana Saplings(6) |
5-38 | Delivering the Materials | Collect Bear Gallbladders(22) |
5-39 | Snowfield Pursuers | Talk to the Mysterious Soldier |
5-40 | Track the Ominous Energy | Talk to Tinkerer Heimdas |
5-41 | Harsh Winter's Song | Subdue the Frost Witch |
5-42 | Pursuit | Talk to Tinkerer Heimdas |
5-43 | Crystal Forest | Go to Crystal Forest |
Chapter 6: In the Crystal Forest
6-1 | To the Crystal Forest | Go to Where the Scream Came From |
6-2 | Suspicious Partners | Talk to Tech Wizard Ladek |
6-3 | First Aid | Talk to Tech Wizard Ladek |
6-4 | Following the Dark Energy | Speak to Dei of the Icesong Tribe |
6-5 | Pure Essence | Speak to Dei of the Icesong Tribe |
6-6 | Amplifier Disassembly | Speak to Dei of the Icesong Tribe |
6-7 | Measuring Corruption Levels | Collect Crystal Flowers(1) |
6-8 | Measuring Corruption Levels | Collect Crystal Flowers(1) |
6-9 | Measuring Corruption Levels | Collect Crystal Flowers(1) |
6-10 | Tech Wizard's Log | Speak to Dei of the Icesong Tribe |
6-11 | Laukes' Whereabouts | Speak to Dei of the Icesong Tribe |
6-12 | Worsening Symptoms | Speak to Dei of the Icesong Tribe |
6-13 | Rendezvous with Laukes | Speak to Dei of the Icesong Tribe |
6-14 | To Normun Base | Speak to Dei of the Icesong Tribe |
6-15 | Pressing Issues | Talk to Enforcer Argmiss |
6-16 | Pressing Issues | Talk to Enforcer Argmiss |
6-17 | Pressing Issues | Talk to Enforcer Argmiss |
6-18 | The Enraged Ancients | Talk to Enforcer Argmiss |
6-19 | Pharmacist Seid | Talk to Pharmacist Seid |
6-20 | Collect Medicine Materials | Collect Steel-horned Elk Antlers(55) |
6-21 | Collect Medicine Materials | Collect Ferocious White Mountain Bear Gallbladders(55) |
6-22 | Collect Medicine Materials | Collect Snowfield Marauder Rat Tails(55) |
6-23 | Collect Medicine Materials | Talk to Pharmacist Seid |
6-24 | The Harmful Animals | Talk to Enforcer Argmiss |
6-25 | Eliminating Dangerous Animals | Defeat Steel-horned Elk(55) |
6-26 | Eliminating Dangerous Animals | Defeat the Ferocious White Mountain Bears(55) |
6-27 | Eliminating Dangerous Animals | Talk to Enforcer Argmiss |
6-28 | The Completed Medicine | Speak to Dei of the Icesong Tribe |
6-29 | Pick-Me-Up Mushrooms | Talk to Pharmacist Seid |
6-30 | Dei's State | Talk to Pharmacist Seid |
6-31 | Faint Hope | Talk to Enforcer Argmiss |
6-32 | The Ancient Who Speaks a Human Tongue | Talk to Hermit Pharos |
6-33 | Pharos's Strange Hobby | Talk to Hermit Pharos |
6-34 | Tear of Nordium | Speak to Dei of the Icesong Tribe |
6-35 | The Queen of the Ancients | Speak to Dei of the Icesong Tribe |
6-36 | Corrupted Talasil | Talk to Enforcer Argmiss |
6-37 | Reuniting with Ladek | Speak with the Captured Outsider |
6-38 | Recent Happenings | Speak to Dei of the Icesong Tribe |
6-39 | Farewell | Talk to Enforcer Argmiss |
6-40 | Make a Path | Escort Dei of the Icesong Tribe to the Venaheim Temporary Base |
6-41 | Back to Venaheim | Go to Venaheim Temporary Base |
Chapter 7: Icesong
7-1 | Wary Venaheim | Speak to the Venaheim Guard |
7-2 | The Perfect Gift | Speak to the Venaheim Guard |
7-3 | The Truth about Laukes | Speak to Skardi, the Chief Tech Scholar |
7-4 | Investigate Laukes's Lab | Return to Skardi, the Chief Tech Scholar |
7-5 | The Red Fragment | Speak to Skardi, the Chief Tech Scholar |
7-6 | Clear the Village Area | Clean up the Broken Oak Barrels(5) |
7-7 | Research Progress | Speak to Skardi, the Chief Tech Scholar |
7-8 | Dei's Suffering | Talk to Tech Wizard Ladek |
7-9 | To Her Refuge | Deliver the Snow Flower Fruit(1) |
7-10 | Suspicious Energy | Defeat Corrupt Frost Giants(75) |
7-11 | The Wary Icesong Tribe | Talk to Guard Baite |
7-12 | Guard's Request | Defeat Snowfield Hyenas(80) |
7-13 | Guard's Request | Collect Snowfield Hyena Fur(32) |
7-14 | Guard's Request | Deliver the Rat Meat |
7-15 | Guard's Last Request | Collect Dry Branches(5) |
7-16 | To the Guard | Deliver to Security Guard Baite |
7-17 | To Icesong Tribal Village | Enter Icesong Tribal Village |
7-18 | To Resolve Misunderstandings | Speak to Frost Witch Tiffalane |
7-19 | The Supsicious Black Crystal | Investigate the Black Crystal |
7-20 | Tiffalane's Advice | Collect Hyena Odor(40) |
7-21 | Insufficient Forces | Talk to Prophetess Radienne |
7-22 | Orc-occupied Territory | Defeat Frost Orc Scouts(75) |
7-23 | The Orc Chieftain | Talk to Prophetess Radienne |
7-24 | Finishing the Job | Deliver the Tear of Nordium to Tiffalane |
7-25 | The Enhancted Water of Nordium | Talk to Enchanted Water Keeper Skurd |
7-26 | Tears of Dark Energy | Remove the Dark Energy |
7-27 | Dei's Full Recovery | Speak to Frost Witch Tiffalane |
7-28 | The Exhausted Power of the Tear | Speak to Frost Witch Tiffalane |
7-29 | Supplying Purification Materials | Deliver the Frostblooms to Diarent |
7-30 | Supplying Purification Materials | Deliver the Frostblooms to Diarent |
7-31 | Purification Preparedness | Speak to Frost Witch Tiffalane |
7-32 | Begin the Purification | Defeat Rampaging Snowfield Hyenas(75) |
7-33 | Laukes's Sabotage | Investigate Traces of Laukes(2) |
7-34 | Faltering Purification | Speak to Dei of the Icesong Tribe |
7-35 | Remove the Block | Defeat Small Frostbeard Yetis(95) |
7-36 | A Tribal Tradition | Pile Rocks(1) |
7-37 | More Purification | Speak to Dei of the Icesong Tribe |
7-38 | The Great Clash | Speak to Frost Witch Tiffalane |
7-39 | A Poignant Sacrifice | Speak to Frost Witch Tiffalane |
7-40 | Two Villages Grieving | Send the Message with the Carrier Pigeon(1) |
7-41 | The Village Disturbed | Speak to Frost Witch Tiffalane |
7-42 | A Delicacy of Nordium | Deliver to Tribe Member Aphoid |
7-43 | Investigate the Food Thief | Deliver to Tribe Member Fronda |
7-44 | Punish the Food Thieves | Talk to Tribe Member Fronda |
7-45 | Hallucinations in the Dark | Talk to Tribe Member Reyna |
7-46 | The Brother's Letter | Give the Letters to Reyna |
7-47 | Light of Nordium | Talk to Beast Deity Parda ※ Progress Quest |
7-48 | Cradle of Adrasil | Talk to Beast Deity Parda |
7-49 | To Arevnia | Go to Arevnia |
Chapter 8: Between Truth and Lies
8-1 | Dark Energy in Arvenia | Investigate the Suspicious Village |
8-2 | Finding His Whereabouts | Deliver to Villager Innievan |
8-3 | Finding His Whereabouts | Deliver to Peddler Khervolt |
8-4 | Exploration Town of Volivan | Talk to Volivan Guard |
8-5 | An Excuse to Fight | Lecture from Fight-happy Sked |
8-6 | To the Exploration Town of Volivan | Talk to Lead Investigator Jade |
8-7 | Farming Is Tough | Talk to Awkward Farmer |
8-8 | The Farmer's Revenge | Defeat Swamp Mandragoras(120) |
8-9 | Discovering the Campsite | Talk to Investigator Keta |
8-10 | The Silent Campsite | Defeat Corrupt Treant |
8-11 | Messy Campsite | Investigate the South Campsite Area(1) |
8-12 | The Missing Investigator | Talk to Terrified Investigatorr |
8-13 | Finding the Colleagues | Talk to Terrified Investigatorr |
8-14 | Coward Investigator | Defeat Swamp Treant Saplings(120) |
8-15 | The Ominous Dark Sign | Investigate the Black Crystal Fragment(1) |
8-16 | A Ray of Hope | Talk to Terrified Investigator |
8-17 | Safe Return | The Investigator Enters the Village |
8-18 | The Silence of the Treants | Talk to Prophetess Radienne |
8-19 | The Cause of Food Poisoning | Deliver to Investigator Keta |
8-20 | Careful Preparation | Talk to Lead Investigator Jade |
8-21 | Careful Preparation | Defeat Three-Headed Tooth Flowers(100) |
8-22 | The Treants' Trust | Give the Gift to the Silent Treants |
8-23 | The Treants' Trust | Deliver to Silent Treant |
8-24 | Friend of the Treants | Collect the Refreshing Herbs(3) |
8-25 | Prepations Complete | Talk to Lead Investigator Jade |
8-26 | Where the Magic Leads | Deliver the Refreshing Herbs |
8-27 | An Unknown Threat | Talk to Recovered Sailor |
8-28 | An Unknown Threat | Speak to Tecanus |
8-29 | Another Victim | Talk to Lead Investigator Jade |
8-30 | Time for Recuperation | Collect the Blue Calming Herbs(2) |
8-31 | A Suspicious Stain | Talk to Prophetess Radienne |
8-32 | The Village's Symbol | Talk to Lead Investigator Jade |
8-33 | The Old Statue | Talk to Lead Investigator Jade |
8-34 | Effective Memory Recovery | Speak to Tecanus |
8-35 | The Way to the Hidden Path | Talk to Lead Investigator Jade |
8-36 | The Village Witness | Speak to Mayor Tiaroni |
8-37 | The Old Woman Medium | Deliver to Old Woman Asiella |
8-38 | Trust is Everything | Deliver to Old Woman Asiella |
8-39 | The Power of Trust | Speak to Old Woman Asiella |
8-40 | For Leifel | Go to where Asiella Collapsed |
8-41 | Tragic Sacrifice | Speak to Mayor Tiaroni |
8-42 | Commemorating Asiella | Place the Flowers(1) |
8-43 | The Staff's Origins | Talk to Prophetess Radienne |
8-44 | Concern for the Member | Go to Investigator Ruben |
Chapter 9: Dwarven Swamp
9-1 | Investigator Ruben | Talk to Investigator Ruben |
9-2 | Eliminate the Mutants | Defeat Escaped Mutants(150) |
9-3 | The First Encounter with the Swamp Dwarves | Talk to Mean-looking Dwarf |
9-4 | The Mean-looking Dwarf's Request | Talk to Mean-looking Dwarf |
9-5 | The Mean-looking Dwarf's Request | Talk to Mean-looking Dwarf |
9-6 | The Mean-looking Dwarf's Request | Talk to Mean-looking Dwarf |
9-7 | Meeting Preparation | Talk to Mean-looking Dwarf |
9-8 | Bog King Kruni | Speak to Swamp Elder Aulin |
9-9 | Swamp Elder's Persuasion | Speak to Swamp Elder Aulin |
9-10 | Exiled Dwarf | Speak to Swamp Elder Aulin |
9-11 | Stimulating herbs | Collect the Red Hovenia Plants(3) |
9-12 | Clean Up the Path | Speak to Swamp Elder Aulin |
9-13 | Instilling Willpower | Talk to Exile Orlor |
9-14 | Where Is The Ancient Book? | Defeat Lakeside Shroomlings(170) |
9-15 | Looking for the Ancient Book | Speak to the Dwarven Insomniac |
9-16 | Looking for the Ancient Book | Speak to the Farmer Dwarf |
9-17 | Looking for the Ancient Book | Talk to Dwarven Chef |
9-18 | Dwarven Dumping Ground | Talk to Dwarven Chef |
9-19 | Looking for the Ancient Book | Talk to Dwarven Chef |
9-20 | Looking for the Ancient Book | Speak to the Farmer Dwarf |
9-21 | Looking for the Ancient Book | Pick Up the Ancient Book(1) |
9-22 | The Reason for Relic Restoration | Talk to Exile Orlor |
9-23 | Source of the Rumor | Talk to the Nearly-Sacrificed Dwarf |
9-24 | Prepare for the Restoration Ritual | Talk to Exile Orlor |
9-25 | The First Offering | Collect the 10-year Carnivorous Plant Leaves(120) |
9-26 | The Second Offering | Collect the Century Treant Branches(85) |
9-27 | The Third Offering | Collect Millennia Mandragora Flowers(1) |
9-28 | The Relic Restoration Ritual | Defeat Dwarven Escorts(8) |
9-29 | Coincidental Encounter | Talk to the Nearly-Sacrificed Dwarf |
9-30 | Prison Break | Talk to Exile Orlor |
9-31 | The Soldiers' Whereabouts | Talk to Exile Orlor |
9-32 | Fear Awakened | Talk to Exile Orlor |
9-33 | Prepare for the Ceremony | Speak to Swamp Elder Aulin |
9-34 | Prepare for the Ceremony | Speak to Swamp Elder Aulin |
9-35 | Bog King Orlor | Speak to Swamp Elder Aulin |
9-36 | Preemptive Defense | Speak to Swamp Elder Aulin |
9-37 | Reuniting with the First Bog King | Talk to Bog King Orlor |
9-38 | The Exchange Envoy | Talk to Bog King Orlor |
9-39 | Farewell to the Swamp Dwarves | Talk to Bog King Orlor |
9-40 | To Lars Village | Go to Lars Village |
Chapter 10: The Hermit of Lars
10-1 | Drunken Truth | Investigate the Body Floating in the Swamp(1) |
10-2 | The Hungry Patrolman | Talk to Patrol Deith |
10-3 | A Mysterious Plant | Collect Strange Root Plants(2) |
10-4 | Identifying Edible Plants | Feed Deith Roots(1) |
10-5 | For the Wizard | Talk to the Bard |
10-6 | The Bard in the Swamp | Talk to Bard Paul |
10-7 | Food Delivery | Talk to Bard Paul |
10-8 | An Extravagant Stage | Collect Veasins Flowers(2) |
10-9 | The Raiders in the Swamp | Defeat Marauder Krodiles(34) |
10-10 | The Suspicious Bard | Talk to Bard Paul |
10-11 | The Second Food | Talk to Bard Paul |
10-12 | The Wizard in Lars Village | Reunion with Dezir |
10-13 | The Transformation of Evil | Speak to Ragged Dezir |
10-14 | Proof of Transformation | Talk to Wizard Dezir |
10-15 | Investigate the Swamp | Investigate the Perilous Swamp(1) |
10-16 | Beasts Aiming at Your Back | Leave Swamp |
10-17 | Unusual Movement | Talk to Assistant Hayes |
10-18 | Unusual Traces | Talk to Assistant Zyro |
10-19 | Eerie Movements | Go through the Dense Bush(4) |
10-20 | Eerie Evidence | Collect Red Fragment Powder(1) |
10-21 | Something's Fishy | Defeat Tainted Progs(230) |
10-22 | The Village Guardian | Talk to Wizard Dezir |
10-23 | The Mystic Stone's Location | Defeat Tainted Krodiles(230) |
10-24 | The Tainted Marsh Warriors | Destroy Tainted Red Fragments(130) |
10-25 | Tracking the Leader | Interrogate Marsh-dwelling Progs(230) |
10-26 | The Prog Leader | Talk to Assistant Hayes |
10-27 | Tracking the Leader | Interrogate Swamp Naga(200) |
10-28 | The Naga Leader | Talk to Assistant Zyro |
10-29 | Tracking the Leader | Interrogate Swamp Krodiles(230) |
10-30 | The Krodile Leader | Talk to Assistant Zyro |
10-31 | Find the Hideout | Cut down Overgrown Grass(5) |
10-32 | The Traitor | Leave the Cave |
10-33 | A Small Clue | Go to Lars Village |
10-34 | The Wounded Village | Talk to Apprentice Wizard Paul |
10-35 | Restorign the Village | Collect Lumber for Repairs(138) |
10-36 | A Clue | Talk to Talkative Treant Sapling |
10-37 | Preparation Based on the Evidence | Talk to Talkative Treant Sapling |
10-38 | The End of the Chase | Talk to Apprentice Wizard Paul |
10-39 | Gateway to Skad | Talk to Apprentice Wizard Paul |
10-40 | The Light of Arevnia | Talk to Beast Deity Parda ※ Progress Quest |
10-41 | Cradle of Adrasil | Talk to Beast Deity Parda |
10-42 | Destination of the Dark Shadow | Go to the Southeastern Dock |
Chapter 11: The Strong Eat the Weak
11-1 | Mysterious Land Skad | Speak to the Local at the Dock |
11-2 | Saber Rattling | Investigate the Mercenaries' Belongings(180) |
11-3 | An Unpleasant Welcome | Observe Fleeing Trader |
11-4 | Trace of the Runaway | Defeat Mercenary Szyle(330) |
11-5 | The Cloudy Red Light | Talk to Kid Fairy Riddle |
11-6 | A Friendly Fairy | Talk to Garara |
11-7 | Fear and Caution | Talk to Village Child |
11-8 | An Unclear Destination | Look Around Desert |
11-9 | A Friendly Fairy | Talk to Garara |
11-10 | A Friendly Fairy | Investigate Garara's Luggage(1) |
11-11 | Check the Belongings | Defeat Dust Spiders(270) |
11-12 | A Sea of Information | Find Garara's Notebook(1) |
11-13 | Rogue | Talk to Garara |
11-14 | Information Travels | Defeat Desert Szyles(300) |
11-15 | Elusive Information | Examine Another Flyer |
11-16 | Lost Information | Read the Carius Anthem |
11-17 | The Criminal Returns to the Scene | Talk to Garara |
11-18 | The Fairy's Information Network | Talk to Raku |
11-19 | Information Network Request | Talk to Raku |
11-20 | A Discerning Eye | Speak to Adventurer Atshu |
11-21 | The Adventurer's Burden | Put the Collected Weapons in the Box(1) |
11-22 | The Adventurer's Knowledge | Speak to Adventurer Atshu |
11-23 | Drunken Mardella | Defeat Drunk Szyles(270) |
11-24 | Drunken Mardella | Collect Mardella Flowers(2) |
11-25 | Information Network Request | Acquire the Weapon Box(1) |
11-26 | An Equivalent Exchange | Talk to Village Child |
11-27 | The Vanished Information Network | Talk to Raku |
11-28 | Toward Ithar's Sanctuary | Talk to Raku |
11-29 | Ithar's First Sanctuary | Talk to Garara |
11-30 | Regarding Another Sanctuary | Investigate Atshu's last known location(1) |
11-31 | The Missing Perinkey | Check for Signs of Perinkey(1) |
11-32 | Food Chain | Investigate Bloodied Iron Bars(1) |
11-33 | Food Chain | Defeat Dark Tongue Naga(300) |
11-34 | A Close Associate | Defeat Red Spotted Szyles(270) |
11-35 | Shackles on the Neck | Talk to Garara |
11-36 | Release Plan | Collect Shackle Key(180) |
11-37 | Release Plan | Collect Cage Key(150) |
11-38 | The Captured Hostage | Open Atshu's Cage |
11-39 | The Swamp of Trauma | Talk to Garara |
11-40 | Mardella's Value | Grind Flowers to Get the Juice(1) |
11-41 | The Fairy's Final Help | Talk to Garara |
11-42 | A Recovered Adventurer | Go to a Safe Place |
Chapter 12: The Great Wizard's Path
12-1 | Atshu's Precious Luggage | Speak to Adventurer Atshu |
12-2 | An Injured Scout | Speak to Adventurer Atshu |
12-3 | Find the Medicine | Speak to Adventurer Atshu |
12-4 | Treating the Scout | Talk to Scout |
12-5 | A Mishap in the Village | Speak to Adventurer Atshu |
12-6 | Lacking Trust | Speak to Adventurer Atshu |
12-7 | Proof of Trust | Talk to Blacksmith Rotson |
12-8 | Proof of Trust | Destroy Longtooth Naga Shaman Totems(10) |
12-9 | Deliver Weapons | Talk to Mayor Ergeltz |
12-10 | The Mayor's Request | Talk to Mayor Ergeltz |
12-11 | Not Enoguh Medicine | Talk to Healer Isifrin |
12-12 | Clean Water for Disinfection | Talk to Healer Isifrin |
12-13 | Recovering Supplies | Talk to Security Guard Mandel |
12-14 | An Important Clue | Speak to Adventurer Atshu |
12-15 | Meeting the Scout Again | Talk to Scout Dart |
12-16 | Investigate the Naga Campsite | Look Around |
12-17 | Sacrificial Naga | Defeat Dark-backed Naga(271) |
12-18 | Unexpected Information | Check Situation |
12-19 | Monument Fragment Location | Speak to Adventurer Atshu |
12-20 | Finding Fragments | Pick Up Dropped Fragments(1) |
12-21 | Another Fragment | Defeat Desert Agles(300) |
12-22 | Finding Fragments | Pick up Monument Fragment(1) |
12-23 | Trust and Return | Observe Situation |
12-24 | Ithar's Monument | Observe Situation |
12-25 | A Suprise Attack | Defeat Desert Storm Chapakin |
12-26 | Track Down the Agles | Release Villagers(5) |
12-27 | To Agle Territory | Observe Scout Movements |
12-28 | Explore Territory | Acquire Cage Keys(30) |
12-29 | Rescue | Talk to Male Villager |
12-30 | A Race against Time | Talk to Mantanu |
12-31 | Dangerous Situation | Talk to Mantanu |
12-32 | Back to the Village | Talk to Mantanu |
12-33 | Remove the Threat | Defeat the Yellow-scaled Naga at the Village Outskirts(272) |
12-34 | Remove the Threat | Talk to Mayor Ergeltz |
12-35 | Not Enough Medicine Materials | Talk to Healer |
12-36 | The Clue to the Second Sanctuary | Destroy Naga Totems(5) |
12-37 | Path to the Second Sanctuary | Speak to Female Villager |
12-38 | Path to the Second Sanctuary | Defeat Violent Szyles(15) |
12-39 | An Impending Battle | Speak to Adventurer Atshu |
12-40 | The Second Sanctuary Battle | Check Situation |
12-41 | Another Sanctuary | Speak to Adventurer Atshu |
12-42 | Backtracking | Go to Atshu |
Chapter 13: Revelations Unraveled
13-1 | To The Third Sanctuary | Speak to Adventurer Atshu |
13-2 | Preceding Footprints | Defeat Desert Black Boars(270) |
13-3 | Clear the Path | Defeat Mammosauruses(300) |
13-4 | The Great March through the Desert | Talk Desert Researcher Chuck |
13-5 | Stardust | Collect Stardust(3) |
13-6 | The Intact Sanctuary | Investigate the Fourth Slate |
13-7 | The Waiting Game | Speak to Adventurer Atshu |
13-8 | A Trustworthy Friend | Defeat Desert Hyenas(330) |
13-9 | Access Denied | Defeat Sand Moles(300) |
13-10 | Lies and Betrayal | Talk to Prophetess Radienne |
13-11 | The Perinkey's Leap | Collect Mole Tails(215) |
13-12 | The Perinkey's Leap | Collect Desert Herbs (3) |
13-13 | Araju Village | Speak to Adventurer Atshu |
13-14 | A Good Neighbor | Investigate the Unconscious Dezir |
13-15 | Night in a Foreign Place | Spend the Night |
13-16 | The Morning Begins | Speak to Adventurer Atshu |
13-17 | Feather of the Red Fragment | Defeat Agle Seekers(300) |
13-18 | Red Corruption | Collect Red Fragments(1) |
13-19 | The Lost Perinkey | Talk to Lectoring |
13-20 | What Has Been Lost | Talk to Lectoring |
13-21 | The Rookie Security Guard | Defeat Desert Rats(330) |
13-22 | The Menacing Feathers | Talk to Kupiring |
13-23 | A Good Example | Speak to Adventurer Atshu |
13-24 | Night in a Foreign Place | Spend the Night |
13-25 | The Morning Begins | Speak to Adventurer Atshu |
13-26 | A Threat | Defeat Szyle Scouts(270) |
13-27 | Red Corruption | Talk to Prophetess Radienne |
13-28 | A Trap | Investigate the Red Fragment |
13-29 | A Familiar Clue | Talk to the Three Perinkey Siblings |
13-30 | The Purpose of the Outing | Defeat the Szyles and Scorpions(330) |
13-31 | The Separated Siblings | Talk to Lectoring |
13-32 | Red Corruption | Collect Red Fragments(1) |
13-33 | The Picnic | Talk to the Perinkey |
13-34 | A Small Hand | Talk to the Perinkey |
13-35 | Night in a Foreign Place | Spend the Night |
13-36 | The Morning Begins | Talk to Prophetess Radienne |
13-37 | Tribe of the Moon | Defeaet Lunatans(300) |
13-38 | Rescue and Escape | Investigate Lunatan Totem |
13-39 | The Deceptive Totem | Burn Down the Last Lunatan Totem(1) |
13-40 | The Perinkey Totem | Defeat Lunatans(270) |
13-41 | Rescue the Perinkeys | Defeat Lunatan Captain Ali |
13-42 | The Moon Journal | Talk to Prophetess Radienne |
13-43 | Red Abyss | Collect Red Fragments(1) |
13-44 | Prelude to the Attack | Talk to Prophetesse Radienne |
13-45 | Moonlit Assault | Spend the Night |
13-46 | Petty Thief Riddle | Talk to Dezir |
13-47 | The Guardian on the Road | Investigate the Third Sanctuary |
13-48 | The Stolen Luggage | Defeat Sand Riddle Bandits(330) |
13-49 | Red Abyss | Collect Red Fragments(1) |
13-50 | A Suspicious Riddle | Talk to Garara |
13-51 | Interrogation | Go to the Sanctuary |
13-52 | Sacrifice | Talk to Prophetess Radienne |
13-53 | The Farewell | Talk to Prophetess Radienne |
13-54 | The Light of Skad | Talk to Beast Deity Parda ※ Progress Quest |