Build and skill tree guide for Outlaw Guard in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Related Articles | |
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Best Character Tier List | All Character List |
Outlaw Guard Tier & Basic Info
Rarity | Common |
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Role | Defender |
Faction | Drifter |
Movement Stats
Move | Stand | High Jump | Low Jump |
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3 | Normal | 2 | 2 |
Outlaw Guard Tier
Overall Tier | Reroll Tier | ||||
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▶︎Best Character Tier List | ▶︎Reroll Tier List |
Review & How to Get
Review | - Block attack from front and sides - Knockback that moves the enemy - Has Strike Back and many ways to lower enemy attacks |
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How to Get | - Obtain from Gacha (Summon) |
User Score
Outlaw Guard Trait & Skills
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Outlaw Guard Trait
Max Effect | |
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[Shield of Raid] Gains [Block]. When taking physical DMG for the first time from [front or side] enemies, gains a 100% chance to trigger [block], after which the character deals 15% more DMG. Block: (Buff) 50% chance to face the enemy when taking P.DMG from the [front or side], decreasing DMG taken by 20%. |
Stars Unlocked | Effect |
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Gains [Block]. When taking physical DMG for the first time from [front or side] enemies, gains a 100% chance to trigger [block], after which the character deals 12% more DMG. | |
Gains [Block]. When taking physical DMG for the first time from [front or side] enemies, gains a 100% chance to trigger [block], after which the character deals 9% more DMG. | |
Gains [Block]. When taking physical DMG for the first time from [front or side] enemies, gains a 100% chance to trigger [block], after which the character deals 7% more DMG. | |
Gains [Block]. When taking physical DMG for the first time from [front or side] enemies, gains a 100% chance to trigger [block], after which the character deals 5% more DMG. |
Outlaw Guard Base Skill
Skill | Range |
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Slash | |
[Basic Attack] Cost: - CD: - (Basic Attack) Deals 100% Physical DMG. | |
Burning Bridges | |
[Skill] Cost: 3 CD: 2 (Physical DMG) Single-target attack. Deals 150% DMG. Before attacking, gains [Offensive Stance] for 2 turns. |
Skills That Can Be Learned at RK1
Skill | Range |
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Knockback Combo | |
[Skill] Cost: 3 CD: 0 (Physical DMG) Single-target attack. Deals 30% DMG. Then, performs [Pursuit] and deals DMG equal to 200% of the character's P.DEF, up to 150% of P.ATK. Knocks the target back by 2 tiles. | |
Rupture Armor | - |
[Skill] Cost: - CD: - (Passive) Before a single-target attack, gains a 50% chance to inflict [▽ P.DEF II] on the target for 2 turns. |
Skills That Can Be Learned at RK3
Skill | Range |
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Intimidate | - |
[Skill] Cost: - CD: - (Passive) At the end of the turn, inflicts [▽ ATK II] on the enemy with the highest P.ATK within a 4-tile radius around the character for 2 turns. | |
Survival Desire | - |
[Skill] Cost: - CD: - (Passive) When [Dying], increases Movement by 2 tiles. |
Skills That Can Be Learned at RK5
Skill | Range |
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Weak Spot Protection | - |
[Reaction] Cost: - CD: - (Reaction) When hit by an active attack, the DMG taken is decreased by 8%, and the chance of taking critical hit is decreased by 30%. | |
Rage | - |
[Skill] Cost: - CD: - (Reaction) When hit by an active attack, the DMG is decreased by 8%. After being attacked, the character gains [△ DMG II] for 3 turns. |
Skills That Can Be Learned at RK7
Skill | Range |
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Weapon Eroder | |
[Skill] Cost: 1 CD: 3 (Piercing DMG) Single-target attack. Deals [Piercing DMG] equal to 30% of the target's HP and then inflicts [▽ ATK II] for 2 turns. | |
Thorny Armor | - |
[Skill] Cost: - CD: - (Passive) Upon receiving Physical Attacks, deals [Piercing DMG] to the attacker equal to 50% of the character's P.DEF. |
Weapons That Outlaw Guard Can Equip
List of Weapons
Brutal Axe | Hollow Axe | Denial Hammer |
Feast Axe | Tuning Hammer | Formidable Axe |
Antimagic Axe | Balanced Heavy Axe | Battle-Hardened Axe |
Heavy Iron Axe | Iron Axe |
Outlaw Guard Voice Actor & Profile
Outlaw Guard Voice Actor (CV)
VA | Japanese VA: None |
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Outlaw Guard Profile
initial | Ascended |
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