Fierce Battle Area Limited Stage 14 Guide for Kaiju No. 8 The Game. See best teams for Limited Stage 14, tips for the first and second half, and stage information in K8 The Game.
Table of Contents
Fierce Battle Area Limited Overview
Signal of Disruption Overview
Entry Requirements | Spec-Ops Rank 2 or higher |
Event Period | September 15, 5:00 PM - September 30, 11:59 PM (PST) |
Stage Effects | - After dealing Additional DMG, applies DMG Dealt +50% (1 turn(s)) to this unit. - After performing an ST Attack, applies DEF +2% to this unit. Max 15 stacks. - CRIT DMG +20%. |
Best Teams for Limited Stage 15
Best Team for First Half
Attacker | Attacker | Supporter | Defender |
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In the first half of the boss battle, breaking the Shot, Physical, and Elemental Plates is essential. Reno and Sagan are highly suitable as Attacker and Defender since they can deplete two Plates at once.
Substitute Characters
Character | Reason for Recommendation |
![]() | - Has both Slash and Shot Attributes - Deals extra damage to Core Exposed Kaiju - Grants himself DMG Dealt and SPD buffs based on the amount of his Ultimate Gauge |
![]() | - Has both Shot and Lightning Attributes - Contributes to ally damage with a Defense debuff - Increases Effect Hit Rate for all allies |
![]() | - A Supporter who can greatly increase ally damage - Can also deal damage with her Ultimate - Easy to use even at A0 |
![]() | - A valuable character who can heal allies - Increases Recovery power for allies with low HP - Can also grant an Ultimate Gauge Charge Rate increase |
Best Team for Second Half
Attacker | Attacker | Attacker | Supporter |
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In the second half, no boss appears, and all enemies have Physical Plates. It's recommended to use characters who can hit multiple enemies with Physical attacks.
Substitute Characters
Character | Reason for Recommendation |
![]() | - ATK and CRIT DMG buffs that stack up to 3 times - Also contributes to ally damage with her Ultimate's Defense debuff - Can also attack multiple enemies |
![]() | - Has abundant buffs to increase damage - Can definite defeat small-sized Kaiju with 50% HP or less - Can Taunt with his Normal Attack |
![]() | - His Stats are greatly increased in Kaiju form - Can also use an AoE Attack after Transformation - Anyone can get him to A6 |
![]() | - Increases ally ATK just by being on the team - Grants DMG Dealt and SPD buffs - Becomes one of the best buffers with more Ascensions |
Strategy Tips for Limited Stage 14
Take Advantage of Stage Effects

In "Signal of Disruption," stage effects will activate. These effects synergize well with Reno Ichikawa and Sagan Shinomiya, so it's recommended to use the 5-Star versions of Reno and Sagan to clear the stage.
Aim for Core Exposed
In the "Signal of Disruption" Fierce Battle Area 14, the first half boss has Shot, Physical, and Elemental Plates, while the second half enemies all have Physical Plates. Form a team that can break these Plates to trigger Core Exposed.
Try to Level Characters to 85
During battle, if your level is lower than the enemy's, you will take increased damage, making it harder to achieve the star condition "Win with 0 incapacitated units." The enemies in Stage 14 are level 85, so you should challenge it with characters at Lv. 85 or higher.
First Half Stage 14 Strategy Tips
First Half Strategy Tips

- Use Shot, Physical, and Elemental characters
- Efficiently break Plates
- Watch out for the boss's durability
Use Shot, Physical, and Elemental Characters
In the first half of Stage 14, the boss "Dimensional Identified Kaiju No. 1" has Shot, Physical, and Elemental Plates, so build your team with characters that can break them.
Element Effects and Plate Mechanics
Efficiently Break Plates
Reno and Sagan can deplete two of the boss's Plates at once, and Sagan can also break the Blunt Plate of the medium-sized enemy in Wave 1, making her highly effective. Use them if available.
Watch Out for the Boss's Durability
The boss uses the skill "Enhancement," which increases its durability by reducing damage taken, performing Hyper-Regeneration, fully recovering Plates, and granting a Shield on its next action. This can extend the number of rounds, so bring high damage and also aim for Core Exposed right after it uses "Enhancement."
Second Half Stage 14 Strategy Tips
Second Half Strategy Tips

- Use Physical characters
- Use AoE to Break Plates
- Defeat Kaiju quickly
Use Physical characters
In the second half of Stage 14, all enemies have Physical Plates. Gen Narumi can deplete two stages of them at once, making him an excellent choice.
Use AoE to Break Plates
In the second half, all enemies have Physical Plates, so use AoE Attacks or Blast Attacks to deplete the Physical Plates of multiple enemies and aim for Core Exposed to gain an advantage in battle.
Defeat Kaiju Quickly
In both Wave 1 and 2, one midsized and two miniature-sized enemies will appear. For example, if you have Kaiju No. 8 on your team, you can defeat the small-sized Kaiju with his Combat Skill. Aim to reduce the total number of rounds to meet the star condition for round count.
Stage 14 Information
Enemy Information
First Half Stage Enemies

Second Half Stage Enemies

Star Conditions
Star Conditions |
- Win with 0 incapacitated units - Win within a total of 16 rounds - Win within a total of 24 rounds |
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Character List
5★ Character Ratings
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