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After Alterna - How To Unlock Secret Level & Rewards
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Splatoon 3
After Alterna - How To Unlock Secret Level & Rewards

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After Alterna is a secret level in Splatoon 3 (Spla 3). This guide includes how to unlock, locations of checkpoints, walkthroughs of all stages, and the rewards.

Table of Contents
Hero Mode Story Walkthrough - Rewards & Boss Guide

After Alterna - How To Unlock & Location

Appears When All Stages Are Done

After Alterna - How To Unlock & Location
Click to Enlarge

After clearing all Hero Mode Stages (65 types), a hidden stage appears. It is unnecessary to try & clear all weapons and it is okay to clear each stage at least once.

Can Get Rewards By Clearing

Can Get Rewards By Clearing
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When you clear the hidden stage, you can get the Teddy Band gear and the titles Alternan & World Champ.

Secret Level Location

Secret Level Location
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Go back to Camp Cuttle that can be found on Site 1 and look for the hidden stage.

Max Upgrade Your Equipment

Max Upgrade Your Equipment
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After Alterna is difficult which is incomparable to prior stages.Upgrade your equipments to the maximum before taking on it. If you don't have enough materials to upgrade, it is recommended to prioritize equipment other than Smallfry or Bomb-type. However, it'd be better to conserve them for more options in the final part, so collect materials if possible.

Recommended Weapon To Use

Need to Start Over When Leaving Midway

After Alterna is a very challenging stage that is long and may take time to finish, including retries. There is a total of four checkpoints but once you get out of the stage , you are going to start from the beginning so try it when you have the time.

After Alterna Strategy & Walkthrough: Checkpoint 1

First Checkpoint Video Guide

First Checkpoint Walkthrough Chart

  1. Go across the diagonal platforms
  2. Go across the diagonal platforms
    Click to Enlarge
  3. Defeat enemies while hiding
  4. Defeat the enemies while hiding behind the purple blocker
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    Take out the enemies from the right first. Use smallfry or hit & hide because you can take a lot of damage when you move away from the purple blocker.

  5. Cross the rotating platforms
  6. Cross the rotating platforms
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    Get the proper timing for the angle of the platform before jumping since you can slip & fall off the platform.

  7. Blockade to shield from attacks
  8. Blockade to shield from attacks
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    Two enemies are going to attack from the steady platform at the end of the rotating platform. Avoid the attacks by using blockades as shields. Keep moving forward then shoot the enemies when they are in range.

  9. Enemies after acceleration
  10. Enemies after acceleration
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    When you get on the accelerator, you are going to be redirected to a platform where 3 enemies await. There is one on the right and two on the left. Get off to the right and defeat one then defeat the remaining two from the back.

    Position Of The Enemies

    Position Of The Enemies
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  11. Shoot the balloon & avoid the bombs
  12. Shoot the balloon & avoid the bombs
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    Two enemies are going to throw a bomb. Shoot the balloon to defeat the enemies then quickly move back to avoid the bombs.

  13. Use squid surge as you climb
  14. Use squid surge as you climb
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    There are gaps between the inks. Use squid surge as you climb and be nimble since there are brushes that can knock you off the wall.

    Return To Human Form After Passing Through The Wire Mesh

    Beware of Wire Mesh
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    As you pass through the wire mesh, you need to pass thru a wire mesh. However, you cannot stand on it while in squid form so be sure to return to the human form after passing thru the mesh.

  15. Be careful of the enemies on the wall
  16. Be careful of the enemies on the wall
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    From the wire mesh, 2 enemies are on the wall. Proceed and prepare to shoot while jumping to reach them.

  17. Avoid the snipers
  18. Avoid the snipers
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    Head to the rotating pillar while avoiding snipers. Since there is a wooden box that can be used a shield, do not break it and use it to your advantage.

  19. Paint the rotating pillar to get across
  20. Paint the rotating pillar to get across
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    Apply ink to the rotating pillar then jump on it and hide. For safety, apply ink on all 4 sides before jumping. If you move closer to the right, you can avoid the enemy attacks.

  21. Use smallfry to defeat enemies
  22. Use smallfry to defeat enemies
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    It is easy to defeat enemy on the right with smallfry because it is difficult to shoot.

  23. Use squid roll as you climb
  24. Use squid roll as you climb
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    Pressing the "B" button and the moving stick at the samte time while hidding in the wall to defeat the enemies, which enables you to jump to that direction with squid roll.

  25. Paint the wall then jump
  26. Paint the wall then jump
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    When you apply ink to the lower part of the scaffold and jump, it starts to move forward. Be careful not to fall until it stops. To increase the space where you can move, apply ink to cover all of the surfaces.

    Descend Behind The Enemies

    Descend Behind The Enemies
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    Descend ang get behind the enemies to defeat them quickly. The enemy on the right has a shield so take it down immediately. You can also throw smallfry for convenience.

  27. Transfer from the second moving wall
  28. Transfer from the second moving wall
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    From the second moving wall, you need to switch to another one that is already painted. Move quickly when the walls are lined up.

    Squid Rings As Guide

    Squid Rings As Guide
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    After the transfer, the wall is going to move again. You need to jump off so use the squid rings as guide.

  29. Use special weapon to clear the bomb-shaped enemies are going to appear
  30. Use special weapon to clear the bomb-shaped enemies are going to appear
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    As you proceed to a slighly open surface, bomb-shaped enemies are going to appear and rush towards you. The special weapon should be available to use, so use it to wipe out all of them with the Splashdown.

  31. Proceed to the ink rail without falling
  32. Proceed to the ink rail without falling
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    You need to avoid enemy attacks as you progress on the ink rail. Be careful of the camera adjustment whenever you jump. You can adjust it according to your preference so you do not fall.

  33. Get across the rotating platform
  34. Get across the rotating platform
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    Since the rotation speed of the platform is fast, it is good to challenge with the attitude to move quickly. First, apply ink to the first one in advance and apply ink to the second while jumping then immediately jump to the power eggs.

  35. Paint the moving pillars in advance
  36. Paint the moving pillars in advance
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    Finally, aim for Launchpad by getting past the moving pillars. The pillars are moving in cycle so apply ink to all the pillars before you jump. It is good if you apply the upper & front surface. There is no time limit so it is recommended to apply as much as possible.

After Alterna Strategy & Walkthrough: Checkpoint 2

Second Checkpoint Video Guide

Second Checkpoint Walkthrough Chart

  1. Shoot the 3 targets
  2. Shoot the 3 targets
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    Hop on the ink rail and be careful when switching on another ink rail.

  3. Keep shooting the targets
  4. Keep shooting the targets
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    The targets appear in 3s and they are going to appear continuously. The second appearance is up & down and the third appearance is across the rails which could be difficult to follow during the first try. Please use the guide video above to be prepeared.

  5. Targets & rail transfer
  6. Points for rail transfer
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    While on the rail, there is no time to waste. You must be nimble enough to switch between the rails while simultaneously shooting the targets. You can keep shooting by holding down the "ZR" button.

    Replenish Ink After Shooting The Last Target

    The succeeding target breaks when shooting constantly so as soon as you break the last target, dive to replenish & restore ink.

  7. Spiral targets
  8. Spiral targets
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    The targets appear in the middle of a spiraling rail so aim & shoot to the center. After that, shoot the leftover targets to clear.

  9. Shoot & jump on the rails
  10. Shoot & jump on the rails
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    Shoot the targets that appear then jump on the next rail. If you jump while shooting ink before, you can split one or two targets at the same time as they appear, which gives you an advantage.

  11. Jump & shoot as you fall
  12. Jump & shoot as you fall
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    It is necessary to destroy 9 targets as you fall. Start launching ink in front of you as soon as you jump off. It is recommended to destroy as many targets as possible by the moment take the jump then clear the remaining targets one by one.

After Alterna Strategy & Walkthrough: Checkpoint 3

Third Checkpoint Video Guide

Third Checkpoint Walkthrough Chart

  1. Throw smallfy to the soaker block
  2. Throw smallfy to the soaker block
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    The soaker block is hindered by the enemy attack. Throw smallfry to the soaker block and deal with the enemy.

  3. Utilize smallfry as you proceed
  4. Utilize smallfry as you proceed
    Click to Enlarge

    If there is an enemy with a shield, throw smallfry and deal with the enemy. After that, return to the prior position then throw smallfry to the soaker block at the back and apply ink to the soaker block on the right. Continue moving forward when the path has been made.

  5. Throw smallfry to the soaker block across the glass
  6. Throw smallfry to the soaker block across the glass
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    You cannot pass by the glass. Throw smallfry to the soaker block across it and wait for the the path to disappear and be redirected to another path below.

  7. Return If Needed When Dealing With Enemies
  8. Return If Needed When Dealing With Enemies
    Click to Enlarge

    You need to make a path by using the soaker blocks. Throw smallfry to the soaker block to create a path but be careful as there are multiple enemies that are going to appear. Take your time to deal with them and return to the platform if the soaker block has been compromised.

  9. Jump with squid surge
  10. Jump with squid surge
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    The soaker block is going to expand sideways so climb with squid surge to get on the platform.

  11. Throw smallfry to the balloons
  12. Throw smallfry to the balloons
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    Throw smallfry to one of the balloons on the upper left that is hanging from wire mesh. A chain explosion is going to happen and the soaker block is going to produce a path.

    Proceed While Ignoring The Enemies

    Proceed While Ignoring The Enemies
    Click to Enlarge

    Since the soaker block retracts after a period, you cannot take all enemies as you need to hurry up. You can ignore the enemies and proceed ahead. A bomb-shaped enemy is going to approach you from the front so focus to defeat the enemy.

  13. Jump towards the squid ring
  14. Jump towards the squid ring
    Click to Enlarge

    Hit the balloon and climb the pillar that the soaker block produced. After reaching the top, jump towards the squid ring to the third checkpoint.

After Alterna Strategy & Walkthrough: Checkpoint 4

Fourth Checkpoint Video Guide

Fourth Checkpoint Walkthrough Chart

  1. Prevent missiles with soaker block
  2. Prevent missiles with soaker block
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    Shoot the soaker block to prevent the missiles as you proceed.

  3. Ride a missile using 2 soaker blocks
  4. Ride a missile using 2 soaker blocks
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    When you reach the platform that is identical to the image, shoot the soaker block and climb. Shoot the other soaker block nearby then jump and wait for the right timing to hop on the missile.

    The 2nd Soaker Block Is On The Right After Climbing

    The 2nd Soaker Block Is On The Right After Climbing
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    The 2nd soaker block is used for creating a path to ride a missile while the 1st soaker block prevents the missiles. Wait for the 1st soaker block to retract before riding a missile.

  5. Destroy & repaint the sprinkler
  6. Destroy & repaint the sprinkler
    Click to Enlarge

    Destroy the sprinkler near the soaker block and repaint so you can traverse the path that the soaker block creates.

  7. Do not go all the way after destroying the 2nd sprinkler
  8. Do not go all out so your missile can get thru
    Click to Enlarge

    After riding the missile, there is another sprinkler on the left side. It is necessary to destroy and repaint the following soaker block but do not go all the way because your missile is going to be compromised. When soaker block returns to its initial state, stop shooting.

  9. Throw smallfry to the left then revert the one on the right
  10. 左はコジャケ、右は初期状態に戻す
    Click to Enlarge

    Throw smallfry to the soaker block on the left to prevent the missiles and hit the soaker block on the right to revert it to its initial state so your missile can get through.

  11. Throw smallfry to the balloons
  12. ふぐ風船はコジャケを当てる
    Click to Enlarge

    By throwing smallfry to the balloons, the last soaker block is going to produces a path. Jump on it once you are in the range.

How To Beat & Complete After Alterna

Strategy Video Guide

Octoling Walkthrough Chart

Understand The Features Of Each Wave

Understand The Features Of Each Wave
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In the last checkpoint, you are going to defeat the occurring octolings. It is divided into 3 waves. In second wave, the field becomes wider, and in third wave, the enemies can use special weapons.

Features of Each Wave

No. Feature
Wave 1・7 enemies are going to appear
Wave 2・7 enemies are going to appear
・The field extends
・Special cans appear
Wave 3・13 enemies are going to appear
・The enemies can use special weapons

The Order Of The Special Cans Is Fixed

The Order Of The Special Cans Is Fixed
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Special cans appear from the second wave. The order of appearance is fixed, and the next can appears every time you geting so use it any time. If you do not like the special weapon that you got, get the next special can to replace it.

Order Of Special Cans Appearance

After getting the 12th special can, the next one is going to be 1st again which is Trizooka.

Best Special Weapons Tier List

If You See The Landing Mark, Approach & Defeat

If You See The Landing Mark, Approach &  Defeat
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The marks of landing point of the enemy reinforcement can be seen. When you see the marks, head to the nearest one and defeat the enemy that is going to appear.

Curling Bomb Is Recommended When Getting A Distance

Due to the large number of enemies, there are many occasions where you need to stay away from the enemy. In that case, it is recommended to use Curling Bomb to create some distance. You can set it instead of smallfry using the lower button of the cross key.

Create 1v1 Situation As Much As Possible

Create 1v1 Situation As Much As Possible
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If you deal with multiple enemies simultaneously, you are likely to get in trouble. If you do not approach and keep a safe distance, you are not going to be attacked. Ensure to stay away from the enemy and deal with them one by one.

Escape When The Number Of Enemies Increases

Escape if you are getting chased by another enemy while fighting 1v1. You could be in danger & killed by them with their special attacks.

Flee When Enemies Use Special Weapons

Enemies using special weapons such as Inkjet and Wave Breaker can also use specials that can create unilateral advantageous situations. If these are used, run away and take a distance.

Run Away When The Suit Is Broken

Run Away When The Suit Is Broken
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If you receive an enemy attack to some extent, the suit is going to be destroyed and red shards start to splatter. In this state, your movement speed will decrease and goes down with one enemy attack so escape when possible to rebuild the system.

Use Smallfry As A Decoy

Use Smallfry As A Decoy
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Throwing smallfry to the enemy can make the enemy to attack it. In addition to gaps, it can be used as a decoy when you are surrounded by enemies. If you throw smallfry directly, it alone can knock down the enemy but it could be difficult to hit the target so do not force yourself to do it.

Leave 1 Enemy In Wave 2 & Paint As Much Surface As Possible

Leave 1 Enemy In Wave 2 & Paint As Much Surface As Possible
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The difficulty of the wave 3 is extreme so create a lot of areas where you can move as much as possible. If you leave only one enemy from wave 2 and paint the area that is far from the enemy, it will be easier to get around the first stage of the wave 3.

After Alterna Rewards

1 Teddy Band Headgear
2 Added Extra Log to Alterna Log
3 Get Title & Badge

Teddy Band Headgear

Teddy Band Headgear
Gear Primary Gear Ability
Teddy BandTeddy Band ComebackComeback

Clear the secret stage and you can get Teddy Band headgear. This gear is also excellent as Slots 3 Gear and looks pretty cute.

Gear Slots Guide - How To Add & Upgrade

Added Extra Log To Alterna Log

Added Extra Log To Alterna Log

After clearing, an Extra log is going to be added to the Alterna log which is up to 006. What kind of content is going to be added? It is fun to see with your own eyes!

Get Title & Badge

Badge ???
Clear After Alterna
Title World Champ of Alterna

The badge has been spoiled so you can get the details about it but title & badge are both hidden and can only be obtained as a clear reward. Also, the badge can be seen by other users, so be careful when applying Splashtag.

Splashtag & Banner - How to Change & Get

Recommended Articles

Top Page Link
Splatoon 3 Wiki Guide

Hero Mode Related Articles

Hero Mode Guide
Hero Mode Walkthrough
Hero Mode Walkthrough
Post Hero Mode Contents
Post Hero Mode Contents
Hero Gear Upgrade
Hero Gear Upgrade
Collect Power Eggs
Sheldon Drone Guide Secret Kettle Guide
Collectibles
All Sardiniums
All Sardiniums
Sunken Scroll Locations
All Sunken Scrolls
All Gold Records
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