Gear Abilities List for Splatoon 3. See all Gears list, effects, skill abilities, New Gear Abilities, Brand Potential Ability, boosted ability per brand & more for Abilities List.
Gears Related Articles | |||||
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Gear Ability Chunks | Add/Change Gear Ability | Add Gear Slots | |||
How to Reroll Gears | Add & Upgrade Slots | Get 3 Slots Gear |
Table Of Contents
Quick Guide to Gear Ability Icons
Last-Ditch Effort | Ninja Squid | Ink Saver (Main) | Special Saver |
Opening Gambit | Comeback | Respawn Punisher | Sub Power Up |
Object Shredder | Tenacity | Haunt | Quick Super Jump |
Ink Recovery Up | Ink Resistance Up | Stealth Jump | Drop Roller |
Thermal Ink | Ability Doubler | Ink Saver (Sub) | Run Speed Up |
Special Power Up | Swim Speed Up | Special Charge Up | Quick Respawn |
Intensify Action | Sub Resistance Up | - | - |
New Gear Abilities In Splatoon 3
2 New Gears Introduced!
Intensify Action | - Your speed will not decrease much when using Squid Roll continuously. ・The charge time for Squid Surge will decrease. - The accuracy of the weapon after using Super Jump, Squid Roll, and Squid Surge is more stable. |
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Sub Resistance Up | - Decreases the effects of Sub-Weapons of enemies. └Explosion damage, marking time etc. |
Gear Ability List
Gear Abilities | Effect Boosted Brands |
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Last-Ditch Effort | Boosts ink-recovery rate and weapon-ink efficiency for the last 30 seconds of battle. |
Ninja Squid | Leaves no trace when swimming in inked ground but slightly reduces swim speed. |
Ink Saver (Main) | Decreases amount of ink consumed by your main weapon. Brand Potential Abilities Toni Kensa |
Special Saver | Reduces special-gauge decrease after getting splatted. Brand Potential Abilities Zekko |
Opening Gambit | Boosts you speed while moving for the first 30 seconds of battle. |
Comeback | Boosts some of your abilities for a short time after respawning. |
Respawn Punisher | Increases respawn time and special-gauge spawn penalty for you and any player you splat. |
Sub Power Up | Upgrades your sub weapon. |
Object Shredder | Increases damage dealt to all nonplayer targets. |
Tenacity | Fills special gauge automatically if your team has fewer active players than the enemy. |
Haunt | Once you've respawned, reveals the position of the players who splatted you. |
Quick Super Jump | Increases Super Jump speed. Brand Potential Abilities Zink |
Ink Recovery Up | Increases ink-tank refill rate. Brand Potential Abilities Tentatek |
Ink Resistance Up | Reduces damage taken and improves mobility when walking through enemy ink. Brand Potential Abilities SquidForce |
Stealth Jump | Hides your Super Jump landing point from distant players. |
Drop Roller | Tilting the Left Stick during a Super Jump lets you perform a roll in that direction when landing. |
Thermal Ink | Allows you to track distant players hit with shots from your main weapon. |
Ability Doubler | Doubles the effect of other gear abilities attached to this gear. |
Ink Saver (Sub) | Decreases amount of ink consumed by your sub weapon. Brand Potential Abilities Firefin Annaki |
Run Speed Up | Increases movement speed in Inkling or Octoling form. Brand Potential Abilities Rockenberg |
Special Power Up | Upgrades your special weapon. Brand Potential Abilities Forge |
Swim Speed Up | Increases movement speed in swim form. Brand Potential Abilities Krak-On |
Special Charge Up | Increases special-gauge fill rate. Brand Potential Abilities Takoroka |
Quick Respawn | Reduces respawn time after getting splatted repeatedly without splatting any opponents. Brand Potential Abilities Skalop |
Intensify Action | Makes Squid Rolls and Squid Surges easier to do and steadies your aim when firing after jumping. Brand Potential Abilities Barazushi |
Sub Resistance Up | Reduces effects and damage from sub weapons. Brand Potential Abilities Inkline |