Check out this Recommended & Best Weapons For Beginners in Splatoon 3. Guide includes weapons for beginners, recommended, best weapons, gear name, weapon class, type, unlock level, performance, and compatibility for each weapons!
Table of Contents
Weapon Selection
The Weapon Of Your Choice
Upon starting the game, it is common to choose the weapon of your liking, such as a weapon that would be aesthetically good with your character, or any weapon that will take your interest will not be a problem.
Shooter Is Highly Recommended Due To Its Performance
There are different types of weapons in Splatoon 3, and among them, is a type of weapon called Shooter. Shooter is highly recommended for beginners since it gives off a high rate of fire, making it easy to paint the stage, and it can be deceptive even if it misses a little when attacking.
Chargers & Bow (Stringers) Are Difficult To Use
The Charger and the Stringer, which were added in Splatoon 3, are so-called single-shot weapons. It will be quite difficult for a beginner to hit an enemy who is far away and looks smaller when conducting a single shot. If you think you can't use it once, since you are used to using a Shooter, try again some other time until you get used to the Charger & Bow's gameplay.
Best Weapon For Beginners
※Tap The Icons To Jump On To The Weapons.
Splattershot Jr.

Sub-Weapons | Special Weapon | Unlock Level |
---|---|---|
![]() | ![]() | Default |
Usability | Paint Performance | Kill Performance |
★★★★☆ | ★★★★★ | ★☆☆☆☆ |
Team Assigned For Painting
Splattershot Jr. is a weapon with a high performance in painting and also for shooting. It's combat ability is quite low, this is why you need to remember that its role is to repaint the opponent's ink rather than to combat the enemy. It is also better if you can paint the feet of your allies during battle.
Gear Power That Fits Splattershot Jr.
Icon | Gear Name Ability |
---|---|
![]() | Sub-Weapons uses less paint |
![]() | Sub-Weapons performance will increase its performance |
![]() | Increases the amount of special gauge |
![]() | Ink tank recovery speed will increase |
![]() | Increases movement speed when squid dash |
Splattershot

Sub-Weapons | Special Weapon | Unlock Level |
---|---|---|
![]() | ![]() | 2 |
Usability | Paint Performance | Kill Performance |
★★★★☆ | ★★★☆☆ | ★★★★☆ |
A Flexible Weapon That Can Paint & Kill
The Splashooter has a Kill Performance that can take down an enemy with just 3 shots, and it also has a good paint ability. Additionally, it focuses mostly on kills, so you might consider trying taking kills with just 3 shots too!
Gear Power That Fits Splattershot
Icon | Gear Name Ability |
---|---|
![]() | It is easier to perform squid rolls and squid knots. It also reduces the blurriness of the shot when attacking immediately after a jump. |
![]() | Increased movement speed during squid dash |
![]() | Increases the amount of special gauge |
![]() | Special Weapon performance will increase |
![]() | Sub-Weapons consumes less ink |
Aerospray MG

Sub-Weapons | Special Weapon | Unlock Level |
---|---|---|
![]() | ![]() | 5 |
Usability | Paint Performance | Kill Performance |
★★★☆☆ | ★★★★★ | ★☆☆☆☆ |
Uses Paint & Special Skills To Get More Kills
While the Aerospray MG has high paint performance, its range and power are weak making it unsuitable for kills. However, the Shark Ride special has very high killing performance, so it is a weapon that can be switched to paint and then aim for kills once the specials have accumulated.
Gear Power That Fits The Pro Modeler MG
Icon | Gear Name Ability |
---|---|
![]() | Increases the amount of special gauge |
![]() | Special gauge decreases less when the player gets hit |
![]() | Sub-Weapons performance will increase |
![]() | Ink tank recovery speed wil increase |
Tri-Slosher

Sub-Weapons | Special Weapon | Unlock Level |
---|---|---|
![]() | ![]() | 10 |
Usability | Paint Performance | Kill Performance |
★★★★☆ | ★★★☆☆ | ★★★★☆ |
Easy To Use Even If Your Aim Is Not Good
The most unique feature of the Tri-Slosher is that its main shot is split into three separate shots. Thanks to this feature, it is easier to make a shot because you will be aiming it at the surface.
Gear Power That Fits The Tri-Slosher
Icon | Gear Name Ability |
---|---|
![]() | Main Weapon consumes less ink |
![]() | The ink will no longer splash upon using the squid dash on the ground, but the movement speed will be slightly reduced |
![]() | Increased movement speed during squid dash |
![]() | Increases the amount of the special gauge |
Clash Blaster

Sub-Weapons | Special Weapon | Unlock Level |
---|---|---|
![]() | ![]() | 22 |
Usability | Paint Performance | Kill Performance |
★★★☆☆ | ★☆☆☆☆ | ★★★★☆ |
Has High Easy Skills With Conditions
The Clash Blaster's main weapon can be killed with two direct hits, a cracking sound, or with four blasts cracking sound. Since the attack can also take away the opponent's foothold, it is possible to aim for a one-sided kill if you can get within the attack range.
Gear That Fits The Clash Blaster
Icon | Gear Name Ability |
---|---|
![]() | Increases movement speed during squid dash |
![]() | The ink will no longer splash upon using the squid dash on the ground, but movement speed will be slightly reduced |
![]() | The main weapon will consume less ink |
![]() | After the player is hit, some abilities will be considerably increased for a while |
N-ZAP85

Sub-Weapons | Special Weapon | Unlock Level |
---|---|---|
![]() | ![]() | 6 |
Usability | Paint Performance | Kill Performance |
★★★★★ | ★★★★☆ | ★★★☆☆ |
Paint-Focused Performance & Support Specials
The N-ZAP85 is a flexible weapon that can paint and at the same time can execute a good amount of fighting. The special Energy Stand can give you and your allies a big buff. Consider attacking together with your allies while using paint and specials.
Gear Power That Fits N-ZAP85
Icon | Gear Name Ability |
---|---|
![]() | It is easier to perform squid rolls and squid knots. It also reduces the blurriness of the shot when attacking immediately after a jump. |
![]() | Increased the movement speed during humanoid form |
![]() | Special gauge decreases less when the player gets hit |
![]() | When using your main weapon, it will consumes less ink |
![]() | Sub-Weapons consumes less ink |
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