Learn about the significant changes made in the Nov. 13 - Update of CoD: BO4! This includes the release of the Nuketown Map in PS4, the release of the Daily Tier Skips, & a number of Gameplay Balances.
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Table of Contents
Initial Updates for the PS4
Nuketown and other updates, including a new Knife, has been released for the PS4. Release to other platforms has been scheduled for next week!
Nuketown Released for Multiplayer
A fan-favorite from previous games, Nuketown is now back and updated to fit the modern aesthetics of Black Ops 4! Players can now find Nuketown MP map has in the Nuketown playlist.
Zombies will Appear in Nuketown Island for Blackout
Nuketown Island for Blackout will now spawn Zombies! Additionally, a new Zombie Supply Stash spawn location has been added! It's behind the Nuketown sign.
Bowie Knife Released for Blackout
Take down enemies in one hit with the new Bowie Knife! You can find and use it exclusively Blackout mode.
Blackjack's Shop added to Black Market
Get all new gear from Blackjack's Shop at the Black Market! The shop is now conveniently featured in the Black Market.
Daily Tier Skips Release
Daily Tier Skips have been added to Multiplayer and Blackout mode! Players can redeem a Bonus Tier in in the Black Market every day by winning any multiplayer game or getting a merit in blackout.
What Do You Get from Daily Tier Skips?
With the Daily Tier Skip, players can now earn contrabands faster since it renews every day and it only takes one win or merit to get!
Gameplay Balance for All Game Modes
Although most of the gameplay balances are applicable for all game modes in Black Ops IV, there are some that are exclusive to Multiplayer only. Check out the different changes below!
Weapon Changes
Submachine Guns
Weapon | Changes |
---|---|
MX9 Buffed | - 5-hit kill range set to 6m (MP Only) - ADS movement speed slightly improved |
GKS Buffed | - 5-hit kill range set to 3m (MP Only) - ADS movement speed slightly improved |
CORDITE Buffed | - 5-hit kill range set to 3m (MP Only) - ADS movement speed slightly improved |
SPITFIRE Buffed | - 6-hit kill range raised by 3m (MP Only) - ADS movement speed slightly improved |
Assault Rifles
Weapon | Changes |
---|---|
Maddox RFB Weakened | - Recoil increased between first 2 shots - Removed the recoil penalty when using the Echo Fire Operator Mod |
KN-57 Buffed | - Raised the 4-hit kill by 1.5m (MP Only) - Less idle sway |
RAMPART 17 Weakened | - Raised 4-hit kill range by 3m (MP Only) - Recoil increased between first 3 shots - Less idle sway |
Tactical Rifles
Weapon | Changes |
---|---|
SWORDFISH Buffed | - Shorter time between bursts - Less idle sway - Standard burst delay now applied to Penta Burst Operator Mod |
Light Machine Guns
Weapon | Changes |
---|---|
TITAN Weakened | - (MP Only) Bigger hip fire spread - (MP Only) Less movement benefits when using the Stock - Lower ADS speed - Raised the sprint-out time |
Sniper Rifle
Weapon | Changes |
---|---|
OUTLAW Buffed | - (MP Only) Base damage raised by 10 for shots to already damaged targets - Small improvement to fire rate - Huge decrease on idle sway - ADS speed slightly improved - ADS rechamber animation changed - Recoil will now center as intended |
SDM Buffed | - Clip size upgraded from 10 to 12 - Hip fire will now have aim assist |
KOSHKA Buffed | - Damage raised from 120 to 140 - Recoil after the first shot will now center as intended |
Shotguns
Weapon | Changes |
---|---|
SG12 Weakened | - Lessened the visual effects of the Strobe Light Operator Mod - The range in which the Strobe Light affect aim assist has been lowered by half |
Attachments
Attachment | Changes |
---|---|
Grip II Weakened | - Lower ADS Flinch Mitigation |
Specialists
Specialist | Changes |
---|---|
Ajax Weakened | - 9-Bang's flash duration lowered by 25% - Tactical Mask will now counter 9-Bang more effectively - Bullet spread raised by 25% when in fortify stance while using the Ballistic Shield - Turn speed slowed when hit by a concussion grenade while using Ballistic Shield - Added more sound effects for 9-bang charges - Bug fixes and issue resolutions |
Prophet Buffed | - Improved the accuracy of tempest - Tempest charges will be unaffected by explosives - Bug fixes and issue resolutions |
Firebreak Buffed | - Purifier will now damage Strike Team as intended |
Ruin | - Bug fixes and issue resolution |
Perks
Perk | Changes |
---|---|
Tactical Mask Buffed | - Improved resistance to 9-Bang, Concussion Grenade, and Razor Wire |
Flak Jacket Buffed | - Improved overall resistance to explosives |
Cold Blooded Buffed | - Raised the delay period before an AI will target a player with the perk |
Dead Silence Buffed | - Healing, taking fall damage, and surfacing while swimming will now be silent with this perk (MP & Blackout Only) |
Scorestreaks
Teams cannot have multiple Strike Teams anymore. Only one Strike Team can be active at a time.
Multiplayer Updates Summary
Spawn Changes
Mode/Map | Changes |
---|---|
Team Deathmatch | - Arsenal, Summit, and Payload spawn adjustments |
Domination | - Arsenal, Summit, and Payload spawn adjustments |
Free for All | - Arsenal, Summit, and Payload spawn adjustments |
Hardpoint | - Arsenal, Summit, and Payload spawn adjustments - Modified spawn logic when there is an active Hardpoint |
Control Mode | - Arsenal, Summit, and Payload spawn adjustments |
Seaside | - Modified the enemy spawn system |
Gridlock | - Modified the enemy spawn system |
Game Mode Changes
Custom Games
- Toggle for teamkills and suicides with regards to a team's remaining lives has been added to the options
- Bug fixes and issue resolutions
Hardcore
- Teamkilling players near their Care Package will have the damage done reflected to the attacker.
- Health model modified for balancing purposes
- Armor modified for rebalancing purposes
- Razor Wire cannot damage teammates who melee it
- Bug fixes and issue resolutions
Heist
- Higher price for the Seeker Shock Mine
- Higher price for the Hellstorm
- Higher price for the Lightning Strike
- Downed players will now bleed out if ever the remaining player commit suicide
- Extraction Waypoint will be visible in the map at the beginning of the game
- Bug fixes and issue resolutions
Search & Destroy
Implement a fix to resolve issues on unwarranted additional round win and blue or red static background when spectating players with certain Optics.
CWL Custom Games
- Official CWL variants of Hardpoint, Control, and Search & Destroy with the same CWL rules are now available in Custom Games.
- Custom Game option for specialist added for competitive tuning
- Barricade and Razor Wire will no longer do damage, but instead will slow enemies
- Lower health for Barricade and Razor Wire
- Sensor Dart duration set to 3 seconds
- Tac-Deploy can only spawn 4 times before being destroyed
- Reduced duration for the Tac-Deploy
- Reactor Core will do less damage
- Splash damage for Hellion Salvo rockets lowered
- Mesh Mines cannot deal lethal damage
Playlist Changes
The Featured Category will now include the Endurance Chaos Moshpit, Mercenary Capture Moshpit, Hardcore Search & Destroy, and Gun Game.
Challenges Changes
Fixed the issue of lost Hard Stop Challenge progress for affected players.
Camo progression
Weapon Reaction Camos
:- Weapons with wrapped reactive camos will stay wrapped even when dropped and picked up by another player
- Bug fixes and issue resolutions
Hellion Salvo Launcher
Destroying Sniper's Nest, Attack Chopper, Gunship, Sentry Gun, and Mantis Scorestreaks will progress Penthouse as intended.
Miscellaneous Changes
- Recon and custom Reflex reticles adjusted to center properly
- Bug fixes and issue resolutions
Zombies Update Summary
Stability Updates
This update will feature a large patch to support the extended stability of Zombies mode! This include fixes to random crashes across IX, Blood of the Dead, Classified, and Voyage of Despair.
Gameplay Changes
Global
- Faster reload speed if a Player has all 4 perks
- Bug fixes and issue resolutions
Miscellanous Issue Resolutions
- Custom Mutations Round Cape rule will stop as intended after players complete the selected number of rounds
- Description for Create-a-Class added for Special Weapon stages
- Bug fixes and issue resolutions
Blackout Update Summary
General Updates
- Faster item pickups at the start of the match
- New Team Scoreboard in Duos and Quads added
- Bug fixes and issue resolutions
Character Missions
- Mason, Woods, Menendez, and Reznov Character Missions are now available
- Adjusted the Character Mission Requirements of Nomad to be less dependent to other character choices