Here is the complete list of Attachments in COD BO4. Check out the Effect of attachments, attachment types, and more.
What Are Attachments? Optional Enhancements & Modifications For Weapons An attachment is an optional enhancement and modification for a weapon. When you get them, they will be automatically be attached to your weapons. When you already have the same type attachment on your weapon, the new item will be stocked in your inventory.
5 Types of Attachments Available For Weapons There are 5 Types of Attachments available in COD BO4. These can be attached to most weapons although some weapons do not have applicable slots for attachments.
Type Functions Sight Enhances zoom and targeting Barrel Suppress gun sound or enhance damage Magazines Reduce Reload Time. Enlarge Mag. Size Bodies Stabilize aiming Stock Improved aiming/movement speed
Attachment List Sight Name Effect Stats Change Reflex Precision red dot sight with 1.35x magnification. Range -2 / Accuracy +1 Recon Magnification Optic. Press the right stick to switch between 2.0x, and 4.0x zoom levels. Range +2 / Accuracy +1 Holographic Wide view with 1.75x magnification, and a fine point circular reticle. Accuracy +1 Dual Zoom Magnification Optic. Press the right stick while aiming down the sight to switch between 1.5x and 3.0x zoom levels. Range +1 / Accuracy +1 Threat Detector Biometric targeting confirmation and periphery enemy detection. Accuracy +2 NVIR Identify enemies by detecting their increased heat signatures against the environment. Accuracy +2 ELO Clear open sights with a lens projected dot. Accuracy +1 Compact Scope Magnification Optic. Press the right stick while aiming down the sight to switch between 1.5x and 4.0x zoom levels. Range +2 / Accuracy +1 Fast Lock Rockets lock on to targets faster. Fire Rate +1 / Accuracy +2 Iron Sights Customized Iron Sights. Range -2 , Accuracy +2
Barrel Name Effect Stats Change Suppressor Reduced muzzle flash and no mini-map signature while firing. Range -2 Long Barrel (I / II) Increased damage falloff ranges. / Increased muzzle velocity. Bullets hit their target faster. Range +2 / Range +1 , Accuracy +1 Barrel Choke Increased damage dealt by pellets and decreased pellet spread. Damage +1 / Accuracy +1
Magazine Name Effect Stats Change Fast Mags (I / II) Reload faster. / Reload faster. Every second magazine auto loads. None / None High Caliber (I / II) Increased damage to headshots. / Increased damage to the upper chest. Damage +1 / Damage +2 FMJ (I / II) Penetrates and destroys armor. Improved bullet penetration through walls and objects. / Increased damage to vehicles and equipment. Maximized bullet penetration through walls and objects. Damage +1 / Damage +2 Extended Mags (I / II) Increased ammo capacity. / Maximized ammo capacity. Rounds/Mag + (Amount depends per weapon type) Hybrid Mags Reload faster and increased ammo capacity. Rounds/Mag + (Amount depends per weapon type) Rapid Fire Increased rate of fire. Fire Rate +1 Sight Loader Reload faster and may reload while aiming. Accuracy +1 Speed Loader Quickly reload all rounds at once. None Max Load Add two pellets to each shotgun shell. Damage +1 / Accuracy +1 Rocket Cache Carry two additional rockets. Mags +2 Fast Loader Reload rockets faster. None High Explosive Increased rocket damage and explosion radius, Damage +3
Body Name Effect Stats Change Laser Sight (I / II) Improved hip-fire accuracy. / Maximized hip fire accuracy and no hipfire penalty while moving. Accuracy +1 / Accuracy +2 Grip (I / II) Reduced recoil while aiming down the sight. / Minimized recoil when aiming before firing. Reduces flinch when aiming down the sight. Accuracy +1 / Accuracy +2 Steady Grip Reduced recoil during hip-fire. Accuracy +2 Stabilizer (I / II) Reduced weapon sway when aiming. / Hold breath longer. Accuracy +2 / None
Stock Name Effect Stats Change Quickdraw (I / II) Improved aiming speed. / Maximized aiming speed and increased peripheral vision while looking down sights. Multizoom optics do not gain peripheral vision bonus. Accuracy +1 / Accuracy +2 Stock (I / II) Improved movement speed while aiming. / Maximized movement speed while aiming. Maintain aim when jumping, landing, and moving while prone. Accuracy +1 / Accuracy +2
Operator Mod What Is An Operator Mod? Operator Mods are weapon specific attachments that add a significant change to how the weapon is used. These can only be equipped when you have the "Operator Mod" Wildcard in your loadout.
Name Effect Stats Change Bayonet A lethal melee attack with a short lunge range. Damage +4 Echo Fire Firing blowback system shoots each other bullet at an increased fire rate. Fire Rate +1 / Accuracy +2 Quad Shot Converts weapon to fire a 4 round burst. Also increases damage falloff ranges. Fire Rate +2 / Fire Rate +2 Wild Fire Extremely increased fire rate. The hail of bullets increases weapon recoil, and slows movement speed while firing. Fire Rate +3 / Accuracy -2 Belt Feed Adds an extreme amount of ammo that is continuously fed to the weapon. Weapon may overheat from prolonged firing. Rounds/Mag +540 Dual Wield Wield a weapon in each hand. ADS is no longer available. None Double Tap Converts this weapon to a 2-round burst. Fire Rate +2 / Accuracy +1 Repeater Advanced auto-burst mechanism allows each successive burst to fire with a shorter delay as the trigger is held down. Fire Rate +1 / Accuracy +2 Penta Burst Refitted burst mechanism adds one bullet to each burst. Also provides additional ammo. Fire Rate +3 / Rounds/Mag +4 Oppressor Suppress enemies near your bullet stream. None Cross Bar ADS is replaced with a focused hipfire that has reduced bullet spread and improved movement speeds. Accuracy +3 Fat Barrel Fires massive shells that hit their targets easier. Accuracy +3 Bolt Cylinder Each Bolt Action now fires a three shot burst. Hold the trigger for auto-bursts. Damage -1 / Fire Rate +4 Strelok Precision accuracy while entering ADS. Accuracy +3 Stiletto Knife Lethal melee attack. Damage +4 Skull Splitter Headshots are always lethal. Damage +4 Dragon Breath Incendiary ammunition inflicts damage over time. Damage +3 Strobe Light ADS is replaced with a bright flashing light that causes blind spots in enemy vision. None
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