Learn about the attachment,Grip (I / II). Get to know about its effect, stats changes & equippable weapons!
Table of Contents
Grip (I / II) - Overview
Grip (I / II) - Effect
Attachment Type
Body
Effect
Reduced recoil while aiming down the sight. / Minimized recoil when aiming before firing. Reduces flinch when aiming down the sight.
Stats Change
Accuracy +1 / Accuracy +2
Check out All Attachment List Here!Equippable Weapons
Name | Type | Traits |
---|---|---|
ICR-7 | Assault Rifle | Full-auto assault rifle. Improved accuracy with low recoil. |
KN-57 | Assault Rifle | Full-auto assault rifle. High damage at short range with moderate recoil. |
RAMPART 17 | Assault Rifle | Full-auto assault rifle. High damage with slower fire rate. |
GKS | SMG | Full-auto submachine gun. Low recoil with high accuracy at range. |
CORDITE | SMG | Full-auto submachine gun. Well rounded with a large ammo pool. |
SAUG 9MM | SMG | Full-auto submachine gun. Superior handling with fast fire rate and a smaller ammo pool. |
VKM 750 | Light Machingun | Full-auto light machine gun. Highest damage in class with low mobility. |
OUTLAW | Sniper Rifle | Bolt-Action sniper rifle. Fast rechamber, 1-shot kill to the head or upper chest. Hold right stick while ADS to steady. |
SDM | Sniper Rifle | Semi-auto sniper rifle. Fast firing with larger ammo pool. Reliably eliminates enemies with 2 shots. Hold right stick while ADS to steady. |
RK 7 GARRISON | Handgun | 3-round burst pistol. Fast cyclic rate of fire with moderate recoil. |