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GT-6 - Grani Event Mission

Arknights | GT-6 - Grani Event Mission

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Check out this guide to complete and get 3 stars on the GT-6 Grani and the Knights' Treasure Event Mission in Arknights. This includes enemy types, rewards, recommended operators, tips to win, & more!!!

Table of Contents

Event Mission ★3 Guides
GT-1GT-2GT-3
GT-4GT-5GT-6
Check Out Grani and the Knights' Treasure Event

GT-6 Event Mission - Overview

GT-6 Event Mission Details

Required Sanity15
RecommendedPromotion 1
Level 40
Placement Limit8
Total Enemies97

GT-6 Event Mission Rewards

First Clear1 x Originium
Pizzeria Chair
Regular RewardsBounty Coins

GT-6 Event Mission - Map

GT-6 Event Mission - Map
Corroded GroundDeployed Operator's defense will cut in half

GT-6 Event Mission - Enemies

Enemy TypeHPATKDEFRES
Crossbowman LeaderCrossbowman LeaderCCCD
Big BobBig BobSSBB
WraithWraithCDCB

Recommended Team Composition

VanguardVanguardDefenderDefenderDefenderDefenderDefenderDefender
VanguardVanguardSniperSniperSniperSniperSniperSniper
CasterCasterCasterCasterMedicMedicMedicMedic
Check Out the Class Types & Roles Here

Recommended Against Crossbowman Leader

Check Out the Best Operator Tier List

Recommended Against Wraith

Operators Required to Prevent Breaches

GT-6 Event Mission - Tips to Win

GT-6 Event Mission Video Guide

Check Out the Battle Basics Here

Focus on Right Side First

Focus on Right Side First

At the start of the match, five Hounds & Wraiths will advance through the map. Defend against them by placing Operators on the upper right side of the map.

Deploy Long Range Operators

Deploy Long Range Operators

There will be Wraiths as soon as the match starts. Since they cannot be blocked, they're hard to defeat with Melee Operators. It's better to deal with them using long-range ones.

Big Bob will Follow a Route

Big Bob will Follow a Route

Bib Bob will not immediately move until the middle of the match. Once it moves, it will go around platform around the map towards you base. It's very durable so take this time to damage it a bit.

Activate Skills Once Big Bob is Center

Activate Skills Once Big Bob is Center

Once Big Bob enters the center field, activate all the necessarily skills. Save Attack Boosts & Healing skills for this.

Big Bob is Weak Against Art Damage

Big Bob is Weak Against Art Damage

Big Bob will receive more damage from Art Damage than Physical One. Make sure to deploy a Caster or any other Art Damage users to amp your DPS.

Mousse Formation - Operators & Guide

Mousse Formation Video Guide

Mousse Formation Team Composition

VanguardVanguardVanguardVanguardCasterCasterCasterCaster
SniperSniperSniperSniperSniperSniperSniperSniper
GuardGuard---

Use Mousse to Beat Big Bob

Use Mousse to Beat Big Bob

Mousse is 4-Star Guard that inflicts Arts Damage. Place her in front of Big Bob Early, Big Bob can be taken down before it starts to move.

Might Not Work in Auto-Deploy

Mousse's Skill "Double Attack" is RNG base, meaning it might not proc as much as it should during Auto-Deploy.

Check Out Mousse's Operator Guide Here

Alternatives to Mousse

OperatorPlacement
Ifrit iconIfrit
Alternatives to Mousse

Add More Long-Distance Operators

Add More Long-Distance Operators

Since Big Bob can be taken care of, focus on adding long-distance Operators to defeat the rest of the enemies with Snipers and Casters. Use their Skills against Wraiths.

Event Mission ★3 Guides
GT-1GT-2GT-3
GT-4GT-5GT-6

Arknights Related Articles

Operator Tier List

Basics for Beginners

Check Out the Beginner Guide & Tips

Gameplay & Battle Tips

Game System & Features

Items and Materials Articles

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Article Written by
Arknights Strategy Team

Arknights Strategy Team

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