This article is a comprehensive guide to Rhythm in Duet Night Abyss (DNA), covering their rating, recommended builds (weapons and demon wedges), skills, introns, and more.
All Character ListsTable od Contents
Rhythm Character Overview

Rhythm Information
| Element | Electro |
|---|---|
| Role | DPS,Skilled DMG |
| Weapon (Melee) | Katana |
| Weapon (Ranged) | Assault Riffle |
Rhythm Tier / Rating
| Playable | Combat Partner |
|---|---|
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Agile Hybrid DPS
Excelling in both close-quarters and ranged combat, Rhythm uses her katana and rifle to fluidly adapt to any situation. Her gameplay revolves around quick repositioning and managing Electric Energy, allowing her to sustain consistent damage across multiple enemy types.
High Mobility Control
With Volt Rush, Rhythm excels at dodging enemy attacks and repositioning for optimal combos. Her ability to stay in motion lets her control the flow of battle, especially against fast or aggressive enemies.
Best Character Tier ListRhythm Stats
*Skill increases are not included.
| Lv. 1 | Lv. MAX(80) | |
|---|---|---|
| ATK | 35.2 | 414.22 |
| HP | 94 | 1,180 |
| Shield | 94 | 1,180 |
| DEF | 276 | 276 |
| Max Sanity | 150 | 150 |
| Skill DMG | 100% | 100% |
| Skill Range | 100% | 130% |
| Skill Duration | 118% | 118% |
| Skill Efficiency | 118% | 100% |
| Morale | 0% | 0% |
| Resolve | 0% | 0% |
How to Unlock or Get Rhythm?
Unlock Through Nocturnal Echoes: The Eclosioner

Currently, the only way to get Rhythm's Secret Letter is by clearing Nocturnal Echoes: The Eclosioner at Lv. 50. The Secret Letter is a guaranteed drop, but the amount you get will be random.
Only 5 Completion Rewards Per Week
Nocturnal Echoes have a limit to how many times you can get rewards from them. Each week, you can only get 5 chances of getting their rewards. This limit is shared out across all the Nocturnal Echoes.
Rhythm Best Weapon
Rhythm's Best Melee Weapon
| Best Melee Weapon |
|---|
Momiji Itteki |
Rhythm's abilities grant her enough damage to deal with groups of enemies, but she can sometimes struggle with fighting single-targets. The Momiji Itteki functions as Rhythm's single-target weapon since it's high criticals can quickly whittle down bosses and durable targets. Alternatively, you could also use a Wanewraith as a simple stat-stick to maximize her skill damage.
Rhythm's Best Ranged Weapon
| Best Range Weapon |
|---|
Exiled Thunderwyrm |
The bonus Skill DMG granted to Electro characters works perfectly well with Rhythm's kit. Note that you will need to build this weapon for Trigger chance so that you can increase the probability of gaining the bonus.
Rhythm's Best Partner Weapon
| Best Range Weapon |
|---|
Exiled Thunderwyrm |
Exiled Thunderwyrm can periodally trigger a "chain lightning" effect that can clear out multiple mobs. Additionally, the skill damage bonus granted to Rhythm makes her more effective when the AI uses any of her abilities.
Rhythm Best Demon Wedge
Loadout Details
| Character Demon Wedge Set | ||||
|---|---|---|---|---|
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When playing as Rhythm, focus on consistent ability usage to keep her Sanity engine
running. By converting a portion into Electrical Energy, you can enhance her skill to deal even more damage.
Remember that her Ultimate also deals a large amount of DMG, and can also affect multiple enemies at Intron II, so be sure to use it to generate even more Electrical Energy, which then continues Rhythm's Sanity cycle.
| Melee Weapon Demon Wedge Set | |||
|---|---|---|---|
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Wanewraith's main purpose in this build is to function as a stat stick
by providing Skill DMG.
Furthermore, we have also included
| Range Weapon Demon Wedge Set | |||
|---|---|---|---|
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![]() | ![]() | ![]() FactionHunt | Free Slot |
Our Rhythm build focuses on utilizing her abilities instead of using her as a Weapons platform. This makes Excresduo another stat stick
that is slotted only for the increased Skill DMG. Therefore, a generic ranged weapon build will work well enough in most cases.
Best Build for Rhythm
| Character Demon Wedge | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|---|---|
| Melee Weapon | ![]() ![]() ![]() ▼ Tap for Demon Wedge Build |
| Range Weapon | Not important for Rhythm ▼ Tap for Demon Wedge Build |
Focus on Skill DMG, Morale, and ATK
Maximizing Rhythm's damage involves playing around her unique [Electric Energy] mechanic. This means she wants to repeatedly cast abilities, making Skill DMG her priority stat.
Note that Rhythm's second passive node, [Poweroff Anxiety] is crucial, since it allows her to convert part of her Electric Energy back into Sanity, which then allows Rhythm to use her abilities consistently, acting as a form of renewable energy
.
Rhythm's Skill
Skill Values shown is at level 1.
| Volt Rush Type:DMG | Sanity Cost: 20 DMG: 388.0% [Volt Rush] DMG Boost: 650.0% DMG Boost: 90.0% DMG Boost Duration: 10.62s |
|---|
Volt Rush
Rhythm leaps forward, dealing Electro Damage to enemies along the path. When the [Electric Energy] point is no less than 30, consumes 30 points to increase the leap speed and [Volt Rush]'s damage, and grants an effect that increases the damage dealt by Rhythm.
| Electro Vortex Type:Buff | Sanity Cost: 10 Sanity Cost per second: 17 DMG: 413.0% DMG Radius: 10.0m Movement SPD Boost: 25.0% |
|---|---|
Electro Vortex
Deals Electro Damage to enemies within range and enters [Electro Surge] state, during which it continuously consumes Sanity. [Electro Surge] state ends when Sanity drops to 0 or when the skill is used again.
Electro Surge
Increases Movement Speed for self and allies. Every second, deals Electro Damage to 1 random enemy in range, alternating between [Positive Charge] and [Negative Charge]. Prioritises enemies with no [Electric Charge].
Electric Charge
Target with [Positive Charge] selects 1 random target with [Negative Charge] within range every 3s, both being pulled towards the midpoint between their positions and taking Electro Damage. If no [Negative Charge] targets are around, selects 1 random target to take Electro Damage together. When a target with [Electric Charge] is inflicted with the same charge type again, the duration of the [Electric Charge] on them is refreshed, and they cannot be applied with the opposite [Electric Charge] type.
| Tactical Presevation Type:Passive | Conversion Percentage: 37.0% |
|---|
Tactical Preservation
When consuming Sanity, converts a percentage of consumed Sanity into [Electric Energy]. The upper limit of [Electric Energy] is equal to the max Sanity.
Rhythm's Intron
| I1 | [Electric Charge] deals AoE Damage within a 3-metre radius |
|---|---|
| I2 | When an enemy with [Electric Charge] is defeated, their [Electric Charge] is transferred to another random target within a 20-metre radius. The transferred [Electric Charge] retains its remaining duration, allowing the effect to continue on the new target. |
| I3 | [Volt Rush] Level +2, [Tactical Preservation] Level +1. |
| I4 | At the start of battle, Rhythm gains [Electric Energy] equal to 50.0% of her Max Sanity. |
| I5 | [Electro Vortex] Level +2, [Tactical Preservation] Level +1. |
| I6 | The number of enemies [Electro Surge] deals damage to per second is increased to 2. |
Profile
| Gender | Female |
|---|---|
| Birthplace | Hyperborean Empire |
| Birthday | August 18 |
| Allegiance | The 6th Legion |
Rhythm's Trats
| Adventurer | Skilled in combat |
|---|---|
| Impression: Morality | Upholds justice and intergrity. |
| Rapt Attention | Handles tasks with heightened efficiency, reducing completion time. |