The guide on Path of Hunt in Simulated Universe for Honkai: Star Rail. Learn how to unlock Resonance Formation, enhance Path Resonance, and list of Blessings of Hunt.
Table of Contents
Features of Hunt Path
- Critical Boost DMG helps you finish stages faster!
- SPD Boost and Advanced Forward increase actions
- Highly versatile and works well with other Paths
The Overwhelming Firepower Is Perfect For Farming!
The Blessings of The Hunt focus on increasing the DMG with CRIT-Hit buffs and the number of actions with SPD Boost and Advanced Forward. The strategy is to "defeat before being defeated" by enhancing firepower rather than relying on durability.
Although it may not be the best choice for stages where you can barely win, its high firepower makes it perfect for quick farming, especially for Planar Ornaments.
Compatible Characters & Best Hunt Team Comps
Compatible Characters
Good Match With Most DPS
Many Blessings of the Hunt are easy to trigger and can increase the DMG of various DPS. However, some require consecutive actions or high CRIT-Hit stats, so "Hunt" characters like Seele, Yanqing, and Dan Heng are best suited to use them.
Recommended Team Comps
Seele Team
DPS | Support | Healer | Support |
---|---|---|---|
Seele | Bronya | Natasha | Tingyun |
Role | |||
Seele | DPS with superior action speed. | ||
Bronya | Support that increases allies' DMG and number of actions. | ||
Natasha | Healer with debuff removal ability. | ||
Tingyun | Support that regenerates Energy and increases DMG. |
A team centered on the high-speed DPS Seele, with solid support and her excellent compatibility with "Hunt" Blessing, aims to overwhelm the enemy with speed and firepower quickly.
The team is designed to overpower enemies with damage output. If the team fails, replace one of the Supports with a high-durability Fire Trailblazer or a Sub DPS with the Weakness Type.
How To Use Path Resonance And Best Resonance Formation
Path Resonance: The Hunt
Resonance Formation | Effect |
---|---|
Path Resonance: The Hunt | Spend 100 points of Energy to use this ability and resonate with the Path of The Hunt, dealing Wind DMG to all enemies based on current ATK of the character currently with the highest ATK. |
Resonance Formation Priority
The Resonance Formation is an ability effect in the Simulated Universe and can be selected and obtained when 6/10/14 Blessings of the Hunt have been obtained.
Resonance Formation | Recommendation/Enhanced Effect |
---|---|
Bow and Arrow | ★★・ When Path Resonance: The Hunt deals damage, enemies whose HP is lower than 50% are guaranteed to receive CRIT Hits, with the CRIT DMG at 50%. When the enemy is defeated, regenerates 50% Energy. |
Perfect Aim | ★★★ Increase the Energy limit of Path Resonance from 100 to 200 points. When an ally's turn starts, additionally regenerates 3% Energy for Path Resonance. |
Star Hunter | ★★・ When using Path Resonance, the ally with the highest ATK will be given a turn instantly and be granted Light-Hunting Celestial Arrow, lasting until this ally uses any ability. Light-Hunting Celestial Arrow: CRIT DMG increases by an amount equal to 50% of CRIT Rate. Gains one extra turn after defeating the enemy. This effect cannot trigger repeatedly. |
Increase The Frequency Of Path Resonance
When enhancing Path Resonance, prioritize obtaining "Perfect Aim". Hunt characters don't have many AoE attacks, but increasing the frequency of Path Resonance makes dealing with boss-summoned enemies easier.
For the second one, "Star Hunter" is recommended, which boosts the main DPS's CRIT DMG and grants them an immediate turn. When combined with Perfect Aim, this can greatly increase the main DPS's actions.
Recommended Blessings To Obtain
Best Resonance Blessings
Focus On Action Orders And CRIT Hit
Blessing | Effect |
---|---|
Imperishable Victory | After a character defeats an enemy, their action is Advanced Forward and they gain multiple stacks of Critical Boost. For each stack, increases CRIT Rate by 6% and CRIT DMG by 12%. Stacks up to 8 times. This buff can be transferred to allies when the next turn starts. Stacks reset when any ally is attacked. |
Imperial Reign | When a character's turn begins, they gain 1 stack(s) of Critical Boost. When enhanced, increases the stack limit of Critical Boost to 12. |
Celestial Annihilation | When a character Breaks an enemy's Weakness, their action Advances Forward and greatly increases the DMG by their next attack. |
The effects of 3-Star Hunt Blessings are related to Advanced Forward and the exclusive "Critical Boost" buff. It is recommended to reset Blessings when you have a chance to obtain all 3-Stars as they enhance the number of actions and firepower of the main DPS.
"Imperishable Victory" should be prioritized for enhancement as it has a simple activation requirement and can increase damage to the boss by defeating weaker enemies summoned by the boss.
Low-Ranked Blessings Are Also Powerful
Blessing | Effect |
---|---|
Flowing Mist | When the same character acts consecutively, their ATK increases by 40%. This effect can stack up to 2 time(s). When enhanced, gives a 50% fixed chance to recover 1 Skill Point. |
Auspicious Star | When a character defeats an enemy, regenerates Energy equal to 60%/100% of the character's Max Energy. |
Battle Against the Old Foe | If a character has higher than 100% CRIT Rate and currently has Critical Boost, for every 1% CRIT Rate that exceeds 100%, CRIT DMG increases by 3%. |
Vermeil Bow and White Arrow | For every Blessing from The Hunt, increases SPD by 3%/4%. This effect can stack up to a max of 6/9 time(s). |
Catastrophic Constellation | At the end of a character's turn, their next action is Advanced Forward by 8%/12%. |
Constellation Surge | Upon entering battle, characters' SPD increases by 30%/45% until they are attacked. |
There are many 1-Star and 2-Star blessings for CRIT Hit enhancement and Speed/Action Order. The blessings above work well with 3-Star blessings that have consecutive actions and CRIT Hit enhancement effects.
Note! | Blessings other than those listed above also have effects that are suited to the strategy. To enhance Path Resonance, obtain all Hunt blessings available. If none are available, reset and search for them. |
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Blessings of The Hunt
Blessing | Effect Enhanced Effect |
---|---|
Celestial Annihilation | When a character Breaks an enemy's Weakness, their action Advances Forward by 100% and increases the DMG dealt by their next attack by 50%. When a character Breaks an enemy's Weakness, their action Advances Forward by 100% and increases the DMG dealt by their next attack by 75%. If the defeated enemy is an Elite Enemy, then Action Advances for all allies. |
Imperishable Victory | After a character defeats an enemy, their action is Advanced Forward by 100%. At the beginning of the next turn, they gain 4 stack(s) of Critical Boost. After a character defeats an enemy, their action is Advanced Forward by 100%. At the beginning of the next turn, they gain 7 stack(s) of Critical Boost. |
Imperial Reign | When a character's turn begins, they gain 1 stack(s) of Critical Boost. When a character's turn begins, they gain 1 stack(s) of Critical Boost and increases the stack limit of Critical Boost to 12. |
Adept's Bow | When an ally uses their Ultimate, they can inherit Critical Boost, and number of Critical Boost stacks increases by 1. When an ally uses their Ultimate or performs a follow-up attack, they can inherit Critical Boost, and number of Critical Boost stacks increases by 1. |
Archery Duel | When a character's turn begins, every stack of Critical Boost restores the character's HP equal to 5% of their Max HP. When a character's turn begins, or after they used their Ultimate, restores the character's HP equal to 5% of their Max HP for every stack of Critical Boost. |
Flowing Mist | When the same character acts consecutively, their ATK increases by 40%. This effect can stack up to 2 time(s). Increases ATK by 40% when the same characters take consecutive actions. The effect can stack up to 2 times and gives a 50% fixed chance to recover 1 Skill Point. This effect cannot be triggered repeatedly. |
Ejecting the Borisin | After every 6 turn(s) conducted by all allies, the current character's action is Advanced Forward by 100%. This effect cannot be triggered repeatedly by the same character. After every 6 turn(s) conducted by all allies, the current character's action is Advanced Forward by 100%. This effect cannot be triggered repeatedly by the same character. Upon entering battle, 5 turn(s) are considered to have already passed. |
Auspicious Star | When a character defeats an enemy, regenerates Energy equal to 60% of the character's Max Energy. When a character defeats an enemy, regenerates Energy equal to 100% of the character's Max Energy. |
Monster-Expelling Rainbow | When a character defeats an enemy, restores their HP equal to 48% of their Max HP. When a character Breaks an enemy's Weakness, restores HP equal to 18% of their Max HP. When a character defeats an enemy, restores HP equal to 48% of their Max HP. |
Battle Against the Old Foe | If a character has higher than 100% CRIT Rate and currently has Critical Boost, for every 1% CRIT Rate that exceeds 100%, CRIT DMG increases by 3%. CRIT DMG can be increased this way by up to 150%. If a character has higher than 100% CRIT Rate and currently has Critical Boost, for every 1% CRIT Rate that exceeds 100%, CRIT DMG increases by 3%. For every stack of Critical Boost, CRIT DMG increases by an extra 0.2%. CRIT DMG can be increased this way by up to 200%. |
Shrewd Arrangement | Increases CRIT DMG by 20%. Increases CRIT DMG by 30%. |
Thundering Chariot | When a character Breaks the enemy's Weakness, delays the enemy's action by 20%. When a character Breaks the enemy's Weakness, delays the enemy's action by 30%. |
Vermeil Bow and White Arrow | For every Blessing from The Hunt, increases SPD by 3%. This effect can stack up to a max of 6 time(s). For every Blessing from The Hunt, increases SPD by 4%. This effect can stack up to a max of 9 time(s). |
Catastrophic Constellation | At the end of a character's turn, their next action is Advanced Forward by 8%. At the end of a character's turn, their next action is Advanced Forward by 12%. |
Vaulting Ambition | At the beginning of a character's turn, regenerates 4 Energy. At the beginning of a character's turn, regenerates 6 Energy. |
Blessed Bow and Arrow | At the beginning of a character's turn, receives an ATK boost equal to 10% of the last-acting ally's ATK. This will last until the next turn starts. At the beginning of a character's turn, receives an ATK boost equal to 15% of the last-acting ally's ATK. This will last until the next turn starts. |
Skirting Life and Death | Increases CRIT Rate by 11%. Increases CRIT Rate by 16%. |
Constellation Surge | Upon entering battle, characters' SPD increases by 30% until they are attacked. Upon entering battle, characters' SPD increases by 45% until they are attacked. |
Honkai: Star Rail Related Guides
Recommended For Beginners
Early Game Tips
Early Game Guide | |
Daily To Do's | Reroll Tier List |
Character Builds And Leveling Up
Character Build Guide | |
Level Up Guide | Ascension Guide And Materials |
How To Reroll Relics | Upgrade Light Cones |
Game Mechanics
Trailblaze Level Guide | Best Team Comps |
Settings Guide | Consumables Guide |
How To Change Profile | How To Add Friends |
Data Bank Explained | Messages Guide |
Database
Characters & Equipment | |||||||||||||||||||||||||||||||||||||||||
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All Characters List | |||||||||||||||||||||||||||||||||||||||||
All Light Cones | Relic Sets List | Max Stats List | |||||||||||||||||||||||||||||||||||||||
Character Tier List | Best Relics For Character | Upgrade Materials List | |||||||||||||||||||||||||||||||||||||||
Voice Actors List | Characters By Rarity | ||||||||||||||||||||||||||||||||||||||||
5-Star | 4-Star | Characters By Combat Type | |||||||||||||||||||||||||||||||||||||||
Physical | Fire | Ice | Lightning | Wind | Quantum | Imaginary | Characters By Path | ||||||||||||||||||||||||||||||||||
Destruction | Hunt | Erudition | Harmony | Nihility | Preservation | Abundance |