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Simulated Universe: Abundance Path - Builds & Best Blessings

Honkai Star Rail | Simulated Universe: Abundance Path - Builds & Best Blessings

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Honkai Star Rail | Simulated Universe: Abundance Path - Builds & Best Blessings - GameWith

The guide on Path of Abundance in Simulated Universe for Honkai: Star Rail. Learn how to unlock Resonance Formation, enhance Path Resonance, and list of Blessings of Abundance.

Table of Contents

Features of Abundance Path

  • Exceptional Outgoing Healing ensures durability and works well with Auto-Battle
  • Converts Outgoing Healing into high DMG output
  • Highly versatile and works well with other Paths

Exceptional Outgoing Healing Ensures Durability And Works Well With Auto-Battle

▲ The "Dewdrop" allows even Abundance characters to deal high damage.

The "Blessing of Abundance" provides stability with increased Max HP and Outgoing Healing while converting them into damage output with "Dewdrop," which can shorten battles with reliable firepower.

Compared to the "Preservation," which also enhances durability and converts damage, it is less compatible with Auto-Battle but still effective with one Abundance character. It is also a good choice if you can't decide which Path to choose.

Path Resonance Recovers All Allies

Activating Path Resonance "Abundance" increases Max HP and greatly recovers all allies. Resonance Formations also offer durability-oriented performance, including removing debuff and preventing being knocked down. Therefore, use them when enemies use AoEs and big moves.

Resonance Formation Removes Debuffs On All Allies

▲ Kafka's "Psychological Suggestion" can also be removed.

By acquiring "Resonance Formation: Anicca," you can use Path Resonance "Abundance" to remove debuffs and add debuff resistance on all allies. This tactic is particularly effective against enemies who frequently use debuffs, like Kafka in Simulated Universe: World 5, and also stops being targeted by "Stormbringer."

Deals High Damage When Combined With The Exclusive Buff "Dewdrop"

Path Resonance "Abundance" is a skill that specializes in recovery, but it can also deal high damage through "Dewdrop," a buff exclusive to Abundance. Note that Dewdrop is triggered (ruptured) when each character takes action, not immediately.

Compatible Characters & Best Abundance Team Comps

Compatible Characters

Must Include One Abundance Healer

To make the most of the Blessings of Abundance, having at least one Abundance healer for character recovery is crucial. You can include two or more healers, but consider the DMG output of the main DPS before making a decision, as the battle may prolong without enough Blessings in the early stages.

Good Match With Abundance Characters That Refer To HP

Blessings of Abundance has many effects based on Outgoing Healing and Max HP. While Abundance characters that refer to ATK can work, teaming up with healers that refer to Max HP is more efficient.

Recommended Team Comps

Abundance Team

DPSHealerHealerSupport
ClaraClaraNatashaNatashaBailuBailuMarch 7thMarch 7th
Role
ClaraTank and Counterattacker.
NatashaDebuff Remover and Healer.
Should be next to Clara due to her high durability.
BailuHealer with significant Outgoing Healing.
March 7thApplies a Shield and Taunt to Clara

The team includes two "Abundance" characters and inflicts damage using "Dewdrop" and Clara's counterattacks. The characters possess high durability, and the Path Resonance can remove debuffs, making the team potent in offense and defense.

Since DMG output may be insufficient without enough Blessings in the early stages, replacing one healer with a DPS is recommended.

How To Use Path Resonance And Best Resonance Formation

Abundance  Path Resonance And Best Resonance Formation

Path Resonance: The Abundance

Resonance FormationEffect
Path Resonance: AbundancePath Resonance: AbundanceSpend 100 points of Energy to use this ability and resonate with the Path of Abundance, restore HP for all allies by 50% of their respective Max HP, and increases their respective Max HP by 15% for 2 turn(s).

Resonance Formation Priority

The Resonance Formation is an ability effect in the Simulated Universe and can be selected and obtained when 6/10/14 Blessings of The Abundance have been obtained.

Resonance FormationRecommendation/Enhanced Effect
Resonance Formation: AniccaResonance Formation: Anicca★★・
*First priority for stages with many debuffs
After releasing a Path Resonance, removes all characters' debuffs and applies 1 stack(s) of Subduing Evils for 1 turn(s).
Subduing Evils: Can consume 1 stack of this state to resist a debuff once, and then restore HP equal to 10% of the character's Max HP. This state can stack up to 5 time(s).
Resonance Formation: Terminal NirvanaResonance Formation: Terminal Nirvana★★・
When any ally receives lethal DMG, the Resonance of Path of Abundance prevents them from being knocked down and automatically consumes all Energy to release Path Resonance. This effect can trigger up to 1 time(s) per battle.
Resonance Formation: AnattaResonance Formation: Anatta★★★
After Path Resonance Energy is consumed for the first time in battle for the use of Path Resonance, the Path Resonance for the Abundance will appear on the action order. The Outgoing Healing provided by this Resonance decreases by 30%. When this Resonance takes action, it will automatically release Path Resonance to heal allies.

The Priority Determined By The Debuffs

For Path Resonance "Abundance," the priority of Resonance Formation varies depending on the stages. When advancing through stages such as "World 5," the highest priority should be given to Anicca, which provides debuff removal/prevention effects.

If there are no debuffs, use "Anatta" to increase recovery and damage from "Dewdrop". If DPS's durability is low and there is concern about being knocked down, "Terminal Nirvana" is also a good option.

Recommended Blessings To Obtain

Best Resonance Blessings

Many 3-Star Blessings Can Increase DMG Output

BlessingEffect
Prosperity, LongevityProsperity, LongevityCharges Dewdrop when a character's HP is restored. The Charge value is equal to 100% of the amount of healing received, and increases the DMG of Dewdrop by 40% after enhancement.
Dewdrop: The Charge cannot exceed 500% of the character's Max HP. Dewdrop ruptures after the character attacks, dealing Additional DMG to the attacked enemy based on Charge value.
Mudra of BlessingMudra of BlessingCharges Dewdrop at the beginning of a character's turn. The Charge value is equal to 60%/70% of their Max HP.
Being of Abundance, Becoming One MindBeing of Abundance, Becoming One MindWhen a character provides healing, allies other than the healed target will also restore HP equal to 30% of the amount healed. After enhancement, increases the ATK of all allies by 15% of the amount healed, stacking up to no more than 80% of each ally's respective Base ATK and lasts until end of the next turn.

The 3-Star Blessings of Abundance mainly increase DMG output. The top two effects are related to the exclusive buff, "Dewdrop." If you use the Abundance team, don't forget to use the Blessing Reset and aim to get them all.

The priority is given to "Prosperity, Longevity". Acquiring it allows Path Resonance to have a damaging effect, and when enhanced, it further increases the damage converted from Outgoing Healing.

Low-Ranked Blessings Are Also Powerful

BlessingEffect
Mortals of the Buddha-FieldMortals of the Buddha-FieldWhen the character's HP is full, increases the Charging Efficiency for Dewdrop by 80%/120%.
Clear Lucite BodyClear Lucite BodyWhen a character's HP is full, reduces their DMG taken by 36%. And increases their Effect RES by 27% after enhancement.
BlessingBlessingAfter a character provides healing, there is a 30%/45% fixed chance to recover 1 Skill Point. This effect can only trigger once per action.
Rain of TruthRain of TruthFor each Abundance Blessing, increase allies' respective Max HP by 5%/7%. This effect can stack up to a max of 6/9 time(s).

Many 1-Star and 2-Star Blessings have powerful effects on durability. The above Blessings can greatly enhance durability, and some can also increase damage output, so you should acquire as many as possible.

Note!The other 1- or 2-Star Blessings, not listed above, also can be used with the "Abundance" team. To enhance Path Resonance, take every Abundance Blessing you find. If they are not available, reset and search for them.

Blessings of Abundance

BlessingEffect
Enhanced Effect
Being of Abundance, Becoming One MindBeing of Abundance, Becoming One MindWhen the character provides healing, allies other than the healed target will also gain HP equal to 30% of the Outgoing Healing.
When a character provides healing, allies other than the healed target will also restore HP equal to 30% of the amount healed. Increases the ATK of all allies by 15% of the amount healed, stacking up to no more than 80% of each ally's respective Base ATK and lasts until end of the next turn.
Prosperity, LongevityProsperity, LongevityCharges Dewdrop when a character's HP is restored. The Charge value is equal to 100% of the amount of healing received.
Charges Dewdrop when a character's HP is restored. The Charge value is equal to 100% of the amount of healing received, and increases the DMG of Dewdrop by 40%.
Mudra of BlessingMudra of BlessingCharges Dewdrop at the beginning of a character's turn. The Charge value is equal to 60% of their current HP.
Charges Dewdrop at the beginning of a character's turn. The Charge value is equal to 70% of their Max HP.
Prajna BoatPrajna BoatWhen being healed by an ally, characters restore extra HP equal to 30% of the amount HP healed.
When being healed by an ally, characters restore extra HP equal to 45% of the amount HP healed.
Salvation From DamnationSalvation From DamnationWhen Dewdrop breaks, there is a 65% fixed chance to remove 1 debuff on the character.
When Dewdrop breaks, there is a 100% fixed chance to remove 1 debuff on the character.
Precious Moon-Like CandlelightPrecious Moon-Like CandlelightWhen a character provides healing to allies, increases the ATK of both units by 50% for 1 turn(s).
When a character provides healing to allies, increases the ATK of all allies by 50% for 1 turn(s).
Aversion to SufferingAversion to SufferingAfter launching attacks, characters deal Additional DMG equal to 36% of their current HP.
After launching attacks, characters deal Additional DMG equal to 42% of the character's Max HP.
Mortals of the Buddha-FieldMortals of the Buddha-FieldWhen the character's HP is full, increases the Charging Efficiency for Dewdrop by 80%.
When the character's HP is full, increases the Charging Efficiency for Dewdrop by 120%.
Good Deeds Come After Old SinsGood Deeds Come After Old SinsRestores HP to the character equal to 20% of the Charge value when Dewdrop ruptures, up to 18% of the character's Max HP.
Restores HP to the character equal to 20% of the Charge value when Dewdrop ruptures, up to 24% of the character's Max HP and no less than 12% of their Max HP.
Clear Lucite BodyClear Lucite BodyWhen a character's HP is full, reduces their DMG taken by 36%.
When a character's HP is full, reduces their DMG taken by 36%, and increases their Effect RES by 27%.
Extended LifeExtended LifeUpon entering battle, characters restore HP equal to 24% of their Max HP.
Upon entering battle, characters restore HP equal to 36% of their Max HP.
Dispel DisasterDispel DisasterAfter a character is healed, increases their DEF by 24% for 1 turn(s).
After a character is healed, increases their DEF by 36% for 1 turn(s).
SealSealWhen a character Breaks an enemy's Weakness, restores HP to the character equal to 16% of their Max HP.
When a character Breaks an enemy's Weakness, resores HP to the character equal to 24% of their Max HP.
Victorious ForceVictorious ForceAfter a character is healed, increases their SPD by 10% for 1 turn(s).
After a character is healed, increases their SPD by 15% for 1 turn(s).
Rain of TruthRain of TruthFor each Abundance Blessing, increase allies' respective Max HP by 5%. This effect can stack up to a max of 6 time(s).
For each Abundance Blessing, increase allies' respective Max HP by 7%. This effect can stack up to a max of 9 time(s).
BlessingBlessingAfter a character provides healing, there is a 30% fixed chance to recover 1 Skill Point. This effect can only trigger once per action.
After a character provides healing, there is a 45% fixed chance to recover 1 Skill Point. This effect can only trigger once per action.
Sweet DewSweet DewIncreases incoming healing by 12%.
Increases incoming healing by 18%.
RebirthRebirthAfter a character provides healing, they restore HP equal to 12% of their Max HP. This effect can only trigger once per action.
After a character provides healing, they restore HP equal to 18% of their Max HP. This effect can only trigger once per action.

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