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4-3 Strategy Guide
Arknights | 4-3 Strategy Guide

Arknights
4-3 Strategy Guide

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Check out this guide about the Arknights' Story Operation 4-3 Artificial Cold! Know the mission info, map layout, enemy list, how to clear the mission and get 3 stars, and more!

Story Progression
<< 4-24-34-4 >>
Check Out The Story Mission List Here

Table of Contents

4-3 Artificial Cold Mission - Overview

4-3 Mission Overview

Required Sanity18
RecommendedElite 1 Level 35
Placement Limit8
Total Enemies53

4-3 Artificial Cold Mission - Map

4-3 Artificial Cold Map
Click to Enlarge
Active OriginiumOperators deployed on it and enemies who have passed it will take constant damage, but their ATK and Attack Speed will be increased significantly.

4-3 Artificial Cold Mission - Enemies

Enemy TypeHPATKDEFRES
Light-Armored Soldier LeaderLight-Armored Soldier LeaderBCBD
Sarkaz GreatswordsmanSarkaz GreatswordsmanBBCA
Sarkaz CrossbowmanSarkaz CrossbowmanBBCA
ButcherButcherAACB
Armed MilitantArmed MilitantAA+BB

Recommended Team Composition

VanguardVanguardVanguardVanguardDefenderDefenderDefenderDefender
SniperSniperSniperSniperCasterCasterCasterCaster
MedicMedicMedicMedic--

4-3 Artificial Cold Mission - Tips To Win

4-3 Artificial Cold Mission Video Guide

Defend Both Upper & Lower Lanes

Upper and Lower lanes

Defend both the upper and lower lanes at the same time. Sarkaz Greatswordsmen will try to assault the upper lane during the start of this operation, so make sure to place Snipers to deter them. The lower lane will be under assault from Light-Armored Soldier Leaders so place Casters there.

Get DP With Vanguards

Generate DP using Vanguards

As the flow of enemy units will be quick in this operation, it is recommended to bring units that can hit multiple enemies at the same time. In order for you to easily gain DP for them, bring Vanguards that have DP-generating skills!

Withdraw Vanguards & Deploy Snipers

Withdraw Vanguards and Deploy Snipers

Once you have enough DP, withdraw your Vanguards and replace them with Snipers. Time it right and withdraw them after the 16th wave, after defeating the Sarkaz Greatswordsmen!

Block Them Before They Reach The Active Originium!

Block This Cell

Stepping on Active Originium will give the unit a boost in Attack Speed and ATK at the cost of constant health drain. Do not let the enemies step on it as doing so can make it easier for them to go through your defenses.

Story Progression
<< 4-24-34-4 >>

Arknights Related Articles

Operator Tier List

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Check Out the Beginner Guide & Tips

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