Learn all the stats you need to know on Swire in Arknights. This includes character stats, skills, upgrade material, base skills, tags, how to get Swire & more!!!
Table of Contents
Swire - Stats & Rating

| Rating | C Tier >> Best Operator Tier List |
|---|---|
| How to Get | ・Headhunt |
Basic Data
| Rarity | Class | DP Cost | |||
|---|---|---|---|---|---|
| ★5 | Guard | 14 | |||
| Atk Spd | Block | Redeploy | |||
| Normal | 1 | Slow | |||
| VO. | Illust. | ||||
| Sora Tokui (徳井青空) | 下野宏铭 | ||||
Base Stats
Following is the character's initial stats before upgrading!!!
| HP | 703 |
|---|---|
| ATK | 261 |
| DEF | 193 |
| Mag. Resist | 0 |
| Range | ![]() |
Swire - Strengths & Recommendations
Swire - Strengths
Supports Nearby Allies
Swire's talent, Melee Combat Guidance, allows her to support Melee allies by adding a slight percentage to their ATK power. If used in conjunction with her skill, Command and Dispatch, her allies can deal far greater damage for a short period of time.
Swire - Recommendatioins
Use With A Melee Lineup
Swire specializes in helping her melee allies by increasing their damage passively. Vanguards, Guards, and Defenders strongly benefit from this passive buff, so include Swire if you're using a lineup filled or composed of mostly melee Operators.
Point! | As Swire's main role is to act as a support to buff melee units, having her alone as a melee fighter in the team is a waste. Try to include her with formidable Operators to take full advantage of her kit. |
|---|
Swire - Traits & Skill
Traits & Applicable Tags
| Traits | Can attack farther enemies |
|---|---|
| Tag | Melee, DPS, Support |
Try It Out On The Tag Simulator!

Talents
| Skill | Effects / How to Unlock |
|---|---|
| Melee Combat Guidance | Unlock: Starter ATK of Melee allies in the surrounding grids +3% when Swire is deployed |
| Melee Combat Guidance | Unlock: Upgrade 1 ATK of Melee allies in the surrounding grids +6% when Swire is deployed |
Skill
Command and Dispatch
| SP | Recovery Type | Skill Type | Duration |
|---|---|---|---|
| 60 | Auto Charge | Active | 15 sec. |
| Effects | |||
| The effect range of Talent expands & the Talent is 2 times as effective | |||
Cooperative Combat
| SP | Recovery Type | Skill Type | Duration |
|---|---|---|---|
| 60 | Charge Per Attack | Active | 15 sec. |
| Effects | |||
| ATK +30%; The Talent is 2.1 times as effective | |||
Base Skill
| Skill | Effects / How to Unlock |
|---|---|
| Princess | Facility Control Center Unlock Requirements Starter Effects When this Operator is assigned to the Control Center, all Tradeposts' order efficiency +7% (only the most effective one will take effect when assigned Operators have the same skill effect) |
Swire - Elite Bonus Effect & Required Materials
Elite 1 Effect & Requirements
- Unlock Max Stat Potential
- DP Cost +2
- Skill Cooperative Combat acquired
- Talent Melee Combat unlocked
Required Materials
| Materials | Required Quantity |
|---|---|
| LMD | ×20000 |
| Guard Chip | ×4 |
| Sugar | ×5 |
| Device | ×2 |
Elite 2 Effect & Requirements
- TBD
Required Materials
| Materials | Required Quantity |
|---|---|
| LMD | ×120000 |
| Guard Dual Chip | ×3 |
| Sugar Pack | ×17 |
| Polyester Pack | ×17 |