Arknights
Arknights Play Tips & Guide Wiki
3-7 Strategy Guide
Arknights | 3-7 Strategy Guide

Arknights
3-7 Strategy Guide

Last Updated:
Hot Topic
Recruitment Tag Simulator Fixed! Try It Here
Related Featured Articles

Check out this guide about the Arknights' Story Operation 3-7 Roar! Know the mission info, map layout, enemy list, how to clear the mission and get 3 stars, and more!

Story Progression
<< 3-63-73-8 >>
Check Out The Story Mission List Here

Table of Contents

3-7 Roar Mission - Overview

3-7 Mission Overview

Required Sanity15
RecommendedElite 1 Level 25
Placement Limit8
Total Enemies61

3-7 Roar Mission - Map

3-7 Roar Mission Map
Click to Enlarge

Special Map Feature

RoadblockDeploy it to block the enemy's advance.
DetectorOnce activated, it will reveal nearby invisible enemies for a period of time.

3-7 Roar Mission - Enemies

Enemy TypeHPATKDEFRES
Mortar GunnerMortar GunnerCBCD
Heavy Defender LeaderHeavy Defender LeaderABAD
LurkerLurkerCCDC
Invisible CasterInvisible CasterCCDA
LoggerLoggerBADB
Veteran LoggerVeteran LoggerAADB

Video Guide & Team Composition

3-7 Roar Mission Video Guide

Recommended Team Composition

VanguardVanguardGuardGuardDefenderDefenderMedicMedic
SniperSniperSniperSniperCasterCasterCasterCaster
Check Out All Operators Here!

3-7 Roar Mission - Tips To Win

Set The Roadblocks Immediately

3-7 Roar Mission Roadblock Placement
Click to Enlarge

While you can place 8 Roadblocks, you only need 3 to divert the enemy lanes. Place the 3 Roadblocks after setting a Vanguard.

Deploy AoE Attackers

Deploy AoE Attackers

As you will be using Roadblocks to diver the flow of enemy waves, you can make use of AoE damagers to easily deal with the enemy mobs.

No Need To Use The Detector

No need to use the detector

As you can control the pathing of enemy waves, there is no need to use the Detector to hit stealth units. You can simply use Defenders and wait for these invisible units to come, then hit them with ranged Operators.

Deal With The Mortar Gunner

low-cost operator to deal with the mortar gunner
Click to Enlarge

The lower right enemy camp will spawn a Mortar Gunner, a long-range high ATK enemy unit. Leaving it as is can devastate your defenses, so bring a low-cost Operator and set it directly on the Mortar Gunner's tile to stop its attack.

Bring Reserve Casters

Bring reserve casters

The latter waves will spawn Heavy Defender Leaders, units that have exceptional HP and DEF but mediocre RES. Bring spare Casters to deal with this late-game threat should your usual lineup be insufficient.

Story Progression
<< 3-63-73-8 >>

Arknights Related Articles

Operator Tier List

Basics for Beginners

Check Out the Beginner Guide & Tips

Gameplay & Battle Tips

Game System & Features

Items and Materials Articles

©2017 Hypergryph Co., Ltd ©2019 Yostar, Inc. All Rights Reserved.
All trademarks, character and/or image used in this article are the copyrighted property of their respective owners.
Arknights - Official Website

Have some feedback? Click here

Your feedbacks will be checked by our staffs and will be attended to accordingly. Please be advised that we may not reply to every individual feedbacks.


Reader Comments
Max. 300 Characters

By clicking Submit you are agreeing to the Terms of Use.
*Offensive, insulting or inappropriate use of forum may lead to ban/restriction.
To avoid griefing, you will not be able to post or report for the first %d hours upon visiting this forum for the first time.

Close

Looks like nobody posted here yet...

Article Menu