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Best Enchantments - Tier List
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Best Enchantments - Tier List

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Check this Minecraft Dungeons best enchantments & tier list. Including best armor, bow, and weapon enchantments to use and new Jungle Awakens DLC enchantments!

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Jungle Awakens DLC Best Enchantments

Jungle Awakens DLC Is Coming

Jungle Awakens DLC
Release DateJuly 1, 2020

New Best Enchantments are expected to be added with the release of the Jungle Awakens DLC on July 1, 2020. We expect a change in the game's meta with the new items coming in!

Related Articles to Jungle Awakens DLC

Best Enchantment Tier List - Quick Reference Chart

Best Weapon & Armor Enchantments For Early Game

S TierCriteria
Leeching▼Leeching
(Weapon: Melee)
Leech health when defeating an enemy
Health Synergy▼Health Synergy
(Armor)
Regens health when you use an artifact
Fire Aspect▼Fire Aspect
(Weapon: Melee)
Sets foes on fire, dealing damage over time
A TierCriteria
Poison Cloud▼Poison Cloud
(Weapon: Melee)
Has chance to create a poison cloud to deal area-of-effect damage
Burning▼Burning
(Armor)
Creates a circle of fire that can flinch enemies away from you
Cool Down▼Cool Down
(Armor)
Shortens cooldown time of artifact use

Best Weapon & Armor Enchantments For Endgame

S TierCriteria
Radiance▼Radiance
(Weapon: Melee)
Heals every time you attack an enemy
Stunning▼Stunning
(Weapon: Melee)
Has a chance of stunning an enemy you are attacking
Thundering▼Thundering
(Weapon: Melee)
Summons lightning. Great for crowd control
Critical Hit▼Critical Hit
(Weapon: Melee)
Increase your Critical Hit chance
Chain Reaction▼Chain Reaction
(Weapon: Ranged)
Chance to fire another 5 arrows upon impact
Supercharge▼Supercharge
(Weapon: Ranged)
Increase damage when charging bows
Deflect▼Deflect
(Armor)
Chance to deflect enemy range attacks back to them
Protection▼Protection
(Armor)
increases overall durability
A TierCriteria
Piercing▼Piercing
(Weapon: Ranged)
Chance to pierce through enemies
Tempo Theft▼Tempo Theft
(Weapon: Ranged)
Increase range of attack
Cool Down▼Cool Down
(Armor)
Shortens cooldown time of artifact use
Swiftfooted▼Swiftfooted
(Armor)
Makes it easier to create distance between enemies
Swirling▼Swirling
(Weapon)
The last attack in a combo performs a swirling attack, damaging nearby enemies.
Shockwave▼Shockwave
(Weapon)
The last attack in a combo launches a shockwave, damaging enemies.
Check Out The All Enchantment List

Best Early Game Weapon & Armor Enchantments

Enchantments - Melee Weapons

Leeching

Leeching

Leeching is an extremely useful enchantment that heals a percentage of your health when you defeat an enemy. This is good for higher difficulty levels when survival is important.

Check Out The Leeching Enchantment

Poison Cloud

Poison Cloud

When your weapon is enchanted with Poison Cloud, it can create small areas of poisonous gas, dealing area-of-effect damage to enemies in the area.

Check Out Poison Cloud Details Here!

Fire Aspect

Fire Aspect

Fire Aspect gives your weapon the ability to set enemies on fire. Doing so will do damage over time, allowing you to blaze through foes fast and efficiently.

Check Out Fire Aspect Details Here!

Enchantments - Armor

Burning

Burning

Burning will create a circle of fire around you that can flinch enemies away. This prevents them from getting into melee range with full health.

Cool Down

Cool Down

Cool Down shortens the amount of time needed between artifact uses. This is extremely helpful when surrounded by mobs in higher difficulty levels.

Health Synergy

Health Synergy

When your armor is enchanted with Health Synergy, you regain a percentage of health every time you use an artifact. This is useful for sustainability in more difficult dungeons within the game.

Best Endgame Weapon & Armor Enchantments

Enchantments - Melee Weapons

Radiance

Radiance

This Enchantment will imbue your weapon with a passive ability that heals players whenever they attack an enemy. This is great for both offensive and defensive purposes.

Check Out The Radiance Enchantment

Stunning

Pair this up with other Artifiacts with stun and you'll be able to stun lock enemies whenever you engage them. Although since bosses are immune to stun, it's not recommended there.

Check Out The Stunning Enchantment

Thundering

Let lightning come down on your enemies with the Thundering Enchantment. It has a high enough chance of triggering even without the upgrades.

Check Out The Thundering Enchantment

Critical Hit

Critical Hit (Weapon: Melee)

This enchantment gives you the ability to deal critical hits for triple the damage. Higher upgrades increases the chance of applying the buff.

Check Out The Critical Hit Enchantment

Enchantments - Ranged Weapons

Piercing

Piercing puts more power in your shots whenever it triggers since it can then hit multiple enemies. This is great for both Crowd Control & Bosses.

Check Out The Piercing Enchantment

Chain Reaction

Shoot and arrow and you might just find it setting off a massive high damage chain reaction! Upon impact, arrows shot from your bow will have a chance to release another 5 arrows.

Check Out The Chain Reaction Enchantment

Tempo Swift

With the Tempo Swift, you'll be able to shoot arrows from a longer distance. No need for short-range bow or crossbow attacks.

Tempo Theft Enchantment - Effect & Upgrades

Super Charge

The Super Charge increase the damage your arrows will do during Charged Shots. Because of the conditions of this Enchantment, it's not quite as viable against multiple enemies.

Supercharge Enchantment - Effect & Upgrades

Swirling

At the end of your attack, you will be able to deal additional damage thanks to the Swirling enchantment. It will add an additional move at the end of your combos.

Check Out The Swirling Enchantment

Shockwave

SImilar to the Swirling Enchantment, Shockwave will add an additional move to damage enemies at the end of your attacks. The Shockwave in particular is great for finisher weapons like Hammers.

Check Out The Shockwave Enchantment

Enchantments - Armor

Deflect

This is an extremely helpful enchantment when in area with lots or ranged enemies. The deflect is bound to trigger every few arrows shot at you.

Deflect Enchantment - Effect & Upgrades

Protection

Additional defense is always good and Protection will give that to you.

Cool Down

Cool Down

Cool Down shortens the amount of time needed between artifact uses. This is extremely helpful when surrounded by mobs in higher difficulty levels.

Cool Down Enchantment - Effect & Upgrades

Swiftfooted

Swiftfooted is great for either closing the distance between you and an enemy. It's also good for disengaging from enemies and taking a breather to heal.

Swiftfooted Enchantment - Effect & Upgrades

Minecraft Dungeons - Weapons & Armor Articles

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