Check this Minecraft Dungeons best enchantments & tier list. Including best armor, bow, and weapon enchantments to use and new Jungle Awakens DLC enchantments!
Table of Contents
Unique Item Locations | |
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Unique Weapon Locations | Unique Armor Locations |
Best Equipments | |
Best Weapons | Best Armor |
Equipment Lists | |
All Weapon | All Armor |
All Artifacts | All Enchantments |
Jungle Awakens DLC Best Enchantments
Jungle Awakens DLC Is Coming
Release Date | July 1, 2020 |
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New Best Enchantments are expected to be added with the release of the Jungle Awakens DLC on July 1, 2020. We expect a change in the game's meta with the new items coming in!
Related Articles to Jungle Awakens DLC
Best Enchantment Tier List - Quick Reference Chart
Best Weapon & Armor Enchantments For Early Game
S Tier | Criteria |
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▼Leeching (Weapon: Melee) | Leech health when defeating an enemy |
▼Health Synergy (Armor) | Regens health when you use an artifact |
▼Fire Aspect (Weapon: Melee) | Sets foes on fire, dealing damage over time |
A Tier | Criteria |
▼Poison Cloud (Weapon: Melee) | Has chance to create a poison cloud to deal area-of-effect damage |
▼Burning (Armor) | Creates a circle of fire that can flinch enemies away from you |
▼Cool Down (Armor) | Shortens cooldown time of artifact use |
Best Weapon & Armor Enchantments For Endgame
S Tier | Criteria |
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▼Radiance (Weapon: Melee) | Heals every time you attack an enemy |
▼Stunning (Weapon: Melee) | Has a chance of stunning an enemy you are attacking |
▼Thundering (Weapon: Melee) | Summons lightning. Great for crowd control |
▼Critical Hit (Weapon: Melee) | Increase your Critical Hit chance |
▼Chain Reaction (Weapon: Ranged) | Chance to fire another 5 arrows upon impact |
▼Supercharge (Weapon: Ranged) | Increase damage when charging bows |
▼Deflect (Armor) | Chance to deflect enemy range attacks back to them |
▼Protection (Armor) | increases overall durability |
A Tier | Criteria |
▼Piercing (Weapon: Ranged) | Chance to pierce through enemies |
▼Tempo Theft (Weapon: Ranged) | Increase range of attack |
▼Cool Down (Armor) | Shortens cooldown time of artifact use |
▼Swiftfooted (Armor) | Makes it easier to create distance between enemies |
▼Swirling (Weapon) | The last attack in a combo performs a swirling attack, damaging nearby enemies. |
▼Shockwave (Weapon) | The last attack in a combo launches a shockwave, damaging enemies. |
Best Early Game Weapon & Armor Enchantments
Enchantments - Melee Weapons
Leeching
Leeching is an extremely useful enchantment that heals a percentage of your health when you defeat an enemy. This is good for higher difficulty levels when survival is important.
Check Out The Leeching EnchantmentPoison Cloud
When your weapon is enchanted with Poison Cloud, it can create small areas of poisonous gas, dealing area-of-effect damage to enemies in the area.
Check Out Poison Cloud Details Here!Fire Aspect
Fire Aspect gives your weapon the ability to set enemies on fire. Doing so will do damage over time, allowing you to blaze through foes fast and efficiently.
Check Out Fire Aspect Details Here!Enchantments - Armor
Burning
Burning will create a circle of fire around you that can flinch enemies away. This prevents them from getting into melee range with full health.
Cool Down
Cool Down shortens the amount of time needed between artifact uses. This is extremely helpful when surrounded by mobs in higher difficulty levels.
Health Synergy
When your armor is enchanted with Health Synergy, you regain a percentage of health every time you use an artifact. This is useful for sustainability in more difficult dungeons within the game.
Best Endgame Weapon & Armor Enchantments
Enchantments - Melee Weapons
Radiance
This Enchantment will imbue your weapon with a passive ability that heals players whenever they attack an enemy. This is great for both offensive and defensive purposes.
Check Out The Radiance EnchantmentStunning
Pair this up with other Artifiacts with stun and you'll be able to stun lock enemies whenever you engage them. Although since bosses are immune to stun, it's not recommended there.
Check Out The Stunning EnchantmentThundering
Let lightning come down on your enemies with the Thundering Enchantment. It has a high enough chance of triggering even without the upgrades.
Check Out The Thundering EnchantmentCritical Hit
This enchantment gives you the ability to deal critical hits for triple the damage. Higher upgrades increases the chance of applying the buff.
Check Out The Critical Hit EnchantmentEnchantments - Ranged Weapons
Piercing
Piercing puts more power in your shots whenever it triggers since it can then hit multiple enemies. This is great for both Crowd Control & Bosses.
Check Out The Piercing EnchantmentChain Reaction
Shoot and arrow and you might just find it setting off a massive high damage chain reaction! Upon impact, arrows shot from your bow will have a chance to release another 5 arrows.
Check Out The Chain Reaction EnchantmentTempo Swift
With the Tempo Swift, you'll be able to shoot arrows from a longer distance. No need for short-range bow or crossbow attacks.
Tempo Theft Enchantment - Effect & UpgradesSuper Charge
The Super Charge increase the damage your arrows will do during Charged Shots. Because of the conditions of this Enchantment, it's not quite as viable against multiple enemies.
Supercharge Enchantment - Effect & UpgradesSwirling
At the end of your attack, you will be able to deal additional damage thanks to the Swirling enchantment. It will add an additional move at the end of your combos.
Check Out The Swirling EnchantmentShockwave
SImilar to the Swirling Enchantment, Shockwave will add an additional move to damage enemies at the end of your attacks. The Shockwave in particular is great for finisher weapons like Hammers.
Check Out The Shockwave EnchantmentEnchantments - Armor
Deflect
This is an extremely helpful enchantment when in area with lots or ranged enemies. The deflect is bound to trigger every few arrows shot at you.
Deflect Enchantment - Effect & UpgradesProtection
Additional defense is always good and Protection will give that to you.
Cool Down
Cool Down shortens the amount of time needed between artifact uses. This is extremely helpful when surrounded by mobs in higher difficulty levels.
Cool Down Enchantment - Effect & UpgradesSwiftfooted
Swiftfooted is great for either closing the distance between you and an enemy. It's also good for disengaging from enemies and taking a breather to heal.
Swiftfooted Enchantment - Effect & Upgrades