Division2
The Division 2: Strategy Guide & Walkthrough
Enemy Archetypes - Weakpoints And How To Deal With Them

Division2 | Enemy Archetypes - Weakpoints And How To Deal With Them

Last Updated:
Division2 | Enemy Archetypes - Weakpoints And How To Deal With Them - GameWith

Read this Tom Clancy's The Division 2 guide to learn more about enemy archetypes! Find out how to tackle each enemy type, their weak points, combat tips & strategies.

Enemy Archetypes And How To Deal With Them
Beginner Tips & Guides For New Agents

Table of Contents

Veteran & Elite Enemies

Toughness Is Indicated By Health Color

In The Division 2, enemy toughness are denoted by the color of their health bars. Red are your standard mobs, while purple are Veterans, and Yellow are Elites.

Standard Enemies

Standard Enemies

They are unarmored and are easy to take down. Their health color is red and a few shots can kill them.

Veteran Enemies

Veteran Enemies are tougher than your usual red mobs. They have a purple health bar, and are armored. They require more shots to be taken down.

Elite Enemies

Elite Enemies

Elite Enemies have yellow health bars and have more armor. Their armor must be taken out first, before they become vulnerable.

Named Bosses

Similar to elite enemies but much tougher. They have a name above their yellow health bar, and are the standard bosses for The Division 2.

Enemy Archetypes and Weaknesses

Assault

Assault

These are denoted by a chevron icon. They are your standard mobs that are easy to handle and have no specific weakpoints.

Assault Weakness

No specific weakpoints for this type. Try to aim for the head for headshot damage.

Thrower

Thrower

These are denoted by a grenade icon. They usually stay mid range at a safe distance away from you and lob grenades at you to knock you out of cover.

Thrower Behavior & Weakness Per Faction Type

Faction Enemy Behavior & Weakness
HyenasShoot them as they prep their grenades to make them explode on themselves
OutcastsShooting the red satchel will make them explode. Also, shooting them as they prep their molotov will make them drop their molotov.
True SonsShoot their grenade pouch to make them explode.
Black TuskAim for the weakpoint at their backs to make their grenades explode.

Tank

Heavy

Denoted by an ammo shell icon. Tank enemies are heavily armored enemies that move slow. They are usually equipped with LMGs, Grenade Launchers, or a Sledgehammer.

Heavy Behavior & Weakness Per Faction Type

Faction Enemy Behavior & Weakness
HyenasHeavily armored and wields a heavy machine gun. Destroying their backpacks will stun them and make them vulnerable to damage
OutcastsHeavily armored and wields a sledgehammer. Wear their armor down to make them vulnerable
True SonsHeavily armored, and equipped with an LMG and a grenade launcher. Wear their armor down to make them vulnerable
Black TuskEquipped with a minigun which can deal heavy damage. Aim for the red panel on the side of their backpack, and their ammo belts

Controller

Controller

They are denoted by a wrench symbol. These enemies usually deploy a turret or gadget, and can repair their own turret.

Controller Behavior & Weakness Per Faction Type

Faction Enemy Behavior & Weakness
HyenasSends out RC explosives. Shoot out the explosives to take them out.
OutcastsSends out RC sawblades. Take them out by shooting at the red pack on the RC.
Black TuskThey can control and repair Black Tusk tanks. Take them out quickly to render their tanks useless.

Rusher

Rusher

They are marked with a lightning symbol. Rusher enemies rush in for a close range attack, either with shotguns, melee, or through a suicide bomb attack.

Rusher Behavior & Weakness Per Faction Type

Faction Enemy Behavior & Weakness
HyenasA melee focused rusher which can be lethal up close. Shooting the satchel on their sides gives off green gas that disorients and slows them down.
OutcastsA suicide bomber which can be taken out by shooting his bomb strapped to his chest. When close, aim for the limbs to safely take them out.
True SonsA rushing shotgunner who is lethal at close range. No specific weakness but be quick to take them out.
Black TuskAim for the drones as they deploy to make them explode on the Rusher. You can also aim for their back side.

Sniper

Sniper

They are denoted with a crosshair icon. Snipers can take you out from a distance. They are usually spotted by a bright glint of light. Watch out for their laser as it can blind and confuse you.

Sniper Behavior & Weakness Per Faction Type

Faction Enemy Behavior & Weakness
HyenasCan blind players with their laser and deadly at long range. Take them out with your own marksman rifle.
OutcastsShoots explosive arrows. Shoot him as he prepares his shot to make his arrow explode on himself.
True SonsA sniper equipped with a marksman rifle. Take it out with your own long range attack and take cover when engaging.
Black TuskEquipped with scout drones that help them spot targets. No specific weakpoints.

Controller

Wireless Operator

They are marked with a signal icon. as Similar to the controller, they send out wireless gadgets to deter you. They can send out RC Bombs, and even RC Saw Blades.

Controller Behavior & Weakness Per Faction Type

Faction Enemy Behavior & Weakness
HyenasSends out RC explosives. Shoot out the explosives to take them out.
OutcastsSends out RC sawblades. Take them out by shooting at the red pack on the RC.
Black TuskThey can control and repair Black Tusk tanks. Take them out quickly to render their tanks useless.

Medic

Medic

These are denoted by a cross. Watch out for these enemies as they can revive fallen enemies! Make sure to prioritize them.

Controller Behavior & Weakness Per Faction Type

Faction Enemy Behavior & Weakness
True SonsHeals fallen troops with his defibrilator. Shoot its defibrilator to shock enemies within his close proximity.
Black TuskThrows EMP grenades that disable your skills. Veteran medics can throw EMP grenades that damage over time, so make sure to destroy them.

Shield

Tank

Denoted by a shield icon. As the name suggest, they can take on a whole lot of damage.

Shield Weakness

Unique to the Hyena faction, he carries a riot shield which can be shot through its eye hole. You can also shoot their exposed feet.

Heavy Weapons

Heavy Weapons

They are marked with a 3-missile icon. They are usually machine gunners that mow down agents with suppression fire.

Heavy Weapons Behavior & Weakness Per Faction Type

Faction Enemy Behavior & Weakness
OutcastsUses an RPK LMG to pin down agents. Take them out with your own suppresive fire.
True SonsUses LMG and goes prone to mow down targets. Shooting their ammo packs on their backs will make them stagger.

Scorcher

Flamethrower

These are denoted by a flame icon. They deal burning damage and can be lethal up close. Take them out from afar.

Scorcher Weakness

Unique to the Outcast faction, they carry a flamethrower which can inflict burn damage. Shoot their propane tanks to make them explode.

Immobilizer

Immobilizer

Unique to the True Sons faction, they are denoted by chemical blot icon. They rush in to ensnare agents with immobilizing foam.

Immobilizer Weakness

Shoot their foam tanks to immobilize them instead.

Warhound

Warhound

A unique machine utilized by Black Tusk, these powerful 4-legged robots dish out massive damage from afar with its powerful cannon.

Warhound Weakness

Has no specific weakness. Take cover when engaging as its cannon can take out agents in just a few hits. Emits EMP when destroyed.

Enemy Factions in The Division 2

True Sons

True Sons

Paramilitary warlords who use their firepower and combat expertise to take control of Washington D.C.

Outcasts

Outcasts

Survivors of a forced quarantine who seeks after revenge on the society that imprisoned them. Be on the watch for their suicide bomber rushers.

Hyenas

Hyenas

Opportunistic raiders that terrorize what's left of society. Watch out for the Rushers as they can quickly overwhelm you with melee attacks.

Black Tusks

Black Tusks

A private military organization that seizes control of Washington D.C. after completing the main story mission. They are very well equipped, and use advanced tech and weaponry that surpasses even that of The Division.

The Division 2 - Related Article

Mission Walkthrough & Guide

All Main Mission Guide & Walkthrough ListAll Side Mission Guide & Walkthrough List

The Division 2 - Game Database

The Division 2 - Useful Information

Beginner Tips & Guides
Have some feedback? Click here

Your feedbacks will be checked by our staffs and will be attended to accordingly. Please be advised that we may not reply to every individual feedbacks.


Reader Comments
Max. 300 Characters

By clicking Submit you are agreeing to the Terms of Use.
*Offensive, insulting or inappropriate use of forum may lead to ban/restriction.
To avoid griefing, you will not be able to post or report for the first %d hours upon visiting this forum for the first time.

Close
Anonymous 2

ofc warhounds have a weakness... da hell...

Anonymous 1

Warhound has a weak point, while it is firing, a small red box on the turret will be vulnerable. shoot it to temporarily disable the robot.

Copyright Notice

(C)Ubisoft Entertainment. All Rights Reserved.
All trademarks, character and/or image used in this article are the copyrighted property of their respective owners.
▶Tom Clancy's The Division 2 Official Website