Learn all about ZERO SUIT SAMUS in Super Smash Bros Ultimate (SSBU) in this Fighter guide; including rating, unlock condition, Super Moves & Final Smashes, featured move tips and more!
SSBU Featured Article
Table of Contents
ZERO SUIT SAMUS - Rating & Overview
ZERO SUIT SAMUS - Fighter Rating
Rating |
---|
D |
ZERO SUIT SAMUS - Debut & Appearances
Debut in Smash Bros. | First Appearance |
---|---|
Super Smash Bros. Brawl | Metroid |
Character Origin & Backstory
Samus first donned her Zero Suit in the 2004 title Metroid: Zero Mission.
Did You Know? Facts About the Fighter
Her blue suit, known as the Zero Suit, first appeared in Metroid: Zero Mission. In that game, Samus tries to infiltrate the Space Pirate's Mother Ship armed with nothing but a handgun.
ZERO SUIT SAMUS - How to Unlock
3 Unlock Methods Available
There are in total, 3 ways of unlocking / adding new character to your roster in SSBU. By completing either one of these condition will unlock these Fighter to be used in Smash Mode and Classic Mode.
Game Mode | Condition |
---|---|
World of Light | Volcano Zone |
Classic Mode | Unlocked by Clearing 2 Games with FOX |
Smash Mode | No.19 to Unlock |
ZERO SUIT SAMUS - Fighter Tips & Featured Move Sets
ZERO SUIT SAMUS - Featured Video
Slant Paralyzer to Open for Combo
This attack fires Zero Suit Samus's Paralyzer diagonally down. Its victims will be stunned for a moment, leaving them open to another attack.
Down Air Attack to Hit in Area
This move sends Zero Suit Samus diagonally downward while attacking. When she lands, the impact damages enemies around her.
ZERO SUIT SAMUS - All Move Sets
Zero Laser - Final Smash
Zero Laser |
---|
Zero Suit Samus leaps to her Gunship and, donning her Power Suit, takes aim using a targeting reticle. Once fired, the laser hits consecutively and deals major damage. It finishes with one last energy blast that launches opponents. |
Super Move List
*Actual results may differ according to distance between target and combos.
Control | Damage | Super Move & Effect |
---|---|---|
Super (B) | 4.8 ~ 7.2% | [Paralyzer] Fires an energy blast that stuns enemies. A max charge increases range, power, and stun duration. |
Side Super (← or → + B) | 18.7% | [Plasma Whip] Attacks foes with an energy whip. Can also be used to grab on to edges. |
Up Super (↑ + B) | 17.0% | [Boost Kick] Rises into the air, striking multiple times, and then finishes with a spinning kick. |
Down Super (↓ + B) | 9.6% | [Flip Jump] Flips through the air and buries opponents into the ground if she lands on them. |
Smash Attack List
*Actual results may differ according to distance between target and combos.
*Value in brackets shows damage results when fully charged.
Control | Damage | Effect |
---|---|---|
Side Smash | 19.2% (26.8%) | Releases a fiery kick forward then upwards! |
Up Smash | 13.3% (18.4%) | Samus brings her Plasma Whip upwards and whirls it on top of her. |
Down Smash | 9.6% (13.4%) | Samus aims her pistol to the ground and fires! |
Normal Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Normal Attack1 | 1.8% |
Normal Attack2 | 1.8% |
Normal Attack3 | 3.6% |
Tilt Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Side Tilt Attack | 8.4% |
Up Tilt Attack | 14.4% |
Down Tilt Attack | 9.6% |
Dash Attack | 9.6% |
Jump Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Jump Attack | 9.6% |
Jump Front Attack | 14.4% |
Jump Back Attack | 6.0% |
Jump Up Attack | 7.8% |
Jump Down Attack | 12.6% |
Throw Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Grab Attack | 1.5% |
Front Throw | 4.8% |
Back Throw | 9.6% |
Up Throw | 4.8% |
Down Throw | 7.2% |