Learn all about MARIO in Super Smash Bros Ultimate (SSBU) in this Fighter guide; including rating, unlock condition, Super Moves & Final Smashes, featured move tips and more!
SSBU Featured Article
MARIO - Rating & Overview
MARIO - Fighter Rating
Rating |
---|
B |
MARIO - Debut & Appearances
Debut in Smash Bros. | First Appearance |
---|---|
Super Smash Bros. | Super Mario |
Character Origin & Backstory
Mario made his debut in the arcade game Donkey Kong. He wore a blue shirt and red overalls - the opposite of his current outfit.
Did You Know? Facts About the Fighter
When you think of Mario, you might think of his signature phrases like - "Mamma Mia!" and "It's-a me, Mario!" These classic Mario phrases were first uttered by Mario in Super Mario 64.
MARIO - How to Unlock
3 Unlock Methods Available
There are in total, 3 ways of unlocking / adding new character to your roster in SSBU. By completing either one of these condition will unlock these Fighter to be used in Smash Mode and Classic Mode.
Game Mode | Condition |
---|---|
World of Light | Starting Area |
Classic Mode | Default Character |
Smash Mode | Default Character |
MARIO - Fighter Tips & Featured Move Sets
MARIO - Featured Video
Upper Smash Headbutt Makes Head Invulnerable
A powerful upward headbutt, Mario's head is invulnerable while performing it. Useful against opponents moving in to attack from above.
Swat Enemy Downwards with Meteor Knuckle (Forward Air Attack)
It's a slow attack, but Mario swings his fist down hard enough for a meteor smash as it begins.
Hit Multiple Targets While Swinging in Airplane Swing
When grabbing opponents and swinging them around, you can hit other fighters with the move as well. Use this to deal damage to an entire group of fighters.
MARIO - All Move Sets
Mario Finale - Final Smash
Mario Finale |
---|
Mario unleashes a devastating torrent of fire in the direction he is facing. The attack covers a wide range and travels far, so it's best to fire this after you jump. |
Super Move List
*Actual results may differ according to distance between target and combos.
Control | Damage | Super Move & Effect |
---|---|---|
Super (B) | 6.0% | [Fireball] Throws a fireball that bounces along the ground. |
Side Super (← or → + B) | 8.4% | [Cape] Whips out a cape to spin opponents around and reflect projectiles. |
Up Super (↑ + B) | 13.2% | [Super Jump Punch] Hits repeatedly with a rising punch. |
Down Super (↓ + B) | -% | [F.L.U.D.D.] Blasts opponents with water. Can charge and aim at an angle. |
Smash Attack List
*Actual results may differ according to distance between target and combos.
*Value in brackets shows damage results when fully charged.
Control | Damage | Effect |
---|---|---|
Side Smash | 17.9% (24.6%) | A strong one-armed push that creates a fiery explosion in front of Mario,. |
Up Smash | 17.0% (23.5%) | Mario throws his arm backward then overhead, sending his fist, and any enemy he hits, downward. |
Down Smash | 12.5% (16.8%) | Mario goes down on a floor into a powerful break dance move, spinning his legs to hit opponents. |
Normal Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Normal Attack1 | 2.6% |
Normal Attack2 | 2.0% |
Normal Attack3 | 4.8% |
Tilt Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Side Tilt Attack | 8.4% |
Up Tilt Attack | 6.6% |
Down Tilt Attack | 8.4% |
Dash Attack | 9.6% |
Jump Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Jump Attack | 9.6% |
Jump Front Attack | 16.8% |
Jump Back Attack | 12.6% |
Jump Up Attack | 8.4% |
Jump Down Attack | 15.0% |
Throw Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Grab Attack | 1.5% |
Front Throw | 9.6% |
Back Throw | 8.4% |
Up Throw | 6.0% |
Down Throw | 13.2% |