Check out this guide to learn about the Auroa Regions, Provinces, and Locations in Tom Clancy's Ghost Recon Breakpoint in this guide. This includes all regions, their locales, & more!
The most northern end of Auroa, Cape North consists of islands separated by a small sliver of the sea. At the larger island is a mountain covered by a dense forest.
Driftwood Islands is made up of a cluster of small islands to the east of Cape North. Some islands are close to each other, but some will require a boat to get to.
Mount Hodgson hides the Erewhon base within its mountains. Due to the steep climb, it's a safe haven for anyone trying to escape from the military force on the island.
A coastal province, Infinity is home to the Antares District and the Skell Conference Hall. Large meadows show up amidst circles of trees around the road.
New Stirling
Province Biome
Mead Lands
Lake Country
Province Biome
Rain Shadows
Good Hope Mountain
Province Biome
High Tundra
The Good Hope Mountain has forests and lakes within its area. It's also where you will find the Auroa Survival Shelter, the base of Ilsa Herzog.
Channels
Province Biome
Fjordlands
Restricted Area 01
Province Biome
High Tundra Rain Shadows
A very dangerous place to be in, the Restricted Area 01 is patrolled constantly by military troops. Travelling here is not recommended for anyone trying to just get by.
Liberty
Province Biome
Meadow Lands
Liberty is one of the largest provinces in Auroa. This is where the state-of-the-art Auroa Hospital can be found.
Seal Islands
Province Biome
Fjordlands
Egg Island
Province Biome
Meadow Lands
A small island situated in the Resolution Channel, Egg Island will require air or water travel to get to.
Windy Islands
Province Biome
Meadow Lands
Region & Locale Overview
Discover Regions by Exploring
As an open world game, you're free to explore and discover new locations in Auroa at your leisure. Just be careful as there might be enemies lurking around.
Unlock Fast Travel points to be make traversing through the island much easier. Bivuoacs can be set up in specific points of the island to act as a rest place and fast travel point.
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