My Guard is Impregnable! - Rating & Effect

Last Updated:
My Guard is Impregnable! - Rating & Effect | Digimon UP - GameWith

My Guard is Impregnable! is a Skill Card in Digimon Up. Includes My Guard is Impregnable!'s effect, passive bonus, collection mission, and how to get it.

Table of Contents

My Guard is Impregnable! - Tier & Rating

My Guard is Impregnable! Rarity
HR
Effects Single-Target DMGBuff
▶ How to Get Skill Cards

Tier & Rating

Tier Details
D - In terms of power alone, it falls short of an N Card
- Its defining feature is an 8 sec. DEF Buff

My Guard is Impregnable! - Skill & Bonus

Skill Effect

* The maximum value shown are at Level 200.

CD 10.0s
Base 99.000% damage; DEF Bonus 30.000% for 8 seconds
Max 493.020% damage; DEF Bonus 30.000% for 8 seconds

Passive Bonus

* The maximum value shown are at Level 200.

Base 4.000%
Max 800.000%

Collection Mission

Stat Counterattack Damage DOWN
Increase Amount +6.800%
Max Value +74.800%
▶ How to Progress the Missions

How to Get My Guard is Impregnable!

1 Skill Card Summon (Summon Lv. 5 and above)
2 Buddy Summon
3 Idle Rewards

Related Articles

Back to Home

Tier Lists

Full List Database

Have some feedback? Click here

Your feedback will be checked by our staff and will be attended to accordingly. Please be advised that we may not reply to every individual feedback.


Article Written by
Digimon UP Strategy Team

Digimon UP Strategy Team

Reader Comments
Max. 300 Characters

By clicking Submit you are agreeing to the Terms of Use.
*Offensive, insulting or inappropriate use of forum may lead to ban/restriction.
To avoid griefing, you will not be able to post or report for the first %d hours upon visiting this forum for the first time.

Close

Looks like nobody posted here yet...

Copyright Notice

©Akiyoshi Hongo, Toei Animation ©Bandai Namco Entertainment Inc. The copyrights, trademarks, and other intellectual property rights of the game images used on this website belong to the respective content providers. All content information within the articles is created by the GameWith strategy team.