Check out this Road To The Ancient Lab (Chapter 1 Story 1) walkthrough for Hyrule Warriors Age of Calamity (Nintendo Switch). Includes recommended level, walkthrough guide, how to complete, and more!
Walkthrough Story ProgressionCheck Out The Full Story Walkthrough Here
Road To The Ancient Lab - Level & Characters
|Description||As the group heads for the Royal Ancient Lab, they are ambushed by monsters and a crazed Guardian. To protect Zelda, Link and the others escape into the valley.|
|Characters||Link / Impa / Zelda|
Part Of Chapter 1
Road To The Ancient Lab is the last story mission before the start of Chapter 2. Check out the Chapter 1 missions in the link below!Check Out The Chapter 1 Story Walkthrough Here
Road To The Ancient Lab - Battlefield-Specific Materials
Road To The Ancient Lab Rewards List
Road To The Ancient Lab - Walkthrough Guide
Road to the Ancient Lab Walkthrough Chart
|1||Escape with Zelda to the target location|
|2||Activate the 2 unearthed guardians on the map|
|3||Guide the Guardian to the target destination|
|4||Defeat the Guardian|
Step 1. Escape With Zelda
At the start of this mission, you will have to escape with Zelda to the center of the map. Run south and to the west, but make sure not to stray too far away from Zelda herself.
When you get to the center location, a Guardian will suddenly appear and start chasing you. Don't waste your time trying to attack the Guardian, as it won't be killable at this stage! Try to stay ahead of it and run for cover when it locks onto you with its beam.
Step 2. Activate The Unearthed Guardians
For this part of the mission, you'll have to make your way to two deactivated Guardians and turn them on. There will be plenty of enemies along the way, including Moblins and an Electric Wizzrobe, so be ready.
Step 3. Lure The Guardian
After you activate the two guardians, you'll have to lure the aggressive one to a certain location. Simply walk up to it to get its attention and then run backwards. If you get locked on, try to outrun the beam.
Step 4. Defeat The Guardian
Your final mission in this stage will be to take out the guardian. During its lock on ability, take shelter behind a nearby rock. The Guardian will also do a small jump ability - if you time your dodge well enough, you can trigger a powerful counterattack with Y here! Pay close to attention to its jump timing and defeat it.