Check out this Risk of Rain 2 items & equipment list and guide to learn more about items you can pick up in the game! Learn how to unlock each item, recommended items to pick up or ignore, & more!

Risk of Rain 2 - Featured Articles
Table of Contents
Top 5 Recommended Items To Unlock First
Unstable Tesla Coil

This item fires out a lightning that hits 3 enemies for 200% base damage every 0.5 seconds, and adds additional 3 enemies per stack. Great for taking out multiple enemies at once!
Unlock Condition
The Unstable Tesla Coil is unlocked upon completion of the "Macho" challenge.
Backup Magazine

The Backup Magazine adds an additional charge to your secondary skill, allowing you to fire more of your secondary skill.
Unlock Condition
Backup Magazine is unlocked upon completion of "Flawless" challenge.
Med Kit

Heals 10 HP 1.1 seconds after taking damage. Adds additional 10 HP restoration per stack.
Unlock Condition
This item is unlocked upon completion of "Elite Slayer" challenge.
Fuel Cell

Allows you to add an additional equipment item charge and reduces equipment cooldown.
Unlock Condition
Unlocked upon completion of the "Experimenting" challenge.
Infusion

Increases health permanently by 1 point per kill up to 100 points per stack. Becomes viable late game when health is important to withstand enemy attacks.
Unlock Condition
This item is unlocked upon completion of the "Slaughter" challenge.
All Item Effect & Unlock List
Common Items
Skill | Description & Unlock Condition |
---|---|
![]() | Increases attack speed by 15% . (+15% per stack). Unlocked by finding in the world. |
![]() | Killing an enemy spawns a healing orb that heals for 10 (+5 per stack) health. Unlocked by finding in the world. |
![]() | Your attacks have a 10% (+10% per stack) chance to 'Critically Strike', dealing double damage. Unlocked by finding in the world. |
![]() | 15% (+15% per stack) chance to bleed an enemy for 240% base damage. Unlocked by finding in the world. |
![]() | On level up drop a banner that strengthen's all allies within 16m (+8m per stack). Raise attack and movement speed by 30%. Unlocked by finding in the world. |
![]() | Increases passive health regeneration by 250% (+150% per stack) while outside of combat. Unlocked by finding in the world. |
![]() | Gain a 25 (+25 per stack) health shield. Recharges outside of danger. Unlocked by finding in the world. |
![]() | 5% (+5% per stack) chance on hit to stun enemies for 2 seconds. Unlocked by finding in the world. |
![]() | 5% (+2.5% per stack) chance on hit to attach a bomb to an enemy, detonating for 250% damage (+125% per stack). Unlocked by finding in the world. |
![]() | Opening a chest launches 8 (+4 per stack) fireworks that deal 300% base damage. Unlocked by completing "...Maybe One More." challenge. |
![]() | Sprint speed is improved by 30% (+20% per stack). Unlocked by finding in the world |
![]() | Add +1 (+1 per stack) charge of your secondary skill. Unlocked by completing "Flawless" challenge. |
![]() | A hidden cache containing an item will appear in a random location in each stage. Increases rarity of the item per stack. Unlocked by completing "Keyed Up" challenge. |
![]() | Heal for 10 (+10 per stack) health 1.1 seconds after getting hurt. Unlocked by completing "Elite Slayer" challenge |
![]() | Increases movement speed by 14% (+14% per stack). Unlocked by completing "Is This Bugged?" challenge |
![]() | 15% (+15% per stack) chance to block incoming damage. Unaffected by the luck. Unlocked by completing "Learning Process" challenge |
![]() | Deal an additional 20% damage (+10 per stack) to bosses. Unlocked by completing "Advancement" challenge |
![]() | After standing still for 2 seconds, crate a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack). Unlocked by finding in the world |
![]() | Deal 150% (+30% per stack) damage to enemies above 90% health. Unlocked by completing "The Basics" challenge |
![]() | Killing an enemy ignites all enemies within 12m (+4m per stack). Enemies burn for 150% (+75% per stack) base damage. Unlocked by finding in the world |
Rare Items
Skill | Description & Unlock Condition |
---|---|
![]() | 10% chance to fire a missile that deals 300% (+300% per stack) damage. Unlocked by finding in the world. |
![]() | Gain +1 (+1 per stack) maximum jump count. Unlocked by finding in the world. |
![]() | Increases armor by 25 (+25 per stack) while sprinting. Unlocked by finding in the world. |
![]() | Slow enemies on hit for -60% movement speed for 1s (+1s per stack). Unlocked by finding in the world |
![]() | 18% (+10% per stack) chance on kill to drop an ammo pack that resets all cooldowns. Unlocked by finding in the world |
![]() | Killing an enemy increases your health permanently by 1, up to a maximum of 100 (+100 per stack) health. Unlocked by completing "Slaughter" challenge |
![]() | Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack). Unlocked by completing "Experimenting" challenge |
![]() | Chance on taking damage to gain 40% movement speed and invisibility for 3s (+1.5s per stack). Chance increases the more damage you take. Unlocked by finding in the world |
![]() | Leaving combat boosts your movement speed by 30% (+30% per stack). Unlocked by finding in the world |
![]() | Dealing damage heals you for 1 (+1 per stack) health. Unlocked by finding in the world |
![]() | 25% chance to fire chain lightning for 80% damage on up to 3 (+2 per stack) targets within 20m (+2m per stack). Unlocked by finding in the world |
![]() | Gain 5% critical chance. Critical strikes heal for 8 (+4 per stack) health. Unlocked by completing "Prismatically Aligned" challenge |
![]() | Jumping while sprinting boosts you forward by 10m (+10m per stack). Unlocked by completing the "Going Fast Recommended" challenge |
![]() | On killing an enemy, spawn a lava pillar in a 12m (+2.4m per stack) radius for 350% (+280% per stack) base damage. Unlocked by finding in the world |
Legendary Items
Skill | Description & Unlock Condition |
---|---|
![]() | Reduces skill cooldowns by 25% (+25% per stack). Unlocked by finding in the world. |
![]() | Gain the power of any killed elite monster for 8s (+5s per stack). Unlocked by finding in the world |
![]() | All your attacks explode in a 4m (+1.5m per stack) radius for a bonus 60% damage to nearby enemies. Unlocked by finding in the world |
![]() | Increases jump height. Creates a 10m kinetic explosion on hitting the ground, dealing 2300% base damage that scales up with speed. Recharges in 10 (-50% per stack) seconds. Unlocked by finding in the world |
![]() | Store 100% (+100% per stack) of healing as Soul Energy. After your Soul Energy reaches 10% of your maximum health, fire a skull that deals 250% of your Soul Energy as damage. Unlocked by completing "Her Concepts" challenge |
![]() | Killing enemies has a 10% chance to spawn a ghost of the killed enemy with 500% damage. Lasts 30s (+30s per stack). Unlocked by finding in the world |
![]() | Fire out lightning that hits 3 (+3 per stack) enemies for 200% base damage every 0.5 seconds. The Tesla Coil switches off every 10 seconds. Unlocked by completing "Macho" challenge |
![]() | Killing an enemy releases homing daggers. Unlocked by finding in the world |
![]() | Add +2 (+2 per stack) charges of your Utility skill. Reduces Utility skill coldown by 33%. Unlocked by finding in the world |
![]() | Heal +100% (+100% per stack) more. Unlocked by completing "Naturopath" challenge |
![]() | Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability. Unlocked by completing "The Lone Survivor" challenge |
![]() | 20% (20% per stack) chance on hit to fire homing hooks at up to 10 (+5 per stack) enemies for 100% damage. Unlocked by completing "Deja Vu?" challenge |
![]() | Killing an enemy surrounds you with 3 icicles that deal 3x33% damage. Unlocked by finding in the world |
![]() | Kills reduce equipment cooldown by 4s (+2s per stack). Unlocked by completing "Newtist" challenge |
Boss Items
Skill | Description & Unlock Condition |
---|---|
![]() | Every 30s, summon a Beetle Guard with bonus 300% damage and 100% health. Can have up to 1 (+1 per stack) Guards at a time. Unlocked by finding in the world. |
![]() | Increases maximum health by 40 (+40 per stack) and health regeneration by 1.6 (+1.6 per stack) health/second. Drops from Aurelionite |
Lunar Items
Skill | Description & Unlock Condition |
---|---|
![]() | Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (50% per stack). Unlocked by finding in the world. |
![]() | Heal +100% (+100% per stack) more. All healing is applied over time. Can heal for a maximum of 10% (reduced by 50% per stack) of your health per second. Unlocked by finding in the world. |
![]() | Convert all but 1 health into regenerating shields. Gain 50% (+25% per stack) maximum health. Unlocked by finding in the world. |
![]() | 30% chance on hit to gain 3 (+3 per stack) gold. Lose gold equal to the amount you are hit for OR lose % gold equal to the % maximum health you lost. Chooses the greater of the two. Unlocked by finding in the world. |
All Equipment & Unlock List
Standard Equipment
Skill | Description & Unlock Condition |
---|---|
![]() | Fire a swarm of 12 missiles that deal 12x300% damage. Unlocked by finding in the world. |
![]() | Fire a black hole that draws in enemies within 30m into its center. Lasts 10 seconds. Unlocked by finding in the world. |
![]() | Sprout wings and fly for 15 seconds. Gain 20% movement speed for the duration. Unlocked by finding in the world |
![]() | Gain +100% Critical Strike Chance for 8 seconds. Unlocked by finding in the world |
![]() | Fires a continuous barrage that deals 100% damage per bullet. Costs $1 per bullet. Cost increases over time. Unlocked by completing "Funded" challenge |
![]() | Instantly heal for 50% of your maximum health Unlocked by finding in the world. |
![]() | Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health. Unlocked by completing "One with the Woods" challenge |
![]() | Call 4 Strike Drones to fight for you. Last 25 seconds. Unlocked by completing "Mechanic" challenge |
![]() | Fires preon tendrils, zapping enemies within 35m for up to 600% damage/second. On contact, detonate in an enormous 20m explosion for 4000% damage. Unlocked by completing "[REDACTED]" challenge |
![]() | Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters. Unlocked by completing "Ascendant" challenge |
Lunar Equipment
![]() | All characters within an area are slowed by 50% and have their armor reduced by 20% Unlocked by finding in the world |
![]() | Ignite ALL characters within 8m. Deal 5% of your maximum health/second as burning to yourself. The burn is 0.5x stronger on allies, and 24x stronger on enemies. Unlocked by completing "Multikill" challenge |