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Bard Class Overview

Lost Ark | Bard Class Overview | LA

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Lost Ark | Bard Class Overview | LA - GameWith

Bard is an Advanced Class of Mage in Lost Ark. Learn more about the Advanced Class - Bard, Skills List, Tripod, Stats, Skins (Outfits), Combos and so much more.

Table of Contents

Class Related Guide

Bard Overview

Bard Class Overview

Bard
Bard
Class Mage Weapon Harp
Gender Female PVP Tier S
Difficulty ★★★★☆ PVE Tier A
Stats Overview
Atk. Power ☆☆☆☆☆
Mobility ☆☆☆☆☆
Defense ☆☆☆☆☆
Support ★★★★★
AoE Radius ★★★★☆

Bards are mainly the support in parties. They excel in providing buffs for whole team and some AOE damage to help out clear weaker enemies.

Bard Best Builds

Combat Stats Priority (PVE)

Crit ☆☆☆☆☆
Specialization ★★★★★
Domination ★☆☆☆☆
Swiftness ★☆☆☆☆
Endurance ★☆☆☆☆
Expertise ★★★☆☆

Bard - Unique Mechanic

Serenade Meter

The Serenade Meter can be filled up by attacking and hitting enemies. The Serenade Meter can be filled up for up to three times and its effect will depend on how many meters you have filled. This unique ability can be used in two different ways (Serenade of Valor or Serenade of Salvation). The Serenade of Valor increases the attack power of all party members within its radius while the Serenade of Salvation heals the party overtime.

Bard - Skill List

Bard Skills

Skill
Req. Lvl
Cooldown
MP Cost
Details
(Skill Lv. 1)
Sound ShockSound Shock (Normal)
Lvl.10
6s
MP 61
Pull the strings of the harp to fire an orb of light that explodes on impact, inflicting 336 Damage to the target and nearby foes.
DissonanceDissonance (Point)
Lvl.10
8s
MP 67
Cause a clash of musical notes at the target location, inflicting 56 Damage every 0.5s for 5s and reducing Move Speed by 60% for 1s.
Sound WaveSound Wave (Normal)
Lvl.10
8s
MP 67
Summon a beautiful melody to inflict 71 Damage and push foes away.
Stagger: Low
StigmaStigma (Casting)
Lvl.10
16s
MP 91
Cast a Stigma at the target location. The Stigma lasts for 4s. attacking foes for 176 Damage every 0.7s. Max of 5 times. Stigma's Damage +12.5% the faster it pulses.
Stagger: Mid
Super Armor: Paralysis Immunity
Conviction CoreConviction Core (Normal)
Lvl.10
20s
MP 101
Summon 3 Cores to protect yourself for 10s. The Cores explode when there is a foe within 4 meters, inflicting 221 Damage.
Rhapsody of LightRhapsody of Light (Point)
Lvl.10
24s
MP 110
Summon beautiful sound waves at the target location, inflicting 397 [Holy] Damage every 1.5s 3 times. Challenging will be canceled if you move.
Part Break: Lv. 1
Super Armor: Paralysis Immunity
Wind of MusicWind of Music (Normal)
Lvl.12
18s
MP 96
Call forth a fierce wind that inflicts 131 Damage. Pushing foes. It will then spread wide to inflict 197 Damage on foes in an additional 1 meter radius.
Attack Type: Back Attack
Super Armor: Paralysis Immunity
Sonic VibrationSonic Vibration (Point)
Lvl.14
24s
MP 110
Lift foes at the target location, inflicting 338 Damage, and then slam them back onto the ground, inflicting 847 Damage. This skill's melody lingers for 3s. inflicting 127 Damage 4 times.
Part Break: Lv. 2
Stagger: Mid
Super Armor: Paralysis Immunity
Rhythm BuckshotRhythm Buckshot (Normal)
Lvl.16
16s
MP 91
Pull the string of the harp to blow up the musical note, inflicting 560 Damage and knocking foes away.
Part Break: Lv. 1
Stagger: Low
Attack Type: Frontal Attack
Counter: Yes
SoundholicSoundholic (Normal)
Lvl.18
24s
MP 110
Shoot a blinding ray of light for 3s. attacking foes 10 times to inflict 84 Damage every 0.3s. You can change the direction of the light ray, but the channeling will be canceled if you move.
Stagger: Mid
Attack Type: Back Attack
Super Armor: Paralysis Immunity
Prelude of StormPrelude of Storm (Normal)
Lvl.20
16s
MP 91
Play a powerful tune to call forth a storm that inflicts 477 Damage and stuns foes for 3s.
Attack Type: Back Attack
Heavenly TuneHeavenly Tune (Normal)
Lvl.24
30s
MP 123
Inflict 418 Damage on nearby foes. Atk. Speed for all party members within a 24 meter radius +3.5% and MP Recovery Speed +12% for 8s.
Attack Type: Back Attack
Note BundleNote Bundle (Normal)
Lvl.28
12s
MP 80
Cast a group of musical notes that travels at a low speed while continuously inflicting 86 Damage and Move Speed -40% for s. The musical notes can hit the same foe up to 84 times.
Prelude of DeathPrelude of Death (Normal)
Lvl.32
24s
MP 110
Play the Prelude of Death to attack nearby foes. inflicting 318 Damage 2 times, inflicting Death's End on them, a debuff that expires after 3s. causing 211 additional Damage. For each stack of Death's End. Move Speed -20% up to 40% and Damage upon expiration +50%.
Stagger: Low
Attack Type: Back Attack
Super Armor: Paralysis Immunity
Harp of RhythmHarp of Rhythm (Normal)
Lvl.36
24s
MP 110
Summon a harp that has a will of its own. The harp shoots a guided musical note that inflicts 203 Damage to foes within a 14 meter radius.
MarchMarch (Holding)
Lvl.40
20s
MP 101
Play the harp, summoning musical notes every 1s. They follow the closest foe, inflicting 101 Damage. Move Speed -50% for 2s.
Super Armor: Paralysis Immunity
Guardian TuneGuardian Tune (Normal)
Lvl.50
30s
MP 123
Play the harp. Damage to all party members within a 24 meter radius -20% for 8s.

Bard - Combo

Bard Combo

Currently Unavailable. This section will be updated as soon as possible.

Bard - Skins (Outfits)

Bard Skins

Currently Unavailable. This section will be updated as soon as possible.

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