Deadeye is an Advanced Class of Gunner in Lost Ark. Learn more about the Advanced Class - Deadeye, Skills List, Tripod, Stats, Skins (Outfits), Combos and so much more.
Table of Contents
Class Related Guide
Deadeye Overview
Deadeye Class Overview
Deadeye | |||
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Class | Gunner | Weapon | Gun |
Gender | Male | PVP Tier | A |
Difficulty | ★★★★☆ | PVE Tier | B |
Stats Overview | |||
Atk. Power | ★★★★★ | ||
Mobility | ★★★★☆ | ||
Defense | ☆☆☆☆☆ | ||
Support | ☆☆☆☆☆ | ||
AoE Radius | ☆☆☆☆☆ |
Similar to Gunslingers, the Deadeye class also uses three different weapons but they are more focused on using their Shotgun as their main source of damage when performing combos.
Deadeye Best BuildsCombat Stats Priority (PVE)
Crit | ★★★★☆ |
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Specialization | ★★★★★ |
Domination | ☆☆☆☆☆ |
Swiftness | ☆☆☆☆☆ |
Endurance | ★☆☆☆☆ |
Expertise | ★☆☆☆☆ |
Deadeye - Unique Mechanic
Handgun Stance
Handgun stance mostly has short-ranged attacks. They are mainly used to reduce the Crit Resistance of enemies for your other weapons
Shotgun Stance
Shotgun stance are short to mid-ranged attacks. They have high damage output and is mainly used to burst down enemies with swift and powerful shots.
Rifle Stance
The Rifle is mainly used to deal massive damage while you're on a safe distance. It can also be used as a combo finisher since most of the skills requires a few seconds before firing.
Deadeye - Skill List
Deadeye Skills
Skill Req. Lvl | Cooldown MP Cost | Details (Skill Lv. 1) |
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![]() Lvl.10 | 8s MP 46 | Throws a spinning handgun at the target location within 10 meters, inflicting up to 550 Damage over 15 hits. |
![]() Lvl.10 | 6s MP 39 | Throws a grenade at the target location within 10 meters, inflicting 323 Damage. |
![]() Lvl.10 | 12s MP 59 | Dash 4 meters forward, deliver an upper kick that inflicts 104 Damage, and perform a frontal attack and counterattack. Rapid fire your handgun 8 times, causing up to 414 Damage. The handgun attack keeps pushed foes airborne. Attack Type: Back Attack Super Armor: Paralysis Immunity |
![]() Lvl.10 | 8s MP 46 | Fire a plasma bullet that travels at a low speed while continously inflicting 46 Damage. |
![]() Lvl.10 | 20s MP 80 | Fire a volley of bullets into the air, then control them to crash into the target location, inflicting 1065 Damage and launching foes into the air. Stagger: Mid Super Armor: Paralysis Immunity |
![]() Lvl.10 | 9s MP 50 | Somersault to move 10 meters forward while firing your handgun to deal 330 Damage. Super Armor: Paralysis Immunity |
![]() Lvl.10 | 24s MP 88 | Fire your shotgun 2 times, inflicting 330 and 421 Damage. Nearby foes receive x2 Damage. Stagger: Low Attack Type: Back Attack Super Armor: Paralysis Immunity |
![]() Lvl.10 | 27s MP 95 | Fires a powerful flame bullet, launching foes into the air for 1479 [Fire] Damage. Sets the ground ablaze, inflicting 123 [Fire] Damage every 0.8s for 2.4s. Stagger: Mid Super Armor: Paralysis Immunity |
![]() Lvl.12 | 16s MP 70 | Fires your handgun across a broad area, inflicting up to 1062 Damage. Attack Type: Back Attack |
![]() Lvl.14 | 30s MP 100 | Fires 3 bullets in a cone-shaped area. Each bullet inflicts 391 Damage, for a total of 1172 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting 98 Damage. Stagger: Low |
![]() Lvl.16 | 24s MP 88 | Throws a Claymore at the target location and detonates it, inflicting 1537 Damage and launching foes into the air. Part Break Lv. 1 Stagger: Mid Super Armor: Paralysis Immunity |
![]() Lvl.18 | 24s MP 88 | Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to 1012 Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting 568 Damage and launching foes into the air. Stagger: Mid Attack Type: Back Attack Super Armor: Paralysis Immunity |
![]() Lvl.20 | 27s MP 95 | Fire an explosive bullet at the target location, inflicting 669 Damage. You can use this skill up to 3 times in a row. |
![]() Lvl.20 | 36s MP 111 | Fire your shotgun 3 times, inflicting 369. 369, and 491 Damage, pushing foes far back with the last shot. Nearby foes receive x2 Damage. Part Break Lv. 1 Stagger: Mid-High Attack Type: Back Attack Super Armor: Paralysis Immunity |
![]() Lvl.22 | 6s MP 39 | Moves 6 meters as you glide and fire your handgun 4 times to inflict 192 Damage to nearby foes. This skill can be used up to 2 times in a row. Attack Type: Back Attack Super Armor: Paralysis Immunity |
![]() Lvl.26 | 8s MP 46 | Quickly fire 2 times, inflicting 176 Damage. This skill can be used up to 2 times in a row. Attack Type: Back Attack |
![]() Lvl.28 | 24s MP 88 | Fire two shotguns at foes, inflicting up to 500 Damage, followed by a finishing shot that knocks down foes for 332 Damage. Nearby foes receive x2 the Damage. Stagger: Mid Attack Type: Back Attack Super Armor: Paralysis Immunity |
![]() Lvl.32 | 24s MP 88 | Fire 4 rounds of high-caliber bullets while rotating at the target location. The first three bullets inflict 325 Damage and foe Move Speed -80% for 2s. The last one inflicts 547 Damage and knocks foes down. Part Break: Lv. 1 Stagger: Low Super Armor: Paralysis Immunity |
![]() Lvl.36 | 18s MP 74 | Fire your handgun 6 times, inflicting 714 Damage, followed by one final shot that inflicts 715 Damage. Part Break: Lv. 1 Stagger: Low Attack Type: Back Attack Super Armor: Paralysis Immunity |
![]() Lvl.40 | 36s MP 111 | Fires a powerful explosive bullet, inflicting 1785 Damage and launching foes into the air. Part Break Lv. 1 Stagger: Mid-High Attack Type: Frontal Attack, Back Attack Super Armor: Paralysis Immunity Counter: Yes |
![]() Lvl.50 | 30s MP 100 | Fires a high-speed large-caliber bullet to inflict 595 Damage. Hit the Perfect Zone to inflict 2382 Damage and knock back foes. Part Break: Lv. 1 Stagger: Low |
Deadeye - Combo
Deadeye Combo
Currently Unavailable. This section will be updated as soon as possible.
Deadeye - Skins (Outfits)
Deadeye Skins
Currently Unavailable. This section will be updated as soon as possible.