Learn how to reroll your race in The Forge Roblox. Get more spins, learn about rarities, and discover the best races to aim for in this guide.
Table of Contents
Reroll From the Start

As soon as you jump into The Forge, the game will guide you to Sensei Moro. This is part of your opening quest, and when you talk to him, you'll see a character screen pop up. The default race is Human and you get 3 free spins that you can use right away.
How to Get More Rerolls
Redeem Codes, Complete Quests, Or Spend Robux

The 3 free spins that you get at the start probably won't be enough especially if you're gunning for the best races such as an Angel or Demon. You'll need a couple more rerolls, and there are several ways to do it.
Redeem Active Codes

This is hands down the best free method since the devs drop codes regularly that give you anywhere between 2 to 10 free rerolls, and sometimes that comes with Luck Totems as well.
Complete Quests
As you progress through the game's main questline, there will be quests that will reward you with free rerolls. If you managed to unlock The Forgotten Kingdom and talk to Captain Rowan, his later tasks drop rerolls as rewards so don't sleep on doing the story missions.
Purchase with Robux

If you don't mind spending real money, you can buy reroll packs directly from the shop. This is the fastest way to get spins and the packs vary in price depending on how many rerolls you want.
Race Rarities and Drop Rates
Each Race Has Its Own Perks

Not all races are created equal in The Forge. Each race falls into one of 6 rarity tiers, and the rarer the race, the harder it is to roll. Here's the breakdown.
| Race | Rarity (Drop Rate) | Benefits |
|---|---|---|
| Human | Common (25%) | - Blessed: +3% Luck and +3% Experience |
| Elf | Uncommon (15%) | - Glorious: +7% Luck - Superior Genes: +15% Stamina and +5% Height |
| Zombie | Uncommon (14%) | - Mutated Genes: +2% Health Regeneration every 5 Seconds - Rotten: -25% Max Health - Absorb: 15% Chance to convert Incoming Damage to Health |
| Goblin | Rare (10.5%) | - Sneaky: +15% Movement Speed and +10% Dagger Attack Speed - Tiny: -15% Health and -15% Size - Bargain: +12% Discount when Shopping |
| Undead | Rare (9%) | - Second Chance: Refills 50% of Health when your Health is below 10%, 5 minute cooldown - Fragile Bones: -12% Health - Sharp Surface: Reflect 10% of Incoming Damage |
| Orc | Rare (8%) | - Muscular: +10% Physical Damage, +15% Health and +10% Size - Heavy: -10% Stamina and -10% Movement Speed |
| Dwarf | Epic (7%) | - Gifted Miner: +15% Mining and +5% to Better Forging - Critical Mining: +20% Chance to deal +50% extra damage to rocks - Heavy Short: -20% Height and -5% Movement Speed |
| Shadow | Epic (6%) | - Phantom Step: 15% chance to turn into a Shadow and dodge an incoming Attack when receiving damage - Shadow Pact: +10% Attack Speed, +15% Movement Speed, +5% Physical Damage, +10% Stamina and -10% Health |
| Minotaur | Legendary (1.75%) | - Bull’s Fury: Receiving damage and going below 50% Health will cause you to enter Rage Mode, increasing your movement speed and physical damage by +30% - Beast: +10% Height, +20% Health, -10% Stamina, -10% Movement Speed, and +20% Width and Depth |
| Dragonborn | Legendary (1.5%) | - Sharp Fangs: +12% Physical Damage - Dragon’s Breath: 40% Chance to burn enemies and deal 30% of your currently equipped Weapon’s damage per second for 3 seconds - Durable Scales: +20% Max Health and +10% Height |
| Golem | Legendary (1.25%) | - Heavy Hitter: +15% Attack speed for Heavy Weapons - Tank: +30% Health and Size, -10% Movement Speed - Stone Heart: There’s a 50% chance to reduce Incoming Damage by 25% |
| Angel | Mythic (0.5%) | - Holy Hand: When below 20% Max Health, you have infinite Stamina - Wings: +50% Dash Distance, +15% Longer Dash iFrames, +20% Movement Speed, +25% Jump Boost, +20% Stamina, -20% Dash Cooldown - Smite: There’s a 50% chance to Smite your enemies for 30% of physical damage - Mighty Clover: +50% Luck Boost |
| Demon | Mythic (0.5%) | - Devil Finger: Dashing will cause you to teleport, conjuring hellfire particles and having a 20% chance to summon a hellfire circle, dealing 45% of your currently equipped Weapon’s damage per second to enemies inside the AOE for 3 seconds - Demonic Powers: +20% Movement Speed, +20% Attack Speed, +20% Fire Damage, +30% Height, +10% Width and Depth and +20% Physical Damage - Cursed Aura: While in combat, conjure an area around your character which deals 10% of your currently equipped Weapon’s damage per second - Backfire: +25% chance to burn enemies when receiving damage |
There's a 1 in 200 chance to roll the best race, which is either the Angel or Demon. It's rough, but the payoff is worth it because of their unique stats and bonuses.
The Best Races to Reroll For
Angel or Demon
If you're wondering which races are actually worth chasing, here's why:
Angel (Mythic - 0.5% Chance)
Angel is arguably the best all-around race in the game. You get massive mobility bonus with 50% increased dash distance, 20% movement speed boost, and wings that let you glide around the map.
Demon (Mythic - 0.5% Chance)
We can't have Angels running around without flipping the other side of the coin. Demon is the pure damage option. Devil Finger makes your dashes teleport you while summoning hellfire that can deal massive AOE damage. You get 20% increases to movement speed, attack speed, and physical damage, plus your Cursed Aura constantly damages enemies around you in combat. Demon excels at clearing groups of monsters fast.
Dragonborn (Legendary - 1.25% chance)
Not everyone's going to hit the mythic jackpot, and if that's you, then Dragonborn is a solid backup choice. Dragon's Breath gives you a 40% chance to burn enemies for damage over time, and you get decent combat stats.
Dwarf (Epic - 7% chance)
The Forge is all about mining and forging and what better way to play as the Dwarf. Critical Mining gives you a 20% chance to deal 50% extra damage to rocks, and you get bonuses to mining speed and forging. You'll gather resources way faster than any other race, which helps when you're trying to craft better gear.
Races to Avoid
Races like Human, Zombie, Elf, and Goblin are some of the choices you should stay away from. They're not bad per se, but they don't offer enough to justify keeping them long-term either.
Unlocking Multiple Race Slots
You can save up to 3 races and swap between them anytime. The catch is that you need to unlock the extra slots.
- Slot 1: Unlocked by default
- Slot 2: Unlocked at level 30 (or 250 Robux)
- Slot 3: Unlocked at level 100 (or 250 Robux)
If you're willing to spend 500 Robux total, you can unlock all 3 slots immediately without grinding levels. Otherwise, just play the game naturally and you'll unlock these slots as you level up.