Check out this Days Gone guide to learn more about the recommended and best weapons you can find in the game, whether it's for early, mid or end game, and how to unlock each weapon.
Table of Contents
Recommended Weapons to Use in Early Game
Recommended Ranged Weapons for Early Game
MWS (Primary)
Condition | Average |
---|---|
How To Unlock | Purchase from Hot Springs Merchant Trust Level 2 |
Cost | C 2,000 |
A great assault rifle you can get early in the game. It has a very high rate of fire and decent magazine size.
SMP9 (Sidearm)
Condition | Junk |
---|---|
How To Unlock | Purchase from Hot Springs Merchant |
Cost | C 1,250 |
A high fire rate side arm. Useful for close encounters and as a back up gun when your primary and special weapons are out of ammo.
Crossbow / Drifter Crossbow (Special)
Condition | Average / Mil Spec |
---|---|
How To Unlock | Crossbow: Complete introductory missions. Drfiter Crossbow: Complete "Gear Up For The Ride" Storyline |
Cost | None |
The Crossbow and the Drifter Crossbow weapons are valuable weapons early game as it can instantly and silently kill enemies with a well placed headshot. Plus, bolts can be crafted with Cedar Saplings you find in the field.
MG45 (Special)
Condition | Average |
---|---|
How To Unlock | Purchase from Hot Springs Merchant Trust Level 3 |
Cost | C 2,500 |
Features a high capacity mag which is great for taking on groups of enemies. Best used in close range.
Recommended Melee Weapons for Early Game
Spiked Bat
How To Unlock | Complete the first mission for "Ambush Camp Hunter" storyline |
---|---|
Cost | None |
The Spiked Bat is a craftable melee weapon, formed from a Wooden Baseball Bat and Box of Nails. It has decent durability and can take down most enemies with 2 hits.
Fire Axe
How To Unlock | Random Loot |
---|---|
Cost | None |
The Fire Axe is a powerful axe you can pick up early game. It can kill most enemies in 2 strikes. Can be found stuck on fire trucks.
Recommended Weapons to Use in Mid -End Game
Recommended Ranged Weapons for Mid - End Game
Chicago Chopper (Primary)
Condition | Mil Spec |
---|---|
How To Unlock | Purchase from Wizard Island Merchant Trust Level 2 |
Cost | C 3,000 |
The Chicago Chopper features a high fire rate and high ammo capacity which is useful for engaging huge groups, whether Marauders or Freakers. Works best at close range.
PDW (Side Arm)
Condition | Special Forces |
---|---|
How To Unlock | Purchase from Wizard Island Merchant Trust Level 3 |
Cost | C 1,250 |
The PDW Sidearm has great stats overall, and is useful for when taking on Bounty Hunter missions where you'll have to take out enemies on a bike. It has a high clip size, and low recoil.
.50 BFG (Special)
Condition | Special Forces |
---|---|
How To Unlock | Purchase from Wizard Island Merchant Trust Level 2 |
Cost | C 3,000 |
The .50 BFG is a powerful sniper rifle that is acquirable late game, and can take down most enemies in a single shot. This is a must have weapon as it's useful for taking down bosses such as the Reacher and the Rager.
RPD (Special)
Condition | Mil Spec |
---|---|
How To Unlock | Purchase from Wizard Island Merchant |
Cost | C 1,500 |
A high power machine gun that can mow down multiple enemies thanks to its high capacity magazine. This is useful for taking on Hordes in the end game.
Recommended Melee Weapons for Mid - End Game
Baseball Bat Axe
How To Unlock | Complete 29% for "Ambush Camp Hunter" storyline |
---|---|
Cost | None |
Combining a sawblade and a baseball bat, the Baseball Bat Axe deals lethal damage at close range, and is a craftable weapon, making it a valuable weapon on the field.
Superior Club
How To Unlock | Random Loot at Crater Lake Region |
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A baseball bat fitted with gears. The Superior Club has high damage, and high durability, making it a useful weapon for close encounters.