All Doctrines List in Cult of the Lamb (CotL). See what Doctrines you can unlock in Cult of the Lamb!
All Doctrines List
Afterlife
Doctrines | Ritual/Trait | Effect |
---|---|---|
Afterlife I | ![]() | All Cult members gain the Belief in Sacrifice Trait. +20 Faith when another Cult member is sacrificed. |
![]() | All Cult members gain the Belief in Afterlife Trait. Only lose -5 Faith when a Follower dies instead of -20. | |
Afterlife II | ![]() | Perform a Ritual at your temple that allows you to bring a dead Follower back to life. |
![]() | Perform a Ritual at your temple to conduct a funeral for a recently passed Follower. Gain 20 Faith. | |
Afterlife III | ![]() | All Cult members will gain the Respect Your Elders Trait. Followers receive +5 Faith for every Elder Follower in the cult. |
![]() | All Cult members will gain the Good Die Young Trait. Gain +10 Faith if an Elder is sacrificed, murdered, or consumed, but lose -20 Faith if an Elder dies naturally. | |
Afterlife IV | ![]() | Unlocks Natural Burial Building. The corpses of the dead Followers may return to the earth by becoming fertilizer. |
![]() | Unlocks the Grave building. Gain 2 Faith when Followers grieve at the Grave. |
Work & Worship
Doctrines | Ritual/Trait | Effect |
---|---|---|
Work & Worship I | ![]() | All cult members will gain the Faithful Trait. Generate Devotion 15% faster. |
![]() | All Cult members gain the Industrious Trait. Increase work speed by 15%. | |
Work & Worship II | ![]() | Inspire a Follower to significantly increase their Loyalty. Replaces the Bless action. |
![]() | Intimidate a Follower to slightly increase their loyalty as well as make them work 10% harder for 2 days. Replaces the Bless action | |
Work & Worship III | ![]() | Perform a Ritual at your temple that will immediately build all structures currently under construction. |
![]() | Perform a Ritual at your Temple that will temporarily increase Devotion generation speed at your shrine by 20% for 3 days. | |
Work & Worship IV | ![]() | Perform a Ritual at your temple which allows your Followers to work through 3 days and nights without getting tired. |
![]() | Perform a Ritual at your temple declaring a day of rest. Your Followers will not work that day and gain +80 Faith. |
Possessions
Doctrines | Ritual/Trait | Effect |
---|---|---|
Law & Order I | ![]() | Unlocks the Extort Tithes Follower Action. Collect 2 coins from a Follower once a day. |
![]() | Unlocks Bribe Follower Action. Bribe a Follower with 3 coins to increase their Loyalty | |
Law & Order II | ![]() | All Cult members will gain the Materialistic Trait. Gain Faith when building better sleeping quarters. |
![]() | All Cult members will gain the False Idols Trait. Gain more Faith when placing a decoration building. | |
Law & Order III | ![]() | Perform a Ritual at your Temple in which you distribute Gold to all Followers to increase their Loyalty. You will also gain +10 Faith |
![]() | Perform a Ritual at your temple in which all Followers donate coins to you. | |
Law & Order IV | ![]() | All Cult members will gain the Sacral Arcitechture Trait. When a new building is constructed, gain +5 Faith |
![]() | All Cult members will gain the Devotee Trait. Gain more Faith when delivering a Sermon. |
Law & Order
Doctrines | Ritual/Trait | Effect |
---|---|---|
Law & Order I | ![]() | Unlocks the Murder Follower action, a simple solution to many problems, but some followers may find this upsetting... if they're awake to witness it. |
![]() | Perform a Ritual at your temple in which you can ascend a Follower's spirit to a higher plane of existence. All Followers gain Loyalty. | |
Law & Order II | ![]() | Perform a Ritual at your temple in which two followers fight to the death - unless you're feeling merciful. |
![]() | Perform a Ritual at your temple so you can marry one of your Followers. Gain 30 Faith. | |
Law & Order III | ![]() | All are born guilty. Reduced faith loss when putting a Follower in Jail who is not dissenting. |
![]() | Freedom above all else. Every day that begins without anyone in prison, gain +10 Faith. | |
Law & Order IV | ![]() | Perform a Ritual at your temple in which you appoint a Follower as your Loyalty Enforcer, tasked with patrolling the Cult and raising the Loyalty of your Followers. |
![]() | Perform a Ritual at your temple in which you appoint a Follower as your Tax Enforcer, tasked with collecting money from other Cult members. |
Sustenance
Doctrines | Ritual/Trait | Effect |
---|---|---|
Sustenance I | ![]() | Perform a Ritual at your temple to declare a fast. Followers will not eat or be hungry for 3 days. |
![]() | Unlock the Feasting Ritual. Throw a grand feast for your Followers to refill their hunger and gain +25 Faith | |
Sustenance II | ![]() | All Cult members will gain the Cannibal Trait. +5 Faith when eating a meal made from Follower meat. |
![]() | All Cult members will gain the Grass Eater Trait. No negative Faith when a Follower eats a meal made from grass. | |
Sustenance III | ![]() | Perform a Ritual at your temple that causes all seeds to immediately be ready for harvest. |
![]() | Perform a Ritual at your temple which for 2 days will make special fish more likely to appear while fishing. You will also catch double fish. | |
Sustenance IV | ![]() | All Cult members will gain the Substances Encouraged Trait. Gain 20 Faith when Brainwashing Ritual is performed. |
![]() | All Cult members will gain the Prohibitionist Trait. Increase work speed and devotion generation by 10% but 50% chance of Followers becoming sick after the Brainwashing Ritual. |
Recommended Guides
Early Game Guide | Hunger Guide |
Best Weapons | Best Doctrines |