This page is about DYNAMIKE, the character from Brawl Stars, Read on to learn DYNAMIKE's best builds, maps she is good at, counter picks, gadgets, star powers, and more.
Table Of Contents
DYNAMIKE - Overview, Rating
Rare | SUPER RARE |
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Role | ARTILLERY |
Rating
Check the Brawler Tier List
DYNAMIKE's User Score
DYNAMIKE's Status
Health and Movement Speed
Health | 2800 |
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Speed | FAST |
Attack: SHORT FUSE
Damege | 2 x 800 |
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Range | LONG |
Reload | NORMAL |
Mike tosses two sticks of dynamite, passing over any obstacles in the way. The fuses are cut as short as Mike's explosive temper!
DYNAMIKE's SUPER
Super | BIG BARREL O' BOOM |
Description | A big-bada-barrel of dynamite blows up cover. Any surviving enemies get knocked back on impact! |
Damage | 2200 |
Range | LONG |
Super | BIG BARREL O' BOOM |
Description | A big-bada-barrel of dynamite blows up cover. Any surviving enemies get knocked back on impact! |
Damage | 2200 |
Range | LONG |
Super | |
Description |
Super | |
Description |
Super | |
Description |
GADGET / STAR POWER / HC
Terms of Purchase | Available to buy after reaching Power Lv7 |
Gadget | Effect |
FIDGET SPINNER | Dynamike spins furiously with increased movement speed and throws multiple sticks of dynamite around himself. Each dynamite deals 1200 damage to enemies. Charges per match: 3 |
SATCHEL CHARGE | Once activated, the next main attack also stuns enemies for 1.5 seconds. Charges per match: 3 |
Terms of Purchase | Available to buy after reaching Power Lv9 |
Star Power | Effect |
DYNA-JUMP | Dynamike can ride the blast wave of his explosives to jump over obstacles! |
DEMOLITION | Adds +800 damage to Mike's Super. |
Terms of Purchase | Available to buy after reaching Power Lv11 |
HyperCharge | Effect |
BOOMER | 【SUPER】 Super bomb spawns smaller bombs. 【SPEED】+25% 【DAMAGE】+25% 【SHIELD】+5% |
Recommended Game Mode for DYNAMIKE
Mode | Reasons |
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Gem Grab | - Damage can also be given to emerald holders hiding behind objects - Can be avoided with the star power "Blast Jump" |
Hot Zone | - Able to attack in a wide range within the zone - Special move can cause massive damage to all enemies within the zone |
Good Matchup / Advantageous Against SHELLY
Counter Pick | Reasons to Counter |
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JESSIE | - Easier to deal with the turrets installed by Jesse |
RUFFS | - You can deal damage unilaterally through objects. |
HANK | - Easy to attack and easy to defeat |
Counter Character to DYNAMIKE
Counter Pick | Reasons to Counter |
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MORTIS | Strong in close range combat and can be defeated instantly |
MAX | Use your movement speed to protect yourself from bullets while dealing damage. |
EDGAR | High instantaneous firepower makes it easy to defeat You can quickly close the distance with special moves |