This page is about SPIKE, the character from Brawl Stars, Read on to learn SPIKE's best builds, maps she is good at, counter picks, gadgets, star powers, and more.
Table Of Contents
SPIKE - Overview, Rating
Rare | LEGENDARY |
---|---|
Role | DAMAGE DEALER |
Win Rate | 51.51% |
Use Rate | 2.17% |
Win rates and usage rates are based on data from the last about 2,000 games.
SPIKE's User Score
SPIKE's Status
Health and Movement Speed
Health | 2600 |
---|---|
Speed | NORMAL |
Attack: NEEDLE GRENADE
Damege | 540 per spike |
---|---|
Range | LONG |
Reload | SLOW |
Spike fires off a small cactus that explodes, shooting spikes in different directions.
SPIKE's SUPER
Super | STICK AROUND! |
Description | Spike lobs a thorny grenade. Enemies caught in the blast area take damage and are slowed down. |
Damage per second | 400 |
Range | LONG |
GADGET / STAR POWER / HC
Terms of Purchase | Available to buy after reaching Power Lv7 |
Gadget | Effect |
CLIPPING SCREAM | Mico lets out a deafening scream towards the nearest enemy, dealing 272 damage and slowing down enemies for 2 seconds on hit. Charges per match: 3 |
LIFE PLANT | Spike grows a large cactus with 1300 health to give cover to friendlies. If destroyed, the cactus bursts, and all nearby friendlies recover 780 health. Charges per match: 3 |
Terms of Purchase | Available to buy after reaching Power Lv9 |
Star Power | Effect |
FERTILIZE | After using Super, Spike regenerates 650 health per second by staying in its area of effect. |
CURVEBALL | Spikes from the cactus grenade fly in a curving motion, making it easier to hit targets. |
Terms of Purchase | Available to buy after reaching Power Lv11 |
HyperCharge | Effect |
BLOOMING SEASON | 【SUPER】 Stick Around has 20% larger area. 【SPEED】+26% 【DAMAGE】+25% 【SHIELD】+5% |
Recommended Game Mode for SPIKE
Mode | Reasons |
---|---|
Gem Grab | - You can catch up with enemies holding emeralds with the special move's slow effect - Normal attacks spread out, making it easier to deal damage |
Brawl Ball | - The slow effect of the special move can inhibit the actions of the enemy carrying the ball. - Normal attacks are spread out, making it easier to cause damage. |
Counter Character to SPIKE
Counter Pick | Reasons to Counter |
---|---|
BUZZ | Good at closerange combat and has high instantaneous firepower |
MAX | High movement phase, easy to avoid normal attacks |
BARLEY | Can deal damage unilaterally through objects |