Learn all about BOWSER JR. in Super Smash Bros Ultimate (SSBU) in this Fighter guide; including rating, unlock condition, Super Moves & Final Smashes, featured move tips and more!
SSBU Featured Article
BOWSER JR. - Rating & Overview
BOWSER JR. - Fighter Rating
Rating |
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D |
BOWSER JR. - Debut & Appearances
Debut in Smash Bros. | First Appearance |
---|---|
Super Smash Bros. 4 | Super Mario |
Character Origin & Backstory
Bowser Jr. first appeared in the 2002 title Super Mario Sunshine. He's a bit of a brat, but he does have a lot of love for his daddy.
Did You Know? Facts About the Fighter
Bowser's openly selfish son Bowser Jr. made his first appearance in Super Mario Sunshine. He kidnaps Peach and calls her mama.
BOWSER JR. - How to Unlock
3 Unlock Methods Available
There are in total, 3 ways of unlocking / adding new character to your roster in SSBU. By completing either one of these condition will unlock these Fighter to be used in Smash Mode and Classic Mode.
Game Mode | Condition |
---|---|
World of Light | Sacred Realm Zone |
Classic Mode | Unlocked by Clearing 6 Games with FOX |
Smash Mode | No.61 to Unlock |
BOWSER JR. - Fighter Tips & Featured Move Sets
BOWSER JR. - Featured Video
Multi Hitting Side Smash Attack
Bowser Jr.'s side smash can hit multiple times, making it hard to dodge. Even it the attack is blocked by a shield, Bowser Jr. isn't left vulnerable, so it's hard for the opponent to counter.
Junior Clown Car Are More Sturdy
The Junior Clown Car takes less damage than Bowser Jr.'s body. When you're under attack, try to get the opponent to hit the Junior Clown Car instead of Bowser Jr.
BOWSER JR. - All Move Sets
Shadow Mario Paint - Final Smash
Shadow Mario Paint |
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Bowser Jr. becomes Shadow Mario in order to deal damage by painting a giant X on the screen. He is able to move during his Final Smash, allowing him to pull off follow-up attacks on his opponents. |
Super Move List
*Actual results may differ according to distance between target and combos.
Control | Damage | Super Move & Effect |
---|---|---|
Super (B) | 12.0% | [Clown Cannon] Fires a slow, heavy cannonball. Can be charged to boost the cannonball's speed and power. |
Side Super (← or → + B) | 5.4% | [Clown Kart Dash] Transforms the Junior Clown Car into a kart that speeds forward. Changing directions spins the cart. |
Up Super (↑ + B) | 15.6% | [Abandon Ship ] Ejects from the Junior Clown Car just before it explodes. He can attack while he falls. |
Down Super (↓ + B) | 8.4% | [Mechakoopa] Deploys a Mechakoopa that explodes if thrown, attacked, or just left alone. |
Smash Attack List
*Actual results may differ according to distance between target and combos.
*Value in brackets shows damage results when fully charged.
Control | Damage | Effect |
---|---|---|
Side Smash | 13.2% (18.4%) | The Junior Clown Car will extend two drills to attack. |
Up Smash | 7.2% (10.0%) | Going upside down, the Junior Clown Car will use its propellor to damage enemies! |
Down Smash | 22.0% (30.2%) | Wrecking balls will appear on both sides of the Junior Clown Car, which it then uses to smash the ground. |
Normal Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Normal Attack1 | 2.4% |
Normal Attack2 | 2.4% |
Normal Attack3 | 3.6% |
Tilt Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Side Tilt Attack | 7.2% |
Up Tilt Attack | 7.2% |
Down Tilt Attack | 12.0% |
Dash Attack | 15.6% |
Jump Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Jump Attack | 9.6% |
Jump Front Attack | 13.2% |
Jump Back Attack | 16.8% |
Jump Up Attack | 12.0% |
Jump Down Attack | 17.4% |
Throw Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Grab Attack | 1.5% |
Front Throw | 12.0% |
Back Throw | 8.4% |
Up Throw | 14.8% |
Down Throw | 13.2% |