SSBU
Super Smash Bros Ultimate : Walkthrough & Guides
DIDDY KONG: Gameplay Tip, Moveset, Final Smash, Unlock

Super Smash Bros Ultimate | SSBU
DIDDY KONG: Gameplay Tip, Moveset, Final Smash, Unlock

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Learn all about DIDDY KONG in Super Smash Bros Ultimate (SSBU) in this Fighter guide; including rating, unlock condition, Super Moves and Final Smashes, featured move tips and more!

DIDDY KONG Eyecatch

SSBU Featured Article

Table of Contents

DIDDY KONG - Rating & Overview

DIDDY KONG Eyecatch

DIDDY KONG - Fighter Rating

Rating
S
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DIDDY KONG - Debut & Appearances

Debut in Smash Bros. First Appearance
Super Smash Bros. BrawlDonkey Kong

Character Origin & Backstory

The small and agile Diddy Kong first appeared in the SNES title Donkey Kong Country in 1994, where he was a valuable partner to DK.

Did You Know? Facts About the Fighter

Diddy Kong appears as Donkey Kong's best friend and trusted partner in Donkey Kong Country. He lacks the power to defeat some enemies, but there's something to be said for his quick dash and high jumps.

DIDDY KONG - How to Unlock

3 Unlock Methods Available

3 Unlock Methods Available

There are in total, 3 ways of unlocking / adding new character to your roster in SSBU. By completing either one of these condition will unlock these Fighter to be used in Smash Mode and Classic Mode.

Game ModeCondition
World of LightWorld of LightWaterfall Zone
Classic ModeClassic ModeUnlocked by Clearing 7 Games with DONKEY KONG
Smash ModeSmash ModeNo.37 to Unlock
Check Out Unlocking New Character Guide

DIDDY KONG - Fighter Tips & Featured Move Sets

DIDDY KONG - Featured Video

Quick Diversion with Down Tilt Attack

It's a quick move that doesn't leave Diddy Kong vulnerable long, making it easy to use on ground as a diversion. You also have a chance for a follow-up attack (such as an up smash) after it hits.

Long Reaching Forward Air Attack

With long reach and long hit time, this move is good at restricting an opponent's actions. It can be used as a diversion in the air, or even as an attack after dashing into a short hop.

DIDDY KONG - All Move Sets

Hyper Rocketbarrel - Final Smash

MARIO Eyecatch
Hyper Rocketbarrel
Diddy Kong multiplies himself and flies around the stage. He sometimes targets an opponent and charges at them. At the end of the attack, Diddy Kong charges at the opponent he damaged the most to launch them.

Super Move List

*Actual results may differ according to distance between target and combos.

ControlDamageSuper Move & Effect
Super
(B)
7.0 ~ 16.0%[Peanut Popgun]
Fires peantus, shell and all. If charged for too long, it'll blow up in his face!
Side Super
(← or → + B)
1.2%[Monkey Flip]
Leaps forward and grabs whomever he contacts. A second button press causes him to kick.
Up Super
(↑ + B)
12.0%[Rocketbarrel Boost]
Rockets through the air and tackles opponents. Can be charged for extra distance.
Down Super
(↓ + B)
-%[Banana Peel]
Throws a banana peel behind himself to trip foes. Only one peel can exist at a time.

Smash Attack List

*Actual results may differ according to distance between target and combos.
*Value in brackets shows damage results when fully charged.

ControlDamageEffect
Side Smash19.7%
(26.8%)
Diddy Kong unleashes two slaps one after the other to his front.
Up Smash13.5%
(18.4%)
Spinning upwards, Diddy Kong does a flurry of attacks that ends with an uppercut.
Down Smash14.7%
(20.1%)
Diddy Kong strongly kicks in a circle once on the ground.

Normal Attack List

*Actual results may differ according to distance between target and combos.

ControlDamage
Normal Attack12.4%
Normal Attack21.8%
Normal Attack34.8%

Tilt Attack List

*Actual results may differ according to distance between target and combos.

ControlDamage
Side Tilt Attack12.0%
Up Tilt Attack7.2%
Down Tilt Attack6.6%
Dash Attack8.4%

Jump Attack List

*Actual results may differ according to distance between target and combos.

ControlDamage
Jump Attack7.2%
Jump Front Attack12.0%
Jump Back Attack10.8%
Jump Up Attack7.2%
Jump Down Attack15.0%

Throw Attack List

*Actual results may differ according to distance between target and combos.

ControlDamage
Grab Attack1.2%
Front Throw10.8%
Back Throw6.0%
Up Throw8.4%
Down Throw14.4%

Super Smash Bros Ultimate Related Article

Character / Fighter Information

Game Mode Guide

Play Tips / System Guide

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