Learn all about SNAKE in Super Smash Bros Ultimate (SSBU) in this Fighter guide; including rating, unlock condition, Super Moves & Final Smashes, featured move tips and more!
SSBU Featured Article
SNAKE - Rating & Overview
SNAKE - Fighter Rating
Rating |
---|
A |
SNAKE - Debut & Appearances
Debut in Smash Bros. | First Appearance |
---|---|
Super Smash Bros. Brawl | Metal Gear Solid |
Character Origin & Backstory
Snake made his debut in Metal Gear, released in North America in 1988. It's a stealth-based game that has Snake acquiring weapons and equipment while on various missions.
Did You Know? Facts About the Fighter
Snake's job is to infiltrate enemy bases alone to stop terrorist organizations. The player has the option to stay quiet and sneak around, or go loud with guns and bombs.
SNAKE - How to Unlock
3 Unlock Methods Available
There are in total, 3 ways of unlocking / adding new character to your roster in SSBU. By completing either one of these condition will unlock these Fighter to be used in Smash Mode and Classic Mode.
Game Mode | Condition |
---|---|
World of Light | Base Zone |
Classic Mode | Unlocked by Clearing 1 Games with LINK |
Smash Mode | No.39 to Unlock |
SNAKE - Fighter Tips & Featured Move Sets
SNAKE - Featured Video
Knock Out Enemies with Downward Throw
Snake has a unique downward throw that puts opponents to sleep. If the opponent has high damage, this can be a great setup for a KO.
Iconic Cardboard Box as Taunt
Snake's taunt involves him hiding in his beloved cardboard box. When an opponent gets near and pick up the cardboard box...well...you'll just have to see for yourself.
Attack with the Cardboard Box
The cardboard box you use during your taunt can also be used to deal damage to opponents when cast off. The box falls off of Snake's back, so be mindful of the direction you use it.
SNAKE - All Move Sets
Covering Fire - Final Smash
Covering Fire |
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Snake calls for reinforcements, and then uses a targeting reticle to lock on to foes up to five times. Missiles are launched at the targets. If you don't lock on to anyone, the missiles fly toward the reticle's last location. |
Super Move List
*Actual results may differ according to distance between target and combos.
Control | Damage | Super Move & Effect |
---|---|---|
Super (B) | 12.5% | [Hand Grenade] Throws a grenade that detonates after a short time. Holding the button can delay the grenade toss. |
Side Super (← or → + B) | 8.4% | [Remote Missile] Shoots a missile that flies forward. The direction can be adjusted while it flies. |
Up Super (↑ + B) | -% | [Cypher] Grabs onto a Cypher and flies up into the air to avoid attacks. Pressing down causes Snake to let go. |
Down Super (↓ + B) | 20.4% | [C4] Plants an explosive on the ground or directly on an opponent. Using down special again sets it off. |
Smash Attack List
*Actual results may differ according to distance between target and combos.
*Value in brackets shows damage results when fully charged.
Control | Damage | Effect |
---|---|---|
Side Smash | 26.4% (36.9%) | Snake brings out a rocket launcher and shoots downwards. |
Up Smash | 16.8% (16.8%) | Kick on both sides, Snake has his front and back covered. |
Down Smash | 14.4% (20.1%) | Snake takes out a mortar and fires it upwards! |
Normal Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Normal Attack1 | 3.0% |
Normal Attack2 | 3.0% |
Normal Attack3 | 7.2% |
Tilt Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Side Tilt Attack | 4.8% |
Up Tilt Attack | 17.4% |
Down Tilt Attack | 14.4% |
Dash Attack | 13.2% |
Jump Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Jump Attack | 7.2% |
Jump Front Attack | 16.8% |
Jump Back Attack | 10.8% |
Jump Up Attack | 16.8% |
Jump Down Attack | 4.8% |
Throw Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Grab Attack | 1.5% |
Front Throw | 10.8% |
Back Throw | 13.2% |
Up Throw | 10.8% |
Down Throw | 10.8% |