Learn all about ROY in Super Smash Bros Ultimate (SSBU) in this Fighter guide; including rating, unlock condition, Super Moves & Final Smashes, featured move tips and more!
SSBU Featured Article
ROY - Rating & Overview
ROY - Fighter Rating
Rating |
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A |
ROY - Debut & Appearances
Debut in Smash Bros. | First Appearance |
---|---|
Super Smash Bros. Melee | Fire Emblem |
Character Origin & Backstory
Roy made his game debut in Super Smash Bros. Melee for the Nintendo GameCube in 2001. He later starred in his own game, Fire Emblem: The Binding Blade for the GBA, in 2002.
Did You Know? Facts About the Fighter
Roy, known as the Young Lion, is the main protagonist of Fire Emblem: The Binding Blade. His father, Eliwood, was the main protagonist of the 2003 Game Boy Advance game, Fire Emblem.
ROY - How to Unlock
3 Unlock Methods Available
There are in total, 3 ways of unlocking / adding new character to your roster in SSBU. By completing either one of these condition will unlock these Fighter to be used in Smash Mode and Classic Mode.
Game Mode | Condition |
---|---|
World of Light | Final Battle Zone |
Classic Mode | Unlocked by Clearing 6 Games with MARIO |
Smash Mode | No.29 to Unlock |
ROY - Fighter Tips & Featured Move Sets
ROY - Featured Video
Sword-arm Invulnerable when Using Up Smash Attack
Roy's up smash, Flame Sword, is an upward jab of his fiery balde. His sword arm is invulnerable during this, making the move good against air attacks.
Down Air Attack to Meteor Enemies in Air
If you can hit the foe with the full blade, this move has a meteor effect. It's powerful straight down, but aim carefully, because it lacks horizontal range.
Higher Damage Near Hilt of the Blade
Unlike Marth, Roy's attacks are more powerful the closer you get to the base of his blade. If you can get up close and personal with your opponent, you can deliver some powerful blows.
ROY - All Move Sets
Critical Hit - Final Smash
Critical Hit |
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Roy swings his blade around to catch enemies, and then brings the sword down to finish them off in a blast of fire. The inital swing not only hits opponents in front of Roy, but also those behind him. |
Super Move List
*Actual results may differ according to distance between target and combos.
Control | Damage | Super Move & Effect |
---|---|---|
Super (B) | 9.6% | [Flare Blade] Slashes downward with a flaming sword so powerfully that he can even damage himself. |
Side Super (← or → + B) | 3.6% | [Double-Edge Dance] Slashes opponents up to four times, with repeated button presses. Tilting up or down can change each attack. |
Up Super (↑ + B) | 16.2% | [Blazer] Jumps into the air with a slash wrapped in flames. The jump angle can be altered. |
Down Super (↓ + B) | -% | [Counter] Readies himself and turns aside any attack, sending it back against his foe, with greater force. |
Smash Attack List
*Actual results may differ according to distance between target and combos.
*Value in brackets shows damage results when fully charged.
Control | Damage | Effect |
---|---|---|
Side Smash | 24.0% (33.6%) | In one quick strike, Roy brings his sword down in front of him. |
Up Smash | 20.4% (28.5%) | Roy thrusts his sword so powerfull to the sky that it creates fiery explosions! |
Down Smash | 18.0% (25.2%) | Both sides covered! Roy swings his sword both in his front and back while on the ground. |
Normal Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Normal Attack1 | 9.0% |
Normal Attack2 | 5.7% |
Normal Attack3 | -% |
Tilt Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Side Tilt Attack | 15.0% |
Up Tilt Attack | 14.4% |
Down Tilt Attack | 13.2% |
Dash Attack | 15.6% |
Jump Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Jump Attack | 7.2% |
Jump Front Attack | 13.2% |
Jump Back Attack | 14.4% |
Jump Up Attack | 10.8% |
Jump Down Attack | 18.0% |
Throw Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Grab Attack | 1.5% |
Front Throw | 6.0% |
Back Throw | 7.2% |
Up Throw | 6.0% |
Down Throw | 6.0% |