Learn all about NESS in Super Smash Bros Ultimate (SSBU) in this Fighter guide; including rating, unlock condition, Super Moves & Final Smashes, featured move tips and more!
SSBU Featured Article
NESS - Rating & Overview
NESS - Fighter Rating
Rating |
---|
C |
NESS - Debut & Appearances
Debut in Smash Bros. | First Appearance |
---|---|
Super Smash Bros. | Earthbound |
Character Origin & Backstory
Ness first appeared in the SNES title EarthBound, released in North America in 1995. He might look like your average kid, but he can use a variety of PSI powers. He's also got a younger sister.
Did You Know? Facts About the Fighter
Ness is the main character of EarthBound. In that game, a messenger from the future entrusts him with the fate of the world, and Ness heads out to stop the evil plans of an invader named Glygas.
NESS - How to Unlock
3 Unlock Methods Available
There are in total, 3 ways of unlocking / adding new character to your roster in SSBU. By completing either one of these condition will unlock these Fighter to be used in Smash Mode and Classic Mode.
Game Mode | Condition |
---|---|
World of Light | Magicant Zone |
Classic Mode | Unlocked by Clearing 1 Games with KIRBY |
Smash Mode | No.1 to Unlock |
NESS - Fighter Tips & Featured Move Sets
NESS - Featured Video
Return Projectile Attack to Sender with Side Smash Attack
Ness's bat leaves him open to attack, but it has epic launching power. He can even hit projectiles with it!
Backward Throw Flings Enemy Far If Damaged Enough
Enemies with a higher damage percentage are much easier to launch with this. You can knock them out completely if they're damaged enought!
Use Floaty Double Jump to Pursue Enemy Off Stage
When an enemy is trying to get back on the stage, you can ruin their day with your side or down attack. But try not to self-destruct!
NESS - All Move Sets
PK Starstorm - Final Smash
PK Starstorm |
---|
With the help of Paula and Poo, Ness calls down a shower of meteors that damage any foes they hit. The meteors fall faster as time passes. The meteors' trajectory can be adjusted slightly with left or right input. |
Super Move List
*Actual results may differ according to distance between target and combos.
Control | Damage | Super Move & Effect |
---|---|---|
Super (B) | 13.2% | [PK Flash] Blasts opponents with electrical energy after reaching full charge. Can be used before full charge for a weaker attack. |
Side Super (← or → + B) | 14.4% | [PK Fire] Shoots light out straight ahead or diagonally while airborne. Bursts into a pillar of flame if it hits someone. |
Up Super (↑ + B) | 13.2% | [PK Thunder] Fires a steerable ball of lightning. Sends Ness flying if he hits himself. |
Down Super (↓ + B) | 4.8% | [PSI Magnet] Absorbs energy-based projectiles and weak explosions to heal damage. |
Smash Attack List
*Actual results may differ according to distance between target and combos.
*Value in brackets shows damage results when fully charged.
Control | Damage | Effect |
---|---|---|
Side Smash | 21.6% (30.2%) | Ness summons a bat and swings it once. |
Up Smash | 15.6% (21.2%) | Ness brings out a yoyo and throws it upward in an arc and over his head. |
Down Smash | 13.4% (15.8%) | Ness bends his knees, summoning his yoyo and throws it backward then foward. His first throw is opposite the direction he is facing. |
Normal Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Normal Attack1 | 2.4% |
Normal Attack2 | 1.8% |
Normal Attack3 | 4.8% |
Tilt Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Side Tilt Attack | 12.0% |
Up Tilt Attack | 8.4% |
Down Tilt Attack | 5.4% |
Dash Attack | 12.0% |
Jump Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Jump Attack | 13.2% |
Jump Front Attack | 5.4% |
Jump Back Attack | 18.0% |
Jump Up Attack | 15.0% |
Jump Down Attack | 14.4% |
Throw Attack List
*Actual results may differ according to distance between target and combos.
Control | Damage |
---|---|
Grab Attack | 1.5% |
Front Throw | 13.2% |
Back Throw | 12.0% |
Up Throw | 8.4% |
Down Throw | 13.2% |