Find out everything to know about Kamala Khan (Ms. Marvel) in Marvel's Avengers Game 2020. This includes skills, special heroics, abilities, voice actor (cast) and more!
Table of Contents
Kamala Khan (Ms. Marvel) - Hero Details
Kamala Khan - Gameplay Style

Kamala Khan, otherwise known as Ms. Marvel, is a character with the ability to change her body in various ways. She can enlarge and stretch herself out, abilities which have applications in both fights and traversing through areas. Her attacks can easily knock enemies off their feet, and are great for crowd control.
Check Out Ms. Marvel In-Game Builds HereKamala Khan - Special Heroics
Support Heroic: Healing Spirit
Refills Kamala's entire Willpower bar and restores Willpower for all other teammates as well.
Assault Heroic: High Five
A giant slap that sends out a powerful damaging shockwave.
Ultimate Heroic: Embiggen
Increases in size and performs giant-sized attacks, while also refilling some Willpower.
Kamala Khan (Ms. Marvel) - Voice Actor
Kamala Khan Is Played By Sandra Saad

Kamala Khan (Ms. Marvel)'s voice actor is Sandra Saad. She is also known for voicing Nadia in Call of Duty: Modern Warfare.
Kamala Khan (Ms. Marvel) - Skills
Kamala Khan (Ms. Marvel) - Primary Skills
Light Attack | |
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Flexi-Fists | - Guard: - - Damage: Increases Per Hit - Impact: Low - Stun: Medium - Reaction: Light, Normal, Kickback |
Flying Fists | - Guard: - - Damage: Increases Per Hit - Impact: Low - Stun: Medium - Reaction: Normal, Knockback |
Spin Kick | - Guard: - - Damage: Medium - Impact: Low - Stun: Medium - Reaction: Spin |
Whirling Wallop | - Guard: Breaks Block - Damage: Medium - Impact: Medium - Stun: Medium - Reaction: Launch |
Double Down Kick | - Guard: Breaks Block - Damage: Medium - Impact: Low - Stun: Medium - Reaction: Slam |
Leg Sweep | - Guard: - - Damage: Medium - Impact: Low - Stun: Low - Reaction: Trip |
Heavy Attack | |
Five-Finger Fury | - Guard: - - Damage: Medium - Impact: Medium - Stun: Medium - Reaction: Slam, Launch |
Hammering Strike | - Guard: - - Damage: High - Impact: Medium - Stun: Medium - Reaction: Launch, Slam |
Spinning Heel Strike | - Guard: Breaks Block - Damage: High - Impact: Medium - Stun: Medium - Reaction: Slam |
Double-Barrel Punch | - Guard: Breaks Block - Damage: High - Impact: Medium - Stun: Medium - Reaction: Trip |
Hammer Fist | - Guard: Breaks Block - Damage: Medium - Impact: High - Stun: Medium - Reaction: Slam |
Sliding Kick | - Guard: - - Damage: Medium - Impact: Low - Stun: Medium - Reaction: Trip |
Catapult Kick | - Guard: Breaks Block - Damage: High - Impact: Medium - Stun: Low - Reaction: Flyback |
Fists of Justice | - Guard: Breaks Block - Damage: Medium - Impact: Medium - Stun: Medium - Reaction: Stagger |
Rubber Band Bash | - Guard: - - Damage: Medium - Impact: Low - Stun: Medium - Reaction: Stumble |
Iron Spike | - Guard: Breaks Block - Damage: Medium - Impact: Medium - Stun: Medium - Reaction: Knockback |
Ranged | |
Whip Fist | - Guard: - - Damage: Medium - Impact: Low - Stun: Medium - Reaction: Stagger |
Crushing Grasp | While holding onto a grabbed enemy, press □ to squeeze the enemy, dealing constant damage. |
Harpoon | - Guard: - - Damage: Medium - Impact: Low - Stun: Medium - Reaction: Pinned - Energy Cost: Continuous |
Nutcracker | While holding onto a grabbed enemy, press △ to reel them in and slam them into the ground, dealing damage to any nearby combatants. |
Grip Strength | Drains 50% less intrinsic energy while holding grabbed enemies with HARPOON. |
Aerial Spike | While holding onto a grabbed enemy and in midair, press △ or □ to slam them into the ground, dealing damage to nearby enemies. |
Panic Button | Slamming enemies creates a radial pulse of damage based on the type of enemy being slammed. Enemies with special damage types inflict matching Status damage. |
Intrinsic Ability | |
Polymorph | Press or hold R2 to bend and twist out of the way of basic attacks. Morph in size and strength by holding R2. While morphed, attacks inflict increased damage and impact. Using the ability drains intrinsic energy, which slowly regenerates over time. |
Morning Star | - Guard: - - Damage: Medium - Impact: High - Stun: Low - Reaction: Flyback |
Hip Check | - Guard: - - Damage: Medium - Impact: High - Stun: Medium - Reaction: Stagger |
Whirlwind | - Guard: Breaks Block - Damage: High - Impact: High - Stun: Medium - Reaction: Light, Knockback |
Palm Strike | - Guard: Breaks Block - Damage: Medium - Impact: High - Stun: Medium - Reaction: Slam |
Shining Will | Regenerate Willpower by 4% per second whenever POLYMORPH is active. |
Seismic Slam | - Guard: Breaks Block - Damage: High - Impact: High - Stun: High - Reaction: Launch |
No Surrender | Reduces the intrinsic cost for WHIRLWIND by 60%. Reduces the intrinsic cost for SEISMIC SLAM by 25%. |
Kamala Khan (Ms. Marvel) - Specialty Skills
Support Heroic Ability | |
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Healing Spirit | Press L1 to send a radial shockwave of energy that restores Willpower and staggers nearby enemies. Teammate Willpower is also partially restored. |
Healing Spirit Specialization I | Once unlocked, choose one of three specialization options to modify Heroic abilities. Swap between the three choices at any time. |
Spirit Walk | Recovers 65% additional Willpower over a period of several seconds when activating HEALING SPIRIT. |
Healing Spirit Specialization II | Once unlocked, choose one of three specialization options to modify Heroic abilities. Swap between the three choices at any time. |
Will To Live | Grants an additional charge of HEALING SPIRIT. |
Team Spirit | Activating HEALING SPIRIT will automatically revive downed teammates in addition to restoring their Willpower. |
Will To Fight | Grants an additional charge of HEALING SPIRIT. |
Life Spark | HEALING SPIRT can be activated while downed, bypassing the need to be revived by a teammate. |
Defensive Spirit | HEALING SPIRIT increasese strength by 20% while active. |
Focused Heart | Activating HEALING SPIRIT automatically grants 100% intrinsic energy for allies and yourself. |
Boundless Inspiration | Teammate Willpower is fully restored when activating HEALING SPIRIT. |
Inner Peace | Increases the duration of HEALING SPIRIT's residual effect by 8 seconds. |
Assault Heroic Ability | |
High Five | - Guard: Breaks Block - Damage: High - Impact: High - Stun: High - Reaction: Flyback |
High Five Specialization I | Once unlocked, choose one of three specialization options to modify Heroic abilities. Swap between the three choices at any time. |
Hand Clap | Grants an additional charge of HIGH FIVE. |
High Five Specialization II | Once unlocked, choose one of three specialization options to modify Heroic abilities. Swap between the three choices at any time. |
Up High | Increases damage against a single, focused target by 25%. |
Backhand | Based on chosen HIGH FIVE specialization, defeating enemies with HIGH FIVE refunds a portion of Assault Heroic energy. - HIGH FIVE: 8% -UP HIGH: 20% -DOWN LOW: 8% -TOO SLOW: 4% |
Helping Hand | Based on chosen HIGH FIVE specialization, defeating enemies with HIGH FIVE has a chance to create Regen Packs. - HIGH FIVE: 33% -UP HIGH: 50% -DOWN LOW: 33% -TOO SLOW: 20% |
Down Low | Can pin multiple enemies with a single activation. |
Patty Cake | Based on chosen HIGH FIVE specialization, defeating enemies with HIGH FIVE has a chance to create Heroic Orbs. - HIGH FIVE: 40% -UP HIGH: 60% -DOWN LOW: 40% -TOO SLOW: 25% |
Too Slow | Adds a large explosion area upon impact. |
Applause | Based on chosen HIGH FIVE specialization, defeating enemies with HIGH FIVE has a chance to create Intrinsic Orbs. - HIGH FIVE: 60% -UP HIGH: 90% -DOWN LOW: 60% -TOO SLOW: 37.5% |
Ultimate Heroic Ability | |
Embiggen | - Guard: Breaks Block - Damage: Medium - Impact: High - Stun: Low - Reaction: Stagger |
Embiggen Specialization I | Once unlocked, choose one of three specialization options to modify Heroic abilities. Swap between the three choices at any time. |
Living Large | Increases the duration of EMBIGGEN by 5 seconds. |
Embiggen Specialization II | Once unlocked, choose one of three specialization options to modify Heroic abilities. Swap between the three choices at any time. |
Big Trouble | Extends the duration of the EMBIGGEN ability by 5 seconds. |
Walking Tall | Increases Willpower recovery rate by 30% while EMBIGGENED. |
Fists Of Fury | Defeating enemies while EMBIGGENED extends the duration of the ability by 1 seconds. |
Obvious Distraction | Activating EMBIGGEN TAUNTS all nearby enemies, drawing aggro and focusing their attention away from any other teammates. |
Fists Of Fate | Critical attack does 35% more damage while EMBIGGENED. |
Doctor's Orders | Every enemy defeated while EMBIGGENED has a 25% chance to drop a Regen Pack. |
Fists Of Glory | Every enemy defeated while EMBIGGENED has a 25% chance to drop a Heroic Orb. |
Movement Ability | |
Polymorphic Dodge | Press ○ to Dodge an incoming attack. Dodging just before an incoming attack lands will execute a Perfect Dodge. Quickly press ○ again while Dodging to perform a longer distance Evade. |
Leap Frog | Hold ○ when near an enemy to Vault over the target, leaving them momentarily unable to attack. Hold L towards a desired combatant to Vault over a specific enemy |
Extend-O-Grab | Press X while in midair to reach out and grab ledges and poles from afar. Connecting to a ledge will quickly zip up and hurdle the edge while pole connections will result in a rope-like swing. Valid connectino points are indicated with a HUD marker. |
Breakaway Swing | Hold X while swinging to launch off of ledges and poles with increased force and travel longer distances. |
Kamala Khan (Ms. Marvel) - Mastery Skills
Utility | |
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Melee Upgrade | Once unlocked, choose one of three specialization options to modify Melee abilities. Swap between the three choices at any time. |
Combo Finisher Mastery | Increases the damage of all Combo Finishers by 25%. |
Melee Upgrade | Once unlocked, choose one of three specialization options to modify Melee abilities. Swap between the three choices at any time. |
Takedown Upgrade | Once unlocked, choose one of three specialization options to modify Takedown abilities. Swap between the three choices at any time. |
Air Combat Mastery | Boosts Critical Attack damage by 15% while air juggling opponents. |
Ranged Combat Mastery | Boosts all Ranged Attack damage by 15%. |
Intrinsic Takedown Mastery | Performing a Takedown spawns an Intrinsic Orb. |
Traversal Attack Mastery | Boosts Critical Attack damage of Traversal attacks by 15%. |
Stun Mastery | Increases all Stun damage by 15%. |
Heroic Takedown Mastery | Performing a Takedown spawns a Heroic Orb. |
Heroic Energy Mastery | Increases the amount of Heroic energy gained by 1% from dealing damage with Light and Heavy Attacks. |
Willpower Takedown Mastery | Performing a Takedown spawns a Regen Pack. |
Ranged | |
Ranged Upgrade | Once unlocked, choose one of three specialization options to modify Ranged abilities. Swap between the three choices at any time. |
Ranged Upgrade | Once unlocked, choose one of three specialization options to modify Ranged abilities. Swap between the three choices at any time. |
Ranged Power Punch | Increases the power and weight of WHIP FIST, causing a stronger enemy reaction. |
Ranged Upgrade | Once unlocked, choose one of three specialization options to modify Ranged abilities. Swap between the three choices at any time. |
Regen Pack Grab Mastery | 15% chance to generate a Regen Pack after slamming or throwing a grabbed enemy. |
Ranged Concussive Mastery | WHIP FIST creates a concussive blast on impact location. |
Grab Efficiency | Reduces the cost of holding onto an enemy by 40%. |
Heroic Grab Mastery | 25% chance to generate a Heroic Orb after slamming or throwing a grabbed enemy. |
Ranged Pierce | WHIP FIST pierces through enemies, hitting everything in its path. |
Grab Protection | Prevents being interrupted from enemy attacks while holding onto an enemy. |
Intrinsic Grab Mastery | 40% chance to generate an Intrinsic Orb after slamming or throwing a grabbed enemy. |
Grab Accuracy | Reduces chance enemies evade Grab by 15%. |
Efficiency | |
Intrinsic Upgrade | Once unlocked, choose one of three specialization options to modify Intrinsic abilities. Swap between the three choices at any time. |
Intrinsic Upgrade | Once unlocked, choose one of three specialization options to modify Intrinsic abilities. Swap between the three choices at any time. |
Polymorph Efficiency | Reduces the intrinsic energy activation cost by 40% when triggering the POLYMORPH ability. Does not apply to sustained energy drain. |
Intrinsic Upgrade | Once unlocked, choose one of three specialization options to modify Intrinsic abilities. Swap between the three choices at any time. |
Polymorph Boost | Increases maximum amount of POLYMORPH intrinsic meter by 20%. |
Polymorphic Regeneration | Increases Willpower regeneration from SHINING WILL by 25%. |
Polymorphic Reduction | Reduces the sustained intrinsic energy cost by 25% while using the POLYMORPH ability. Does not apply to the activation cost. |
Polymorph Intensity | Increases the amount of Stun damage while POLYMORPH is active by 30%. |
Heroic Polymorph | Increase Heroic energy regeneration by 15% while using POLYMORPH. |
Polymorph Damage | Increases the damage of all melee attacks by 12.5% while using POLYMORPH. |
Polymorph Precision | Increased chance to land a Critical Hit while POLYMORPH ability is active by 15%. |
Polymorphic Defense | Reduces the damage received by 15% while using POLYMORPH. |
Intrinsic Ability | |
Intrinsic Upgrade | Once unlocked, choose one of three specialization options to modify Intrinsic abilities. Swap between the three choices at any time. |
Intrinsic Upgrade | Once unlocked, choose one of three specialization options to modify Intrinsic abilities. Swap between the three choices at any time. |
Defense Upgrade | Once unlocked, choose one of three specialization options to modify Defensive abilities. Swap between the three choices at any time. |
Evasive Energy | Perfect Evade refunds 30 points of intrinsic energy. |
Super Hero Endurance | Reduces the intrinsic energy cost for POLYMORPH attacks by 25%. Applies to the following abilities: WHIRLWIND SEISMIC SLAM |
Recovering Rebound | Parrying an attack with HIP CHECK restores 20 points of intrinsic energy. |
Six Sense | Increases the size of the Parry window of the HIP CHECK ability by 20%. |
Polymorphic Might | Increases Stun damage dealt by POLYMORPH attacks by 25%. Applies to the following abilities: MORNING STAR PALM STRIKE WHIRLWIND SEISMIC SLAM |
Adrenaline Surge | Intrinsic energy recharges faster the lower the current amount of Willpower, up to a maximum of 30% bonus. |
Rapid Regeneration | SHINING WILL increases the recovery rate of Willpower the lower the amount becomes up to 15%. |
Cunning Resolve | Increases the Critical Attack chance for POLYMORPH attacks by 15%. Applies to the following abilities: MORNING STAR PALM STRIKE WHIRLWIND SEISMIC SLAM |
Nimble Reflexes | Temporarily inhibits draining of intrinsic energy for 1.5 seconds after successfully Countering or Parrying attacks. |
Kamala Khan (Ms. Marvel) - Character Background

A whip smart Pakistani American young woman with an optimistic personality, Kamala Khan is fueled by a profound desire for positive change and is determined to combat injustice wherever she finds. Kamala has been an Avengers fan girl since she was a child – besides thinking they are just cool, she admires them (and especially Captain Marvel) because they represent the best humanity has to offer – and on a deeper level, they inspire her to become the best version of herself. Kamala was exposed to Terrigen Mist during A-Day, which activated the dormant Inhuman genes within her, awakening her healing factor and polymorphic powers. She’s been hiding her abilities for years, but soon adventure will call her to action from her home in Jersey City and inspire her to become a hero in her own right.
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