FF7 Remake
FF7 Remake (Final Fantasy 7 Integrade) Walkthrough & Wiki Guide
Chapter 12: Fight For Survival Map & Guide

FF7 Remake | Chapter 12: Fight For Survival Map & Guide | Final Fantasy 7 Integrade

Last Updated:
FF7 Remake | Chapter 12: Fight For Survival Map & Guide | Final Fantasy 7 Integrade - GameWith

Check out this walkthrough guide on Chapter 12 - Fight For Survival in the FF7 Remake (Final Fantasy 7 Remake) ! Includes maps and treasure chests, and how to beat the boss!!!

Table of Contents

Story Progression & Walkthrough

<< Previous PartNext Part >>
Chapter 11
Haunted
Chapter 13
A Broken World
Check Out Story Walkthrough Guides

Fight For Survival Walkthrough

Fight For Survival Walkthrough Chart

No.Procedure
1After the cutscene, follow Tifa and Aerith
2Get past the spectres
▼Check out how to get past spectres
3Once you reach the pillar, a cutscene will play
4After the cutscene, start heading up the pillar
5You will eventually reach a cutscene with Reno and Rude
6After the cutscene, take control of Aerith and follow Wedge
7A cutscene will play. Head to Seventh Heaven to trigger more cutscenes
8Find a way around the helicopter
▼Check out how to get past the helicopter
9Take the little girl to Marle
10Continue heading to Seventh Heaven
11Once you reach Seventh Heaven, enter the building and look for Marlene
12After the cutscene, continue controlling Cloud
13Continue ascending until you reach the top of the pillar
14Defeat Reno and Rude
▼Check out how to beat Reno and Rude
15Escape from the pillar

2. Use Magic Attacks

Use Magic Attacks

Physical attacks will have little to no effect on Spectres. Instead, use magic attacks to deal with them efficiently.

4. Stock Up On Items

Stock Up On Items

You will not be accompanied by Tifa and Aerith when you head up the pillar. Use the vending machine at the base of the pillar to stock up on useful healing items that you need when going up the pillar!

4. Watch Out For Helitroopers

Watch Out For Helitroopers

Helitroopers can be a nuisance since they fly around, making them hard to hit. However, using wind attacks such as Aero will be able to stagger them. When staggered, they fall to the ground, giving you a chance to start focusing attacks on them.

6~9. No Combat In This Section

No Combat in This Section

You will be able to take a breather as this section will not have any combat. Instead, there will be several cutscenes playing that will help further progress the story.

8. Use the Nearby Alley to Get Around

Turn around the downed helicopter and make your way back. There should be an alley on your right which you can use to get around the helicopter.

12. Tifa Joins the Party

Tifa Joins the Party

Once you resume controlling Cloud, Tifa will join your party. Remember to optimize her loadout to better take on the enemies ahead!

13. Use Thunder Attacks to Deal With Enemies

Use Thunder Attacks to Deal With Enemies

While ascending the tower, you will encounter several enemies such as Sentry Guns and Slug Rays. Physical attacks will not be able to do much damage. However, using thunder attacks will make quick work of these enemies.

15. You Have 30 Seconds To Escape

You Have 30 Seconds

You will only have 30 seconds to escape from the pillar. All you need to do is approach Tifa to trigger a cutscene that will stop the timer, and let you escape the pillar.

Enemies & Boss Guide

How To Beat Reno

Reno IconHP:
16,142
Weakness:
-
Items Dropped:
- Turbo Ether
Rare Items Dropped:
-
Stealable Items:
- Magician's Bracelet

Focus On Countering

Focus On Countering

Reno will be a fast and agile enemy. He can zip around the area and will be able to damage several party members at once. Focus on countering as this quickly fills up his stagger gauge.

Check Out the Previous Fight Here!

Use Physical Attacks

Use Physical Attacks

Reno is resistant to thunder and magic attacks. Use physical attacks as your main source of damage. Use Counterblows, or switch to a different character to press the attack!

Watch Out for Pyramid Mines

Watch Out For Pyramid Mines

He will sometimes throw out Pyramid Mines to trap characters. If caught, the character will be immobilized and periodically damaged. Focus your remaining character's attacks on the pyramid to free the trapped party member!

Rude Joins In Mid Fight

Rude Joins Midway

After taking out around half of Reno's health, Rude will join the fight. It is recommended to take out Reno first as he has more AoE attacks that can damage multiple party members at a time!

Check Out How To Beat Reno Here!

How To Beat Rude

Rude IconRudeHP:
12894
Weakness:
Wind
Items Dropped:
- Mega-Potion
Rare Items Dropped:
-
Stealable Items:
- Blade Bracelet

Shoot Down His Chopper

Shoot Down His Chopper

Rude will join to help Reno out in the middle of the fight. He will be inside a helicopter. Use Barret's guns and some magic attacks to quickly bring down the chopper.

Uses the Same Moves In Previous Fight

Uses the Same Moves In Previous Fight

Rude will primarily use the same moves found in the previous fight. Since he will still rely on close range combat, focus on maintaining a safe distance, and try to counterblow when he gets too close!

Check Out the Previous Fight Here!

Watch Out for the Turks Combo

Watch Out For the Turks Combo

There will be a short animation where Reno and Rude jump up into the air. When this happens, get ready to run away and dodge. This is a devastating AoE attack that can easily take out a party member if you're not careful. Run and dodge to the side to avoid.

Check Out How To Beat Rude Here!

Chapter 12 Map & Chest Locations

Sector 7 Slums Map

Sector 7 Slums Map

Sector 7 Pillar 2F Map

Sector 7 Pillar 2F Map

★: Shinra Box

Sector 7 Pillar 3F Map

Sector 7 Pillar 3F Map

★: Shinra Box | Numbers: Treasure Chest

Treasure Chest
① Orb or Gravity x2 -

Sector 7 Pillar 4F Map

Sector 7 Pillar 4F Map

Sector 7 Pillar 5F Map

Sector 7 Pillar 5F Map

★: Shinra Box | Numbers: Treasure Chest

Treasure Chest
① Ether x1 -

Sector 7 Pillar 6F Map

Sector 7 Pillar 6F Map

★: Shinra Box

Sector 7 Pillar 7F Map

Sector 7 Pillar 7F Map

★: Shinra Box

Sector 7 Pillar 8F Map

Sector 7 Pillar 8F Map

★: Shinra Box

Sector 7 Pillar 9F Map

Sector 7 Pillar 9F Map

★: Shinra Box

Sector 7 Pillar 10F Map

Sector 7 Pillar 10F Map

★: Shinra Box

Sector 7 Pillar 11F Map

Sector 7 Pillar 11F Map

Sector 7 Pillar 12F Map

Sector 7 Pillar 12F Map

Numbers: Treasure Chest

Treasure Chest
① Elixir x1-

Sector 7 Pillar 13F Map

Sector 7 Pillar 13F Map

Sector 7 Pillar 14F Map

Sector 7 Pillar 14F Map

Sector 7 Pillar 15F Map

Sector 7 Pillar 15F Map

Story Progression & Walkthrough

<< Previous PartNext Part >>
Chapter 11
Haunted
Chapter 13
A Broken World
Check Out Story Walkthrough Guides

Final Fantasy 7 Remake - Related Articles

Check Out All Story Walkthrough Guides Here!Check Out All Quests Here!
Have some feedback? Click here

Your feedbacks will be checked by our staffs and will be attended to accordingly. Please be advised that we may not reply to every individual feedbacks.


Reader Comments
Max. 300 Characters

By clicking Submit you are agreeing to the Terms of Use.
*Offensive, insulting or inappropriate use of forum may lead to ban/restriction.
To avoid griefing, you will not be able to post or report for the first %d hours upon visiting this forum for the first time.

Close

Looks like nobody posted here yet...

Copyright Notice

FINAL FANTASY VII REMAKE © 1997, 2020 SQUARE ENIX CO., LTD. All Rights Reserved.
All trademarks, character and/or image used in this article are the copyrighted property of their respective owners. Its licensors have not otherwise endorsed and are not responsible for the operation of or content on this site.
▶Final Fantasy VII Official Website

Article Menu
Story Walkthrough
Boss Fight Guide
vs. Boss Guides
All Quests
Chapter 3 Quests
Chapter 8 Quests
Chapter 9 Quests
Chapter 14 Quests
Useful Information
Play Tips
Choices & Differences They Make
Combat Guides
Dress At Corneo's Mansion
Summons
Items
Materia
Hidden Materia
Mini Games
Database
Characters
FF7 Related Wiki Guide
日本版FF7 Remake攻略