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Apr. 23 Update - Patch 1.1.0, Sunken Cell Stronghold & More
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Apr. 23 Update - Patch 1.1.0, Sunken Cell Stronghold & More

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Check out this Anthem guide for a summary of changes in the new Patch 1.1.0 update released Apr. 23. This patch introduces the new Sunken Cell Stronghold and other new quality of life changes, major fixes, gameplay balance adjustments, & more!

Apr. 23 Update - Patch 1.1.0, Sunken Cell Stronghold & More
Latest News & Updates

Table Of Contents

Update 1.1.0 Release Information

These updates are based on the official Patch Notes on the Anthem Official Website

Official Tweet

Patch 1.1.0 Release Schedule

ScheduleApr. 23, 2019
Between 7AM~12PM US Central Time

Time Conversion Table

PTApr 23, 2019, 5AM~10AM
ETApr 23, 2019, 8AM~1PM
AETApr 24, 2019, 12AM~5AM
CETApr 23, 2019, 2PM~7PM

New Sunken Cell Stronghold

Sunken Cell Stronghold Now Live

Players who have completed the main story will now be able to play the new Sunken Cell Stronghold. In this new Stronghold mission, you'll have to fight through Dominion Forces to put a stop to their experiments on ancient relics.

Check Out All Stronghold Mission Walkthrough Here!

New Quality of Life Features

Easily Launch Missions & Contracts

The new patch adds the ability to to start contracts from expedition screen instead of approaching contract boards in Fort Tarsis. Also, players can now launch missions from end of the expedition screen without returning to Fort Tarsis or at the Launch Bay.

Check Out All Main / Critical Mission List & Walkthrough Here!

Access The Forge During Missions, Stronghold and Freeplay

Access The Forge During Missions, Stronghold and Freeplay

For added convenience, players will now be able to change their Javelin loadout without the need to return to Fort Tarsis or the Launch bay.

Other Additions & Fixes

  • Added additional cortex entries to explain combo, detonator, and primer abilities.
  • Added primer/detonator icons in the cortex next to gear entries.
  • Added STT (Speech-to-Text) and TTS (Text-to-Speech) on all platforms.

Gameplay Additions, Fixes and Changes

New Universal Masterwork Components

There are new Universal Masterwork Components that players can loot and find, including Extended Sniper Magazine, Rapid Hollow Points, and Extended Special Arms Magazine, which improves performance of various weapons.

All Components Per Javelin - List & Effects

Gameplay Balancing Adjustments

Masterwork Weapon Changes

Rolling Carnage
Retaliation of Garretus Trajector Machine PistolIncreased bonus from 200% to 400%
Rolling Carnage Vengeance ShotgunIncreased bonus from 50% stacking 3 times, to 83.33% stacking 3 times
The Last StandMauler AutocannonIncreased bonus from 200% to 225%
Fist of StralCloudburst AutocannonIncreased bonus from 10% stacking 10 times, to 16% stacking 10 times
Unending BattleFulcrum Machine PistolIncreased bonus from 110% to 135%
Death From AboveGuardian Marksman RifleIncreased bonus from 65% to 235%
Wyvern BlitzDeadeye Sniper RifleIncreased bonus from 40% to 185%
All Weapon & Gun List - Traits & Effects

Masterwork Gear Changes

GearType & Javelin Changes
Final JudgmentHE Mortar Colossus GearIncreased bonus from 35% to 55%
Fist of the CrucibleFlamethrower Colossus GearIncreased bonus from 12% *10 to 24% *10
Serpent’s VeilVenom Bomb Interceptor GearIncreased bonus from 100% to 202.5%
Ruthless Stalker Searching Glaive Interceptor GearIncreased bonus from 60% to 110%
Bitter HarvestCluster Mine Interceptor GearIncreased bonus from 60% to 110%
Cold BloodedFrost Grenade Ranger GearIncreased bonus from 235% to 270%
Avenger’s BoonPulse Blast Ranger GearIncreased bonus from 210 % to 220%
Ponder InfinityLightning Strike Storm GearIncreased bonus from 60% to 165%
Chaotic RimeFrost Shards Storm GearIncreased bonus from 125% to 250%
All Javelin Gears - List & Effects

Gear & Ability Changes

Gear & Ability Changes

Friendly player projectiles should now be able to pass through squadmates. Also the Colossus' Firewall Mortar should now spawn the Firewall effect when directly hitting enemies, sloped surfaces or next to walls.

Check Out All Javelin Class & Ability List Here!

Status Effects & Combo Changes

Status Effects & Combo Changes

Improved Readability of Status Effects

Delay between visual effect and actual application of status effect has been reduced.

Application of Higher Status Damage

If a player applies a status effect that already exists on a target, but the new status effect has a higher damage, the damage will now scale to the higher damaging status.

Check Out The Combat Guide Here!

Other Status & Combo Changes

  • Players who prime targets for combos will now also see the “Combo” text when detonated by another player.
  • Increased the damage of the Electric status effect when applied to creatures.

Bug Fixes and Other Changes

Creature Fixes

Creature Fixes

Fixes were particularly made on the Titan where its projectile attack was hitting players even if evaded, and issues where it will not use all of its available attacks.

Javelin Fixes

Javelin Fixes

Javelins will no longer be hit by lightning strikes as frequently. This also fixes visual glitches where deployed abilities do not appear to other players, corrects application of status effects on players, and fixes bugs on Javelin abilities.

Gear Fixes

This update fixes numerous bugs on abilities, such as the Bulwark Point not getting proper duration increases from inscriptions, Interceptor melee gear not going on cooldown when used in air, and various ability charge issues.

Components Fixes

Fixes were made for the Masterwork Colossus Stock Augment, Ranger Grenadier Component and Special Arms Ammo component and corrected their stat values.

Weapon Fixes

This patch fixes various issues on weapons including the Legion of Dawn rifle, Devastator Sniper Rifle, Striker's Balance, Torrent Autocannon, and Avenging Herald.

Fort Tarsis Fixes

Fort Tarsis Fixes

Fixes were made particularly on NPC interactions and behavior, and various spelling and grammatical errors in journal and library entries.

Freeplay Fixes

This patch fixes issues on World Events such as disappearing NPCs, and fixes Tomb Challenges related quests.

Stronghold Fixes

Return to the Heart of Rage - Main Story Mission Walkthrough

In the new update, downed players are now revived when the stronghold boss is defeated. This also fixes fog wall issues, as well as world boundary issues.

Critical Path, Contracts, & Legendary Mission Fixes

Fixes were implemented on various Legendary Missions and Critical Path missions, involving enemy spawn behavior, player respawn points, and mission steps not working properly.

Other Fixes

  • Fixed a bug where “Legendary Freelancer” Javelin challenge objectives weren’t completing correctly in the challenge journal.
  • Resolved an issue where players were being kicked back to Fort Tarsis when loading into quickplay missions.
  • Fixed a problem where the “Arcanist Loyalty 3" trophy could not granted on Playstation 4.
  • Fixed an issue where notifications for challenges were not appearing correctly.
  • Resolved an issue where after respawning, you could be downed again prior to re-loading back in fully.

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