Check out this Anthem guide for a summary of changes in the new Patch 1.1.0 update released Apr. 23. This patch introduces the new Sunken Cell Stronghold and other new quality of life changes, major fixes, gameplay balance adjustments, & more!
Table Of Contents
Update 1.1.0 Release Information
These updates are based on the official Patch Notes on the Anthem Official Website
The Sunken Cell stronghold is now live – enter the stronghold with your fellow Freelancers to put an end to the Dominion’s deadly plans.— Anthem (@anthemgame) April 23, 2019
Read the full patch notes here: https://t.co/A2Q9JfoBWa pic.twitter.com/dGf7NCQgjv
Patch 1.1.0 Release Schedule
|Schedule||Apr. 23, 2019|
Between 7AM~12PM US Central Time
Time Conversion Table
|PT||Apr 23, 2019, 5AM~10AM|
|ET||Apr 23, 2019, 8AM~1PM|
|AET||Apr 24, 2019, 12AM~5AM|
|CET||Apr 23, 2019, 2PM~7PM|
New Sunken Cell Stronghold
Sunken Cell Stronghold Now Live
Players who have completed the main story will now be able to play the new Sunken Cell Stronghold. In this new Stronghold mission, you'll have to fight through Dominion Forces to put a stop to their experiments on ancient relics.Check Out All Stronghold Mission Walkthrough Here!
New Quality of Life Features
Easily Launch Missions & Contracts
The new patch adds the ability to to start contracts from expedition screen instead of approaching contract boards in Fort Tarsis. Also, players can now launch missions from end of the expedition screen without returning to Fort Tarsis or at the Launch Bay.Check Out All Main / Critical Mission List & Walkthrough Here!
Access The Forge During Missions, Stronghold and Freeplay
For added convenience, players will now be able to change their Javelin loadout without the need to return to Fort Tarsis or the Launch bay.
Other Additions & Fixes
- Added additional cortex entries to explain combo, detonator, and primer abilities.
- Added primer/detonator icons in the cortex next to gear entries.
- Added STT (Speech-to-Text) and TTS (Text-to-Speech) on all platforms.
Gameplay Additions, Fixes and Changes
New Universal Masterwork Components
There are new Universal Masterwork Components that players can loot and find, including Extended Sniper Magazine, Rapid Hollow Points, and Extended Special Arms Magazine, which improves performance of various weapons.All Components Per Javelin - List & Effects
Gameplay Balancing Adjustments
Masterwork Weapon Changes
|Retaliation of Garretus||Trajector Machine Pistol||Increased bonus from 200% to 400%|
|Rolling Carnage||Vengeance Shotgun||Increased bonus from 50% stacking 3 times, to 83.33% stacking 3 times|
|The Last Stand||Mauler Autocannon||Increased bonus from 200% to 225%|
|Fist of Stral||Cloudburst Autocannon||Increased bonus from 10% stacking 10 times, to 16% stacking 10 times|
|Unending Battle||Fulcrum Machine Pistol||Increased bonus from 110% to 135%|
|Death From Above||Guardian Marksman Rifle||Increased bonus from 65% to 235%|
|Wyvern Blitz||Deadeye Sniper Rifle||Increased bonus from 40% to 185%|
Masterwork Gear Changes
|Gear||Type & Javelin||Changes|
|Final Judgment||HE Mortar Colossus Gear||Increased bonus from 35% to 55%|
|Fist of the Crucible||Flamethrower Colossus Gear||Increased bonus from 12% *10 to 24% *10|
|Serpent’s Veil||Venom Bomb Interceptor Gear||Increased bonus from 100% to 202.5%|
|Ruthless Stalker||Searching Glaive Interceptor Gear||Increased bonus from 60% to 110%|
|Bitter Harvest||Cluster Mine Interceptor Gear||Increased bonus from 60% to 110%|
|Cold Blooded||Frost Grenade Ranger Gear||Increased bonus from 235% to 270%|
|Avenger’s Boon||Pulse Blast Ranger Gear||Increased bonus from 210 % to 220%|
|Ponder Infinity||Lightning Strike Storm Gear||Increased bonus from 60% to 165%|
|Chaotic Rime||Frost Shards Storm Gear||Increased bonus from 125% to 250%|
Gear & Ability Changes
Friendly player projectiles should now be able to pass through squadmates. Also the Colossus' Firewall Mortar should now spawn the Firewall effect when directly hitting enemies, sloped surfaces or next to walls.Check Out All Javelin Class & Ability List Here!
Status Effects & Combo Changes
Improved Readability of Status Effects
Delay between visual effect and actual application of status effect has been reduced.
Application of Higher Status Damage
If a player applies a status effect that already exists on a target, but the new status effect has a higher damage, the damage will now scale to the higher damaging status.Check Out The Combat Guide Here!
Other Status & Combo Changes
- Players who prime targets for combos will now also see the “Combo” text when detonated by another player.
- Increased the damage of the Electric status effect when applied to creatures.
Bug Fixes and Other Changes
Fixes were particularly made on the Titan where its projectile attack was hitting players even if evaded, and issues where it will not use all of its available attacks.
Javelins will no longer be hit by lightning strikes as frequently. This also fixes visual glitches where deployed abilities do not appear to other players, corrects application of status effects on players, and fixes bugs on Javelin abilities.
This update fixes numerous bugs on abilities, such as the Bulwark Point not getting proper duration increases from inscriptions, Interceptor melee gear not going on cooldown when used in air, and various ability charge issues.
Fixes were made for the Masterwork Colossus Stock Augment, Ranger Grenadier Component and Special Arms Ammo component and corrected their stat values.
This patch fixes various issues on weapons including the Legion of Dawn rifle, Devastator Sniper Rifle, Striker's Balance, Torrent Autocannon, and Avenging Herald.
Fort Tarsis Fixes
Fixes were made particularly on NPC interactions and behavior, and various spelling and grammatical errors in journal and library entries.
This patch fixes issues on World Events such as disappearing NPCs, and fixes Tomb Challenges related quests.
In the new update, downed players are now revived when the stronghold boss is defeated. This also fixes fog wall issues, as well as world boundary issues.
Critical Path, Contracts, & Legendary Mission Fixes
Fixes were implemented on various Legendary Missions and Critical Path missions, involving enemy spawn behavior, player respawn points, and mission steps not working properly.
- Fixed a bug where “Legendary Freelancer” Javelin challenge objectives weren’t completing correctly in the challenge journal.
- Resolved an issue where players were being kicked back to Fort Tarsis when loading into quickplay missions.
- Fixed a problem where the “Arcanist Loyalty 3" trophy could not granted on Playstation 4.
- Fixed an issue where notifications for challenges were not appearing correctly.
- Resolved an issue where after respawning, you could be downed again prior to re-loading back in fully.